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			193 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			193 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  script_editor_debugger.h                                             */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #ifndef SCRIPT_EDITOR_DEBUGGER_H
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| #define SCRIPT_EDITOR_DEBUGGER_H
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| 
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| #include "scene/gui/box_container.h"
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| #include "scene/gui/button.h"
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| #include "core/io/tcp_server.h"
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| #include "core/io/packet_peer.h"
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| 
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| class Tree;
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| class PropertyEditor;
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| class EditorNode;
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| class ScriptEditorDebuggerVariables;
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| class LineEdit;
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| class TabContainer;
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| class RichTextLabel;
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| class TextureButton;
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| class AcceptDialog;
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| class TreeItem;
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| class HSplitContainer;
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| class ItemList;
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| 
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| class ScriptEditorDebugger : public Control {
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| 
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| 	OBJ_TYPE( ScriptEditorDebugger, Control );
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| 
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| 	AcceptDialog *msgdialog;
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| 
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| 
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| 	Button *debugger_button;
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| 
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| 	LineEdit *clicked_ctrl;
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| 	LineEdit *clicked_ctrl_type;
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| 	LineEdit *live_edit_root;
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| 	Tree *scene_tree;
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| 	HSplitContainer *info;
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| 	Button *scene_tree_refresh;
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| 	Button *le_set;
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| 	Button *le_clear;
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| 
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| 	HSplitContainer *error_split;
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| 	ItemList *error_list;
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| 	ItemList *error_stack;
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| 
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| 	int error_count;
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| 	int last_error_count;
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| 
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| 	bool hide_on_stop;
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| 
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| 
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| 
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| 	TabContainer *tabs;
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| 
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| 	LineEdit *reason;
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| 	bool log_forced_visible;
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| 	ScriptEditorDebuggerVariables *variables;
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| 
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| 	Button *step;
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| 	Button *next;
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| 	Button *back;
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| 	Button *forward;
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| 	Button *dobreak;
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| 	Button *docontinue;
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| 
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| 	List<Vector<float> > perf_history;
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| 	Vector<float> perf_max;
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| 	Vector<TreeItem*> perf_items;
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| 
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| 	Tree *perf_monitors;
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| 	Control *perf_draw;
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| 
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| 	Tree *vmem_tree;
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| 	Button *vmem_refresh;
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| 	LineEdit *vmem_total;
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| 
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| 	Tree *stack_dump;
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| 	PropertyEditor *inspector;
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| 
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| 	Ref<TCP_Server> server;
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| 	Ref<StreamPeerTCP> connection;
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| 	Ref<PacketPeerStream> ppeer;
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| 
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| 	String message_type;
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| 	Array message;
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| 	int pending_in_queue;
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| 
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| 	HashMap<NodePath,int> node_path_cache;
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| 	int last_path_id;
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| 	Map<String,int> res_path_cache;
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| 
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| 
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| 	EditorNode *editor;
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| 
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| 	bool breaked;
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| 
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| 	bool live_debug;
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| 
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| 	void _performance_draw();
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| 	void _performance_select(Object *, int, bool);
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| 	void _stack_dump_frame_selected();
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| 	void _output_clear();
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| 
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| 	void _scene_tree_request();
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| 	void _parse_message(const String& p_msg,const Array& p_data);
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| 
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| 	void _video_mem_request();
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| 
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| 	int _get_node_path_cache(const NodePath& p_path);
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| 
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| 	int _get_res_path_cache(const String& p_path);
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| 
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| 	void _live_edit_set();
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| 	void _live_edit_clear();
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| 
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| 	void _method_changed(Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE);
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| 	void _property_changed(Object*p_base,const StringName& p_property,const Variant& p_value);
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| 
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| 	static void _method_changeds(void *p_ud,Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE);
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| 	static void _property_changeds(void *p_ud,Object*p_base,const StringName& p_property,const Variant& p_value);
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| 
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| 	void _error_selected(int p_idx);
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| 	void _error_stack_selected(int p_idx);
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| 
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| protected:
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| 
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| 	void _notification(int p_what);
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| 	static void _bind_methods();
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| 
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| public:
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| 
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| 	void start();
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| 	void pause();
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| 	void unpause();
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| 	void stop();
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| 
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| 	void debug_next();
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| 	void debug_step();
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| 	void debug_break();
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| 	void debug_continue();
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| 
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| 	String get_var_value(const String& p_var) const;
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| 
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| 	void set_live_debugging(bool p_enable);
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| 
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| 	void live_debug_create_node(const NodePath& p_parent,const String& p_type,const String& p_name);
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| 	void live_debug_instance_node(const NodePath& p_parent,const String& p_path,const String& p_name);
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| 	void live_debug_remove_node(const NodePath& p_at);
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| 	void live_debug_remove_and_keep_node(const NodePath& p_at,ObjectID p_keep_id);
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| 	void live_debug_restore_node(ObjectID p_id,const NodePath& p_at,int p_at_pos);
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| 	void live_debug_duplicate_node(const NodePath& p_at,const String& p_new_name);
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| 	void live_debug_reparent_node(const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name,int p_at_pos);
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| 
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| 	void set_breakpoint(const String& p_path,int p_line,bool p_enabled);
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| 
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| 	void update_live_edit_root();
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| 
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| 	void set_hide_on_stop(bool p_hide);
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| 
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| 	void set_tool_button(Button *p_tb) { debugger_button=p_tb; }
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| 
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| 	virtual Size2 get_minimum_size() const;
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| 	ScriptEditorDebugger(EditorNode *p_editor=NULL);
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| 	~ScriptEditorDebugger();
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| };
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| 
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| #endif // SCRIPT_EDITOR_DEBUGGER_H
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