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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  script_editor_debugger.h                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef SCRIPT_EDITOR_DEBUGGER_H
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							|  |  |  | #define SCRIPT_EDITOR_DEBUGGER_H
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							|  |  |  | #include "scene/gui/box_container.h"
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							|  |  |  | #include "scene/gui/button.h"
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							|  |  |  | #include "core/io/tcp_server.h"
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							|  |  |  | #include "core/io/packet_peer.h"
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							|  |  |  | class Tree; | 
					
						
							|  |  |  | class PropertyEditor; | 
					
						
							|  |  |  | class EditorNode; | 
					
						
							|  |  |  | class ScriptEditorDebuggerVariables; | 
					
						
							|  |  |  | class LineEdit; | 
					
						
							|  |  |  | class TabContainer; | 
					
						
							|  |  |  | class RichTextLabel; | 
					
						
							|  |  |  | class TextureButton; | 
					
						
							|  |  |  | class AcceptDialog; | 
					
						
							|  |  |  | class TreeItem; | 
					
						
							|  |  |  | class HSplitContainer; | 
					
						
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										 |  |  | class ItemList; | 
					
						
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							|  |  |  | class ScriptEditorDebugger : public Control { | 
					
						
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							|  |  |  | 	OBJ_TYPE( ScriptEditorDebugger, Control ); | 
					
						
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							|  |  |  | 	AcceptDialog *msgdialog; | 
					
						
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										 |  |  | 	Button *debugger_button; | 
					
						
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							|  |  |  | 	LineEdit *clicked_ctrl; | 
					
						
							|  |  |  | 	LineEdit *clicked_ctrl_type; | 
					
						
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										 |  |  | 	LineEdit *live_edit_root; | 
					
						
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										 |  |  | 	Tree *scene_tree; | 
					
						
							|  |  |  | 	HSplitContainer *info; | 
					
						
							|  |  |  | 	Button *scene_tree_refresh; | 
					
						
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										 |  |  | 	Button *le_set; | 
					
						
							|  |  |  | 	Button *le_clear; | 
					
						
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										 |  |  | 	HSplitContainer *error_split; | 
					
						
							|  |  |  | 	ItemList *error_list; | 
					
						
							|  |  |  | 	ItemList *error_stack; | 
					
						
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							|  |  |  | 	int error_count; | 
					
						
							|  |  |  | 	int last_error_count; | 
					
						
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										 |  |  | 	bool hide_on_stop; | 
					
						
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										 |  |  | 
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							|  |  |  | 	TabContainer *tabs; | 
					
						
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										 |  |  | 	LineEdit *reason; | 
					
						
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										 |  |  | 	bool log_forced_visible; | 
					
						
							|  |  |  | 	ScriptEditorDebuggerVariables *variables; | 
					
						
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							|  |  |  | 	Button *step; | 
					
						
							|  |  |  | 	Button *next; | 
					
						
							|  |  |  | 	Button *back; | 
					
						
							|  |  |  | 	Button *forward; | 
					
						
							|  |  |  | 	Button *dobreak; | 
					
						
							|  |  |  | 	Button *docontinue; | 
					
						
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							|  |  |  | 	List<Vector<float> > perf_history; | 
					
						
							|  |  |  | 	Vector<float> perf_max; | 
					
						
							|  |  |  | 	Vector<TreeItem*> perf_items; | 
					
						
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							|  |  |  | 	Tree *perf_monitors; | 
					
						
							|  |  |  | 	Control *perf_draw; | 
					
						
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										 |  |  | 	Tree *vmem_tree; | 
					
						
							|  |  |  | 	Button *vmem_refresh; | 
					
						
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										 |  |  | 	LineEdit *vmem_total; | 
					
						
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										 |  |  | 	Tree *stack_dump; | 
					
						
							|  |  |  | 	PropertyEditor *inspector; | 
					
						
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							|  |  |  | 	Ref<TCP_Server> server; | 
					
						
							|  |  |  | 	Ref<StreamPeerTCP> connection; | 
					
						
							|  |  |  | 	Ref<PacketPeerStream> ppeer; | 
					
						
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							|  |  |  | 	String message_type; | 
					
						
							|  |  |  | 	Array message; | 
					
						
							|  |  |  | 	int pending_in_queue; | 
					
						
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										 |  |  | 	HashMap<NodePath,int> node_path_cache; | 
					
						
							|  |  |  | 	int last_path_id; | 
					
						
							|  |  |  | 	Map<String,int> res_path_cache; | 
					
						
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							|  |  |  | 	EditorNode *editor; | 
					
						
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							|  |  |  | 	bool breaked; | 
					
						
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										 |  |  | 	bool live_debug; | 
					
						
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										 |  |  | 	void _performance_draw(); | 
					
						
							|  |  |  | 	void _performance_select(Object *, int, bool); | 
					
						
							|  |  |  | 	void _stack_dump_frame_selected(); | 
					
						
							|  |  |  | 	void _output_clear(); | 
					
						
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							|  |  |  | 	void _scene_tree_request(); | 
					
						
							|  |  |  | 	void _parse_message(const String& p_msg,const Array& p_data); | 
					
						
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										 |  |  | 	void _video_mem_request(); | 
					
						
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							|  |  |  | 	int _get_node_path_cache(const NodePath& p_path); | 
					
						
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							|  |  |  | 	int _get_res_path_cache(const String& p_path); | 
					
						
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							|  |  |  | 	void _live_edit_set(); | 
					
						
							|  |  |  | 	void _live_edit_clear(); | 
					
						
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							|  |  |  | 	void _method_changed(Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE); | 
					
						
							|  |  |  | 	void _property_changed(Object*p_base,const StringName& p_property,const Variant& p_value); | 
					
						
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							|  |  |  | 	static void _method_changeds(void *p_ud,Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE); | 
					
						
							|  |  |  | 	static void _property_changeds(void *p_ud,Object*p_base,const StringName& p_property,const Variant& p_value); | 
					
						
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										 |  |  | 	void _error_selected(int p_idx); | 
					
						
							|  |  |  | 	void _error_stack_selected(int p_idx); | 
					
						
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										 |  |  | protected: | 
					
						
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							|  |  |  | 	void _notification(int p_what); | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | public: | 
					
						
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							|  |  |  | 	void start(); | 
					
						
							|  |  |  | 	void pause(); | 
					
						
							|  |  |  | 	void unpause(); | 
					
						
							|  |  |  | 	void stop(); | 
					
						
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							|  |  |  | 	void debug_next(); | 
					
						
							|  |  |  | 	void debug_step(); | 
					
						
							|  |  |  | 	void debug_break(); | 
					
						
							|  |  |  | 	void debug_continue(); | 
					
						
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							|  |  |  | 	String get_var_value(const String& p_var) const; | 
					
						
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										 |  |  | 	void set_live_debugging(bool p_enable); | 
					
						
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							|  |  |  | 	void live_debug_create_node(const NodePath& p_parent,const String& p_type,const String& p_name); | 
					
						
							|  |  |  | 	void live_debug_instance_node(const NodePath& p_parent,const String& p_path,const String& p_name); | 
					
						
							|  |  |  | 	void live_debug_remove_node(const NodePath& p_at); | 
					
						
							|  |  |  | 	void live_debug_remove_and_keep_node(const NodePath& p_at,ObjectID p_keep_id); | 
					
						
							|  |  |  | 	void live_debug_restore_node(ObjectID p_id,const NodePath& p_at,int p_at_pos); | 
					
						
							|  |  |  | 	void live_debug_duplicate_node(const NodePath& p_at,const String& p_new_name); | 
					
						
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										 |  |  | 	void live_debug_reparent_node(const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name,int p_at_pos); | 
					
						
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										 |  |  | 	void set_breakpoint(const String& p_path,int p_line,bool p_enabled); | 
					
						
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										 |  |  | 	void update_live_edit_root(); | 
					
						
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										 |  |  | 	void set_hide_on_stop(bool p_hide); | 
					
						
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										 |  |  | 	void set_tool_button(Button *p_tb) { debugger_button=p_tb; } | 
					
						
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										 |  |  | 	virtual Size2 get_minimum_size() const; | 
					
						
							|  |  |  | 	ScriptEditorDebugger(EditorNode *p_editor=NULL); | 
					
						
							|  |  |  | 	~ScriptEditorDebugger(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // SCRIPT_EDITOR_DEBUGGER_H
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