| 
									
										
										
										
											2018-05-16 14:19:33 -03:00
										 |  |  | /**************************************************************************/ | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | /*  sprite_2d_editor_plugin.cpp                                           */ | 
					
						
							| 
									
										
										
										
											2018-05-16 14:19:33 -03:00
										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | #include "sprite_2d_editor_plugin.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | #include "canvas_item_editor_plugin.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "core/math/geometry_2d.h"
 | 
					
						
							| 
									
										
										
										
											2022-02-12 02:46:22 +01:00
										 |  |  | #include "editor/editor_node.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "editor/editor_settings.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "editor/editor_undo_redo_manager.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "editor/gui/editor_zoom_widget.h"
 | 
					
						
							| 
									
										
										
										
											2022-02-12 02:46:22 +01:00
										 |  |  | #include "editor/scene_tree_dock.h"
 | 
					
						
							| 
									
										
										
										
											2024-01-15 13:14:55 +01:00
										 |  |  | #include "editor/themes/editor_scale.h"
 | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | #include "scene/2d/light_occluder_2d.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "scene/2d/mesh_instance_2d.h"
 | 
					
						
							| 
									
										
										
										
											2024-02-26 07:15:31 +01:00
										 |  |  | #include "scene/2d/physics/collision_polygon_2d.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "scene/2d/polygon_2d.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "scene/gui/box_container.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "scene/gui/menu_button.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "scene/gui/panel.h"
 | 
					
						
							|  |  |  | #include "scene/gui/view_panner.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "thirdparty/clipper2/include/clipper2/clipper.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define PRECISION 1
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditor::_node_removed(Node *p_node) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (p_node == node) { | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 		node = nullptr; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		options->hide(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void Sprite2DEditor::edit(Sprite2D *p_sprite) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	node = p_sprite; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Vector<Vector2> expand(const Vector<Vector2> &points, const Rect2i &rect, float epsilon = 2.0) { | 
					
						
							|  |  |  | 	int size = points.size(); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(size < 2, Vector<Vector2>()); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Clipper2Lib::PathD subj(points.size()); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	for (int i = 0; i < points.size(); i++) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		subj[i] = Clipper2Lib::PointD(points[i].x, points[i].y); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Clipper2Lib::PathsD solution = Clipper2Lib::InflatePaths({ subj }, epsilon, Clipper2Lib::JoinType::Miter, Clipper2Lib::EndType::Polygon, 2.0, PRECISION, 0.0); | 
					
						
							|  |  |  | 	// Here the miter_limit = 2.0 and arc_tolerance = 0.0 are Clipper2 defaults,
 | 
					
						
							|  |  |  | 	// and PRECISION is used to scale points up internally, to attain the desired precision.
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	ERR_FAIL_COND_V(solution.size() == 0, points); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-04-02 23:42:32 +02:00
										 |  |  | 	// Clamp into the specified rect.
 | 
					
						
							|  |  |  | 	Clipper2Lib::RectD clamp(rect.position.x, | 
					
						
							|  |  |  | 			rect.position.y, | 
					
						
							|  |  |  | 			rect.position.x + rect.size.width, | 
					
						
							|  |  |  | 			rect.position.y + rect.size.height); | 
					
						
							|  |  |  | 	Clipper2Lib::PathsD out = Clipper2Lib::RectClip(clamp, solution[0], PRECISION); | 
					
						
							|  |  |  | 	// Here PRECISION is used to scale points up internally, to attain the desired precision.
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	ERR_FAIL_COND_V(out.size() == 0, points); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	const Clipper2Lib::PathD &p2 = out[0]; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	Vector<Vector2> outPoints; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	int lasti = p2.size() - 1; | 
					
						
							|  |  |  | 	Vector2 prev = Vector2(p2[lasti].x, p2[lasti].y); | 
					
						
							|  |  |  | 	for (uint64_t i = 0; i < p2.size(); i++) { | 
					
						
							|  |  |  | 		Vector2 cur = Vector2(p2[i].x, p2[i].y); | 
					
						
							| 
									
										
										
										
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										 |  |  | 		if (cur.distance_to(prev) > 0.5) { | 
					
						
							|  |  |  | 			outPoints.push_back(cur); | 
					
						
							|  |  |  | 			prev = cur; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return outPoints; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void Sprite2DEditor::_menu_option(int p_option) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (!node) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	selected_menu_item = (Menu)p_option; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	switch (p_option) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		case MENU_OPTION_CONVERT_TO_MESH_2D: { | 
					
						
							| 
									
										
										
										
											2022-07-07 19:31:19 -05:00
										 |  |  | 			debug_uv_dialog->set_ok_button_text(TTR("Create MeshInstance2D")); | 
					
						
							| 
									
										
										
										
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										 |  |  | 			debug_uv_dialog->set_title(TTR("MeshInstance2D Preview")); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-02 13:42:55 +01:00
										 |  |  | 			_popup_debug_uv_dialog(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case MENU_OPTION_CONVERT_TO_POLYGON_2D: { | 
					
						
							| 
									
										
										
										
											2022-07-07 19:31:19 -05:00
										 |  |  | 			debug_uv_dialog->set_ok_button_text(TTR("Create Polygon2D")); | 
					
						
							| 
									
										
										
										
											2019-12-27 10:31:55 +08:00
										 |  |  | 			debug_uv_dialog->set_title(TTR("Polygon2D Preview")); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-02 13:42:55 +01:00
										 |  |  | 			_popup_debug_uv_dialog(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case MENU_OPTION_CREATE_COLLISION_POLY_2D: { | 
					
						
							| 
									
										
										
										
											2022-07-07 19:31:19 -05:00
										 |  |  | 			debug_uv_dialog->set_ok_button_text(TTR("Create CollisionPolygon2D")); | 
					
						
							| 
									
										
										
										
											2019-12-27 10:31:55 +08:00
										 |  |  | 			debug_uv_dialog->set_title(TTR("CollisionPolygon2D Preview")); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-02 13:42:55 +01:00
										 |  |  | 			_popup_debug_uv_dialog(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D: { | 
					
						
							| 
									
										
										
										
											2022-07-07 19:31:19 -05:00
										 |  |  | 			debug_uv_dialog->set_ok_button_text(TTR("Create LightOccluder2D")); | 
					
						
							| 
									
										
										
										
											2019-12-27 10:31:55 +08:00
										 |  |  | 			debug_uv_dialog->set_title(TTR("LightOccluder2D Preview")); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-02 13:42:55 +01:00
										 |  |  | 			_popup_debug_uv_dialog(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-02 13:42:55 +01:00
										 |  |  | void Sprite2DEditor::_popup_debug_uv_dialog() { | 
					
						
							|  |  |  | 	String error_message; | 
					
						
							| 
									
										
										
										
											2022-04-29 07:06:48 +01:00
										 |  |  | 	if (node->get_owner() != get_tree()->get_edited_scene_root()) { | 
					
						
							| 
									
										
										
										
											2023-11-02 13:42:55 +01:00
										 |  |  | 		error_message = TTR("Can't convert a sprite from a foreign scene."); | 
					
						
							| 
									
										
										
										
											2022-04-29 07:06:48 +01:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Ref<Texture2D> texture = node->get_texture(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	if (texture.is_null()) { | 
					
						
							| 
									
										
										
										
											2023-11-02 13:42:55 +01:00
										 |  |  | 		error_message = TTR("Can't convert an empty sprite to mesh."); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2023-11-02 13:42:55 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!error_message.is_empty()) { | 
					
						
							|  |  |  | 		err_dialog->set_text(error_message); | 
					
						
							| 
									
										
										
										
											2020-03-06 14:00:16 -03:00
										 |  |  | 		err_dialog->popup_centered(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-02 13:42:55 +01:00
										 |  |  | 	_update_mesh_data(); | 
					
						
							|  |  |  | 	debug_uv_dialog->popup_centered(); | 
					
						
							| 
									
										
										
										
											2023-10-31 01:11:23 +02:00
										 |  |  | 	get_tree()->connect("process_frame", callable_mp(this, &Sprite2DEditor::_center_view), CONNECT_ONE_SHOT); | 
					
						
							|  |  |  | 	debug_uv->set_texture_filter(node->get_texture_filter_in_tree()); | 
					
						
							| 
									
										
										
										
											2023-11-02 13:42:55 +01:00
										 |  |  | 	debug_uv->queue_redraw(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Sprite2DEditor::_update_mesh_data() { | 
					
						
							|  |  |  | 	ERR_FAIL_NULL(node); | 
					
						
							|  |  |  | 	Ref<Texture2D> texture = node->get_texture(); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(texture.is_null()); | 
					
						
							| 
									
										
										
										
											2021-03-28 12:32:17 +01:00
										 |  |  | 	Ref<Image> image = texture->get_image(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	ERR_FAIL_COND(image.is_null()); | 
					
						
							| 
									
										
										
										
											2021-02-12 21:42:07 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (image->is_compressed()) { | 
					
						
							|  |  |  | 		image->decompress(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-11 16:25:53 +02:00
										 |  |  | 	Rect2 rect = node->is_region_enabled() ? node->get_region_rect() : Rect2(Point2(), image->get_size()); | 
					
						
							|  |  |  | 	rect.size /= Vector2(node->get_hframes(), node->get_vframes()); | 
					
						
							|  |  |  | 	rect.position += node->get_frame_coords() * rect.size; | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Ref<BitMap> bm; | 
					
						
							| 
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 |  |  | 	bm.instantiate(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	bm->create_from_image_alpha(image); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 	int shrink = shrink_pixels->get_value(); | 
					
						
							|  |  |  | 	if (shrink > 0) { | 
					
						
							|  |  |  | 		bm->shrink_mask(shrink, rect); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int grow = grow_pixels->get_value(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	if (grow > 0) { | 
					
						
							|  |  |  | 		bm->grow_mask(grow, rect); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float epsilon = simplification->get_value(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-17 07:33:00 +01:00
										 |  |  | 	Vector<Vector<Vector2>> lines = bm->clip_opaque_to_polygons(rect, epsilon); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	uv_lines.clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	computed_vertices.clear(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:40:01 -03:00
										 |  |  | 	computed_uv.clear(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	computed_indices.clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-23 20:43:43 +05:45
										 |  |  | 	Size2 img_size = image->get_size(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	for (int i = 0; i < lines.size(); i++) { | 
					
						
							|  |  |  | 		lines.write[i] = expand(lines[i], rect, epsilon); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	if (selected_menu_item == MENU_OPTION_CONVERT_TO_MESH_2D) { | 
					
						
							|  |  |  | 		for (int j = 0; j < lines.size(); j++) { | 
					
						
							|  |  |  | 			int index_ofs = computed_vertices.size(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 			for (int i = 0; i < lines[j].size(); i++) { | 
					
						
							|  |  |  | 				Vector2 vtx = lines[j][i]; | 
					
						
							| 
									
										
										
										
											2023-11-11 16:25:53 +02:00
										 |  |  | 				computed_uv.push_back((vtx + rect.position) / img_size); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				if (node->is_flipped_h()) { | 
					
						
							| 
									
										
										
										
											2023-11-11 16:25:53 +02:00
										 |  |  | 					vtx.x = rect.size.x - vtx.x; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				} | 
					
						
							|  |  |  | 				if (node->is_flipped_v()) { | 
					
						
							| 
									
										
										
										
											2023-11-11 16:25:53 +02:00
										 |  |  | 					vtx.y = rect.size.y - vtx.y; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2023-11-11 16:25:53 +02:00
										 |  |  | 				vtx += node->get_offset(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				if (node->is_centered()) { | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 					vtx -= rect.size / 2.0; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 				computed_vertices.push_back(vtx); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-25 20:20:45 +03:00
										 |  |  | 			Vector<int> poly = Geometry2D::triangulate_polygon(lines[j]); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			for (int i = 0; i < poly.size(); i += 3) { | 
					
						
							|  |  |  | 				for (int k = 0; k < 3; k++) { | 
					
						
							|  |  |  | 					int idx = i + k; | 
					
						
							|  |  |  | 					int idxn = i + (k + 1) % 3; | 
					
						
							| 
									
										
										
										
											2023-11-11 16:25:53 +02:00
										 |  |  | 					uv_lines.push_back(lines[j][poly[idx]] + rect.position); | 
					
						
							|  |  |  | 					uv_lines.push_back(lines[j][poly[idxn]] + rect.position); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 					computed_indices.push_back(poly[idx] + index_ofs); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	outline_lines.clear(); | 
					
						
							|  |  |  | 	computed_outline_lines.clear(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	if (selected_menu_item == MENU_OPTION_CONVERT_TO_POLYGON_2D || selected_menu_item == MENU_OPTION_CREATE_COLLISION_POLY_2D || selected_menu_item == MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D) { | 
					
						
							|  |  |  | 		outline_lines.resize(lines.size()); | 
					
						
							|  |  |  | 		computed_outline_lines.resize(lines.size()); | 
					
						
							|  |  |  | 		for (int pi = 0; pi < lines.size(); pi++) { | 
					
						
							|  |  |  | 			Vector<Vector2> ol; | 
					
						
							|  |  |  | 			Vector<Vector2> col; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			ol.resize(lines[pi].size()); | 
					
						
							|  |  |  | 			col.resize(lines[pi].size()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for (int i = 0; i < lines[pi].size(); i++) { | 
					
						
							|  |  |  | 				Vector2 vtx = lines[pi][i]; | 
					
						
							| 
									
										
										
										
											2023-11-11 16:25:53 +02:00
										 |  |  | 				ol.write[i] = vtx + rect.position; | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				if (node->is_flipped_h()) { | 
					
						
							| 
									
										
										
										
											2023-11-11 16:25:53 +02:00
										 |  |  | 					vtx.x = rect.size.x - vtx.x; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				} | 
					
						
							|  |  |  | 				if (node->is_flipped_v()) { | 
					
						
							| 
									
										
										
										
											2023-11-11 16:25:53 +02:00
										 |  |  | 					vtx.y = rect.size.y - vtx.y; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				// Don't bake offset to Polygon2D which has offset property.
 | 
					
						
							|  |  |  | 				if (selected_menu_item != MENU_OPTION_CONVERT_TO_POLYGON_2D) { | 
					
						
							|  |  |  | 					vtx += node->get_offset(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				} | 
					
						
							|  |  |  | 				if (node->is_centered()) { | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 					vtx -= rect.size / 2.0; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 				} | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 				col.write[i] = vtx; | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			outline_lines.write[pi] = ol; | 
					
						
							|  |  |  | 			computed_outline_lines.write[pi] = col; | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-13 23:21:24 +02:00
										 |  |  | 	debug_uv->queue_redraw(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditor::_create_node() { | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	switch (selected_menu_item) { | 
					
						
							|  |  |  | 		case MENU_OPTION_CONVERT_TO_MESH_2D: { | 
					
						
							|  |  |  | 			_convert_to_mesh_2d_node(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case MENU_OPTION_CONVERT_TO_POLYGON_2D: { | 
					
						
							|  |  |  | 			_convert_to_polygon_2d_node(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case MENU_OPTION_CREATE_COLLISION_POLY_2D: { | 
					
						
							|  |  |  | 			_create_collision_polygon_2d_node(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D: { | 
					
						
							|  |  |  | 			_create_light_occluder_2d_node(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditor::_convert_to_mesh_2d_node() { | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	if (computed_vertices.size() < 3) { | 
					
						
							|  |  |  | 		err_dialog->set_text(TTR("Invalid geometry, can't replace by mesh.")); | 
					
						
							| 
									
										
										
										
											2020-03-06 14:00:16 -03:00
										 |  |  | 		err_dialog->popup_centered(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<ArrayMesh> mesh; | 
					
						
							| 
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 |  |  | 	mesh.instantiate(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Array a; | 
					
						
							|  |  |  | 	a.resize(Mesh::ARRAY_MAX); | 
					
						
							|  |  |  | 	a[Mesh::ARRAY_VERTEX] = computed_vertices; | 
					
						
							|  |  |  | 	a[Mesh::ARRAY_TEX_UV] = computed_uv; | 
					
						
							|  |  |  | 	a[Mesh::ARRAY_INDEX] = computed_indices; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-08-18 19:40:52 -03:00
										 |  |  | 	mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	MeshInstance2D *mesh_instance = memnew(MeshInstance2D); | 
					
						
							|  |  |  | 	mesh_instance->set_mesh(mesh); | 
					
						
							| 
									
										
										
										
											2019-04-23 21:10:44 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-23 23:53:16 +01:00
										 |  |  | 	EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); | 
					
						
							| 
									
										
										
										
											2024-03-03 19:09:25 +01:00
										 |  |  | 	ur->create_action(TTR("Convert to MeshInstance2D"), UndoRedo::MERGE_DISABLE, node); | 
					
						
							| 
									
										
										
										
											2023-06-16 02:33:33 +02:00
										 |  |  | 	SceneTreeDock::get_singleton()->replace_node(node, mesh_instance); | 
					
						
							|  |  |  | 	ur->commit_action(false); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditor::_convert_to_polygon_2d_node() { | 
					
						
							| 
									
										
										
										
											2020-12-15 12:04:21 +00:00
										 |  |  | 	if (computed_outline_lines.is_empty()) { | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 		err_dialog->set_text(TTR("Invalid geometry, can't create polygon.")); | 
					
						
							| 
									
										
										
										
											2020-03-06 14:00:16 -03:00
										 |  |  | 		err_dialog->popup_centered(); | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	Polygon2D *polygon_2d_instance = memnew(Polygon2D); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int total_point_count = 0; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	for (int i = 0; i < computed_outline_lines.size(); i++) { | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 		total_point_count += computed_outline_lines[i].size(); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-02-17 18:06:54 -03:00
										 |  |  | 	PackedVector2Array polygon; | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	polygon.resize(total_point_count); | 
					
						
							| 
									
										
										
										
											2020-02-17 18:06:54 -03:00
										 |  |  | 	Vector2 *polygon_write = polygon.ptrw(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-02-17 18:06:54 -03:00
										 |  |  | 	PackedVector2Array uvs; | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	uvs.resize(total_point_count); | 
					
						
							| 
									
										
										
										
											2020-02-17 18:06:54 -03:00
										 |  |  | 	Vector2 *uvs_write = uvs.ptrw(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	int current_point_index = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Array polys; | 
					
						
							|  |  |  | 	polys.resize(computed_outline_lines.size()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < computed_outline_lines.size(); i++) { | 
					
						
							|  |  |  | 		Vector<Vector2> outline = computed_outline_lines[i]; | 
					
						
							|  |  |  | 		Vector<Vector2> uv_outline = outline_lines[i]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
											
												Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
											
										 
											2020-02-24 15:20:53 -03:00
										 |  |  | 		PackedInt32Array pia; | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 		pia.resize(outline.size()); | 
					
						
							| 
									
										
										
										
											2020-02-17 18:06:54 -03:00
										 |  |  | 		int *pia_write = pia.ptrw(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		for (int pi = 0; pi < outline.size(); pi++) { | 
					
						
							|  |  |  | 			polygon_write[current_point_index] = outline[pi]; | 
					
						
							|  |  |  | 			uvs_write[current_point_index] = uv_outline[pi]; | 
					
						
							|  |  |  | 			pia_write[pi] = current_point_index; | 
					
						
							|  |  |  | 			current_point_index++; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		polys[i] = pia; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	polygon_2d_instance->set_uv(uvs); | 
					
						
							|  |  |  | 	polygon_2d_instance->set_polygon(polygon); | 
					
						
							|  |  |  | 	polygon_2d_instance->set_polygons(polys); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-23 23:53:16 +01:00
										 |  |  | 	EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); | 
					
						
							| 
									
										
										
										
											2024-03-03 19:09:25 +01:00
										 |  |  | 	ur->create_action(TTR("Convert to Polygon2D"), UndoRedo::MERGE_DISABLE, node); | 
					
						
							| 
									
										
										
										
											2023-06-16 02:33:33 +02:00
										 |  |  | 	SceneTreeDock::get_singleton()->replace_node(node, polygon_2d_instance); | 
					
						
							|  |  |  | 	ur->commit_action(false); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditor::_create_collision_polygon_2d_node() { | 
					
						
							| 
									
										
										
										
											2020-12-15 12:04:21 +00:00
										 |  |  | 	if (computed_outline_lines.is_empty()) { | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 		err_dialog->set_text(TTR("Invalid geometry, can't create collision polygon.")); | 
					
						
							| 
									
										
										
										
											2020-03-06 14:00:16 -03:00
										 |  |  | 		err_dialog->popup_centered(); | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	for (int i = 0; i < computed_outline_lines.size(); i++) { | 
					
						
							|  |  |  | 		Vector<Vector2> outline = computed_outline_lines[i]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		CollisionPolygon2D *collision_polygon_2d_instance = memnew(CollisionPolygon2D); | 
					
						
							|  |  |  | 		collision_polygon_2d_instance->set_polygon(outline); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-23 23:53:16 +01:00
										 |  |  | 		EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); | 
					
						
							| 
									
										
										
										
											2024-05-09 22:12:55 +02:00
										 |  |  | 		ur->create_action(TTR("Create CollisionPolygon2D Sibling"), UndoRedo::MERGE_DISABLE, node); | 
					
						
							| 
									
										
										
										
											2019-04-23 21:10:44 +02:00
										 |  |  | 		ur->add_do_method(this, "_add_as_sibling_or_child", node, collision_polygon_2d_instance); | 
					
						
							|  |  |  | 		ur->add_do_reference(collision_polygon_2d_instance); | 
					
						
							| 
									
										
										
										
											2024-01-28 21:51:39 +01:00
										 |  |  | 		ur->add_undo_method(node != get_tree()->get_edited_scene_root() ? node->get_parent() : get_tree()->get_edited_scene_root(), "remove_child", collision_polygon_2d_instance); | 
					
						
							| 
									
										
										
										
											2019-04-23 21:10:44 +02:00
										 |  |  | 		ur->commit_action(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditor::_create_light_occluder_2d_node() { | 
					
						
							| 
									
										
										
										
											2020-12-15 12:04:21 +00:00
										 |  |  | 	if (computed_outline_lines.is_empty()) { | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 		err_dialog->set_text(TTR("Invalid geometry, can't create light occluder.")); | 
					
						
							| 
									
										
										
										
											2020-03-06 14:00:16 -03:00
										 |  |  | 		err_dialog->popup_centered(); | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	for (int i = 0; i < computed_outline_lines.size(); i++) { | 
					
						
							|  |  |  | 		Vector<Vector2> outline = computed_outline_lines[i]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Ref<OccluderPolygon2D> polygon; | 
					
						
							| 
									
										
										
										
											2021-06-17 16:03:09 -06:00
										 |  |  | 		polygon.instantiate(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-02-17 18:06:54 -03:00
										 |  |  | 		PackedVector2Array a; | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 		a.resize(outline.size()); | 
					
						
							| 
									
										
										
										
											2020-02-17 18:06:54 -03:00
										 |  |  | 		Vector2 *aw = a.ptrw(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 		for (int io = 0; io < outline.size(); io++) { | 
					
						
							|  |  |  | 			aw[io] = outline[io]; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		polygon->set_polygon(a); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		LightOccluder2D *light_occluder_2d_instance = memnew(LightOccluder2D); | 
					
						
							|  |  |  | 		light_occluder_2d_instance->set_occluder_polygon(polygon); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-12-23 23:53:16 +01:00
										 |  |  | 		EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); | 
					
						
							| 
									
										
										
										
											2024-05-09 22:12:55 +02:00
										 |  |  | 		ur->create_action(TTR("Create LightOccluder2D Sibling"), UndoRedo::MERGE_DISABLE, node); | 
					
						
							| 
									
										
										
										
											2019-04-23 21:10:44 +02:00
										 |  |  | 		ur->add_do_method(this, "_add_as_sibling_or_child", node, light_occluder_2d_instance); | 
					
						
							|  |  |  | 		ur->add_do_reference(light_occluder_2d_instance); | 
					
						
							| 
									
										
										
										
											2024-01-28 21:51:39 +01:00
										 |  |  | 		ur->add_undo_method(node != get_tree()->get_edited_scene_root() ? node->get_parent() : get_tree()->get_edited_scene_root(), "remove_child", light_occluder_2d_instance); | 
					
						
							| 
									
										
										
										
											2019-04-23 21:10:44 +02:00
										 |  |  | 		ur->commit_action(); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditor::_add_as_sibling_or_child(Node *p_own_node, Node *p_new_node) { | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	// Can't make sibling if own node is scene root
 | 
					
						
							| 
									
										
										
										
											2024-01-28 21:51:39 +01:00
										 |  |  | 	if (p_own_node != get_tree()->get_edited_scene_root()) { | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 		p_own_node->get_parent()->add_child(p_new_node, true); | 
					
						
							| 
									
										
										
										
											2019-04-23 21:10:44 +02:00
										 |  |  | 		Object::cast_to<Node2D>(p_new_node)->set_transform(Object::cast_to<Node2D>(p_own_node)->get_transform()); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		p_own_node->add_child(p_new_node, true); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-01-28 21:51:39 +01:00
										 |  |  | 	p_new_node->set_owner(get_tree()->get_edited_scene_root()); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-10-31 01:11:23 +02:00
										 |  |  | void Sprite2DEditor::_debug_uv_input(const Ref<InputEvent> &p_input) { | 
					
						
							|  |  |  | 	if (panner->gui_input(p_input)) { | 
					
						
							|  |  |  | 		accept_event(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditor::_debug_uv_draw() { | 
					
						
							| 
									
										
										
										
											2023-10-31 01:11:23 +02:00
										 |  |  | 	debug_uv->draw_set_transform(-draw_offset * draw_zoom, 0, Vector2(draw_zoom, draw_zoom)); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 15:43:37 -03:00
										 |  |  | 	Ref<Texture2D> tex = node->get_texture(); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	ERR_FAIL_COND(!tex.is_valid()); | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-10-31 01:11:23 +02:00
										 |  |  | 	debug_uv->draw_texture(tex, Point2()); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Color color = Color(1.0, 0.8, 0.7); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (selected_menu_item == MENU_OPTION_CONVERT_TO_MESH_2D && uv_lines.size() > 0) { | 
					
						
							|  |  |  | 		debug_uv->draw_multiline(uv_lines, color); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else if ((selected_menu_item == MENU_OPTION_CONVERT_TO_POLYGON_2D || selected_menu_item == MENU_OPTION_CREATE_COLLISION_POLY_2D || selected_menu_item == MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D) && outline_lines.size() > 0) { | 
					
						
							|  |  |  | 		for (int i = 0; i < outline_lines.size(); i++) { | 
					
						
							|  |  |  | 			Vector<Vector2> outline = outline_lines[i]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			debug_uv->draw_polyline(outline, color); | 
					
						
							|  |  |  | 			debug_uv->draw_line(outline[0], outline[outline.size() - 1], color); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-10-31 01:11:23 +02:00
										 |  |  | void Sprite2DEditor::_center_view() { | 
					
						
							|  |  |  | 	Ref<Texture2D> tex = node->get_texture(); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!tex.is_valid()); | 
					
						
							|  |  |  | 	Vector2 zoom_factor = (debug_uv->get_size() - Vector2(1, 1) * 50 * EDSCALE) / tex->get_size(); | 
					
						
							|  |  |  | 	zoom_widget->set_zoom(MIN(zoom_factor.x, zoom_factor.y)); | 
					
						
							|  |  |  | 	// Recalculate scroll limits.
 | 
					
						
							|  |  |  | 	_update_zoom_and_pan(false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector2 offset = (tex->get_size() - debug_uv->get_size() / zoom_widget->get_zoom()) / 2; | 
					
						
							|  |  |  | 	h_scroll->set_value_no_signal(offset.x); | 
					
						
							|  |  |  | 	v_scroll->set_value_no_signal(offset.y); | 
					
						
							|  |  |  | 	_update_zoom_and_pan(false); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Sprite2DEditor::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) { | 
					
						
							|  |  |  | 	h_scroll->set_value_no_signal(h_scroll->get_value() - p_scroll_vec.x / draw_zoom); | 
					
						
							|  |  |  | 	v_scroll->set_value_no_signal(v_scroll->get_value() - p_scroll_vec.y / draw_zoom); | 
					
						
							|  |  |  | 	_update_zoom_and_pan(false); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Sprite2DEditor::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) { | 
					
						
							|  |  |  | 	const real_t prev_zoom = draw_zoom; | 
					
						
							|  |  |  | 	zoom_widget->set_zoom(draw_zoom * p_zoom_factor); | 
					
						
							|  |  |  | 	draw_offset += p_origin / prev_zoom - p_origin / zoom_widget->get_zoom(); | 
					
						
							|  |  |  | 	h_scroll->set_value_no_signal(draw_offset.x); | 
					
						
							|  |  |  | 	v_scroll->set_value_no_signal(draw_offset.y); | 
					
						
							|  |  |  | 	_update_zoom_and_pan(false); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Sprite2DEditor::_update_zoom_and_pan(bool p_zoom_at_center) { | 
					
						
							|  |  |  | 	real_t previous_zoom = draw_zoom; | 
					
						
							|  |  |  | 	draw_zoom = zoom_widget->get_zoom(); | 
					
						
							|  |  |  | 	draw_offset = Vector2(h_scroll->get_value(), v_scroll->get_value()); | 
					
						
							|  |  |  | 	if (p_zoom_at_center) { | 
					
						
							|  |  |  | 		Vector2 center = debug_uv->get_size() / 2; | 
					
						
							|  |  |  | 		draw_offset += center / previous_zoom - center / draw_zoom; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<Texture2D> tex = node->get_texture(); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!tex.is_valid()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Point2 min_corner; | 
					
						
							|  |  |  | 	Point2 max_corner = tex->get_size(); | 
					
						
							|  |  |  | 	Size2 page_size = debug_uv->get_size() / draw_zoom; | 
					
						
							|  |  |  | 	Vector2 margin = Vector2(50, 50) * EDSCALE / draw_zoom; | 
					
						
							|  |  |  | 	min_corner -= page_size - margin; | 
					
						
							|  |  |  | 	max_corner += page_size - margin; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	h_scroll->set_block_signals(true); | 
					
						
							|  |  |  | 	h_scroll->set_min(min_corner.x); | 
					
						
							|  |  |  | 	h_scroll->set_max(max_corner.x); | 
					
						
							|  |  |  | 	h_scroll->set_page(page_size.x); | 
					
						
							|  |  |  | 	h_scroll->set_value(draw_offset.x); | 
					
						
							|  |  |  | 	h_scroll->set_block_signals(false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	v_scroll->set_block_signals(true); | 
					
						
							|  |  |  | 	v_scroll->set_min(min_corner.y); | 
					
						
							|  |  |  | 	v_scroll->set_max(max_corner.y); | 
					
						
							|  |  |  | 	v_scroll->set_page(page_size.y); | 
					
						
							|  |  |  | 	v_scroll->set_value(draw_offset.y); | 
					
						
							|  |  |  | 	v_scroll->set_block_signals(false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	debug_uv->queue_redraw(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-03 16:42:31 -06:00
										 |  |  | void Sprite2DEditor::_notification(int p_what) { | 
					
						
							|  |  |  | 	switch (p_what) { | 
					
						
							| 
									
										
										
										
											2023-10-31 01:11:23 +02:00
										 |  |  | 		case NOTIFICATION_READY: { | 
					
						
							|  |  |  | 			v_scroll->set_anchors_and_offsets_preset(Control::PRESET_RIGHT_WIDE); | 
					
						
							|  |  |  | 			h_scroll->set_anchors_and_offsets_preset(Control::PRESET_BOTTOM_WIDE); | 
					
						
							|  |  |  | 			// Avoid scrollbar overlapping.
 | 
					
						
							|  |  |  | 			Size2 hmin = h_scroll->get_combined_minimum_size(); | 
					
						
							|  |  |  | 			Size2 vmin = v_scroll->get_combined_minimum_size(); | 
					
						
							|  |  |  | 			h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, -vmin.width); | 
					
						
							|  |  |  | 			v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -hmin.height); | 
					
						
							|  |  |  | 			[[fallthrough]]; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { | 
					
						
							|  |  |  | 			panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning"))); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2022-08-29 11:04:31 +02:00
										 |  |  | 		case NOTIFICATION_ENTER_TREE: | 
					
						
							| 
									
										
										
										
											2022-03-03 16:42:31 -06:00
										 |  |  | 		case NOTIFICATION_THEME_CHANGED: { | 
					
						
							| 
									
										
										
										
											2023-08-13 02:33:39 +02:00
										 |  |  | 			options->set_icon(get_editor_theme_icon(SNAME("Sprite2D"))); | 
					
						
							| 
									
										
										
										
											2022-03-03 16:42:31 -06:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-08-13 02:33:39 +02:00
										 |  |  | 			options->get_popup()->set_item_icon(MENU_OPTION_CONVERT_TO_MESH_2D, get_editor_theme_icon(SNAME("MeshInstance2D"))); | 
					
						
							|  |  |  | 			options->get_popup()->set_item_icon(MENU_OPTION_CONVERT_TO_POLYGON_2D, get_editor_theme_icon(SNAME("Polygon2D"))); | 
					
						
							|  |  |  | 			options->get_popup()->set_item_icon(MENU_OPTION_CREATE_COLLISION_POLY_2D, get_editor_theme_icon(SNAME("CollisionPolygon2D"))); | 
					
						
							|  |  |  | 			options->get_popup()->set_item_icon(MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D, get_editor_theme_icon(SNAME("LightOccluder2D"))); | 
					
						
							| 
									
										
										
										
											2022-03-03 16:42:31 -06:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditor::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method("_add_as_sibling_or_child", &Sprite2DEditor::_add_as_sibling_or_child); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | Sprite2DEditor::Sprite2DEditor() { | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	options = memnew(MenuButton); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	CanvasItemEditor::get_singleton()->add_control_to_menu_panel(options); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | 	options->set_text(TTR("Sprite2D")); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-03 16:42:31 -06:00
										 |  |  | 	options->get_popup()->add_item(TTR("Convert to MeshInstance2D"), MENU_OPTION_CONVERT_TO_MESH_2D); | 
					
						
							| 
									
										
										
										
											2019-03-31 12:39:54 +02:00
										 |  |  | 	options->get_popup()->add_item(TTR("Convert to Polygon2D"), MENU_OPTION_CONVERT_TO_POLYGON_2D); | 
					
						
							|  |  |  | 	options->get_popup()->add_item(TTR("Create CollisionPolygon2D Sibling"), MENU_OPTION_CREATE_COLLISION_POLY_2D); | 
					
						
							|  |  |  | 	options->get_popup()->add_item(TTR("Create LightOccluder2D Sibling"), MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D); | 
					
						
							| 
									
										
										
										
											2019-04-20 15:52:01 -03:00
										 |  |  | 	options->set_switch_on_hover(true); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-05-14 14:13:31 +02:00
										 |  |  | 	options->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &Sprite2DEditor::_menu_option)); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	err_dialog = memnew(AcceptDialog); | 
					
						
							|  |  |  | 	add_child(err_dialog); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	debug_uv_dialog = memnew(ConfirmationDialog); | 
					
						
							|  |  |  | 	VBoxContainer *vb = memnew(VBoxContainer); | 
					
						
							|  |  |  | 	debug_uv_dialog->add_child(vb); | 
					
						
							| 
									
										
										
										
											2023-10-31 01:11:23 +02:00
										 |  |  | 	debug_uv = memnew(Panel); | 
					
						
							| 
									
										
										
										
											2024-05-13 16:56:03 +02:00
										 |  |  | 	debug_uv->connect(SceneStringName(gui_input), callable_mp(this, &Sprite2DEditor::_debug_uv_input)); | 
					
						
							|  |  |  | 	debug_uv->connect(SceneStringName(draw), callable_mp(this, &Sprite2DEditor::_debug_uv_draw)); | 
					
						
							| 
									
										
										
										
											2023-10-31 01:11:23 +02:00
										 |  |  | 	debug_uv->set_custom_minimum_size(Size2(800, 500) * EDSCALE); | 
					
						
							|  |  |  | 	debug_uv->set_clip_contents(true); | 
					
						
							|  |  |  | 	vb->add_margin_child(TTR("Preview:"), debug_uv, true); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	panner.instantiate(); | 
					
						
							|  |  |  | 	panner->set_callbacks(callable_mp(this, &Sprite2DEditor::_pan_callback), callable_mp(this, &Sprite2DEditor::_zoom_callback)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	zoom_widget = memnew(EditorZoomWidget); | 
					
						
							|  |  |  | 	debug_uv->add_child(zoom_widget); | 
					
						
							|  |  |  | 	zoom_widget->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT, Control::PRESET_MODE_MINSIZE, 2 * EDSCALE); | 
					
						
							|  |  |  | 	zoom_widget->connect("zoom_changed", callable_mp(this, &Sprite2DEditor::_update_zoom_and_pan).unbind(1).bind(true)); | 
					
						
							|  |  |  | 	zoom_widget->set_shortcut_context(nullptr); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	v_scroll = memnew(VScrollBar); | 
					
						
							|  |  |  | 	debug_uv->add_child(v_scroll); | 
					
						
							|  |  |  | 	v_scroll->connect("value_changed", callable_mp(this, &Sprite2DEditor::_update_zoom_and_pan).unbind(1).bind(false)); | 
					
						
							|  |  |  | 	h_scroll = memnew(HScrollBar); | 
					
						
							|  |  |  | 	debug_uv->add_child(h_scroll); | 
					
						
							|  |  |  | 	h_scroll->connect("value_changed", callable_mp(this, &Sprite2DEditor::_update_zoom_and_pan).unbind(1).bind(false)); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-05-14 14:28:18 +02:00
										 |  |  | 	debug_uv_dialog->connect(SceneStringName(confirmed), callable_mp(this, &Sprite2DEditor::_create_node)); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	HBoxContainer *hb = memnew(HBoxContainer); | 
					
						
							| 
									
										
										
										
											2022-06-08 11:42:51 +02:00
										 |  |  | 	hb->add_child(memnew(Label(TTR("Simplification:")))); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	simplification = memnew(SpinBox); | 
					
						
							|  |  |  | 	simplification->set_min(0.01); | 
					
						
							|  |  |  | 	simplification->set_max(10.00); | 
					
						
							|  |  |  | 	simplification->set_step(0.01); | 
					
						
							|  |  |  | 	simplification->set_value(2); | 
					
						
							|  |  |  | 	hb->add_child(simplification); | 
					
						
							|  |  |  | 	hb->add_spacer(); | 
					
						
							| 
									
										
										
										
											2022-06-08 11:42:51 +02:00
										 |  |  | 	hb->add_child(memnew(Label(TTR("Shrink (Pixels):")))); | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 	shrink_pixels = memnew(SpinBox); | 
					
						
							|  |  |  | 	shrink_pixels->set_min(0); | 
					
						
							|  |  |  | 	shrink_pixels->set_max(10); | 
					
						
							|  |  |  | 	shrink_pixels->set_step(1); | 
					
						
							|  |  |  | 	shrink_pixels->set_value(0); | 
					
						
							|  |  |  | 	hb->add_child(shrink_pixels); | 
					
						
							|  |  |  | 	hb->add_spacer(); | 
					
						
							| 
									
										
										
										
											2022-06-08 11:42:51 +02:00
										 |  |  | 	hb->add_child(memnew(Label(TTR("Grow (Pixels):")))); | 
					
						
							| 
									
										
										
										
											2019-10-06 18:45:24 +02:00
										 |  |  | 	grow_pixels = memnew(SpinBox); | 
					
						
							|  |  |  | 	grow_pixels->set_min(0); | 
					
						
							|  |  |  | 	grow_pixels->set_max(10); | 
					
						
							|  |  |  | 	grow_pixels->set_step(1); | 
					
						
							|  |  |  | 	grow_pixels->set_value(2); | 
					
						
							|  |  |  | 	hb->add_child(grow_pixels); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	hb->add_spacer(); | 
					
						
							|  |  |  | 	update_preview = memnew(Button); | 
					
						
							|  |  |  | 	update_preview->set_text(TTR("Update Preview")); | 
					
						
							| 
									
										
										
										
											2024-05-14 09:40:21 +02:00
										 |  |  | 	update_preview->connect(SceneStringName(pressed), callable_mp(this, &Sprite2DEditor::_update_mesh_data)); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	hb->add_child(update_preview); | 
					
						
							|  |  |  | 	vb->add_margin_child(TTR("Settings:"), hb); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	add_child(debug_uv_dialog); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditorPlugin::edit(Object *p_object) { | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	sprite_editor->edit(Object::cast_to<Sprite2D>(p_object)); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | bool Sprite2DEditorPlugin::handles(Object *p_object) const { | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	return p_object->is_class("Sprite2D"); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | void Sprite2DEditorPlugin::make_visible(bool p_visible) { | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	if (p_visible) { | 
					
						
							|  |  |  | 		sprite_editor->options->show(); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		sprite_editor->options->hide(); | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 		sprite_editor->edit(nullptr); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-01-27 10:36:51 +01:00
										 |  |  | Sprite2DEditorPlugin::Sprite2DEditorPlugin() { | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | 	sprite_editor = memnew(Sprite2DEditor); | 
					
						
							| 
									
										
										
										
											2022-09-07 02:30:54 +03:00
										 |  |  | 	EditorNode::get_singleton()->get_main_screen_control()->add_child(sprite_editor); | 
					
						
							| 
									
										
										
										
											2018-04-13 12:07:47 +03:00
										 |  |  | 	make_visible(false); | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//sprite_editor->options->hide();
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-27 08:44:44 +01:00
										 |  |  | Sprite2DEditorPlugin::~Sprite2DEditorPlugin() { | 
					
						
							| 
									
										
										
										
											2018-02-21 09:38:21 -03:00
										 |  |  | } |