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								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
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								<class  name= "InputEventJoypadButton"  inherits= "InputEvent"  keywords= "gamepad, controller"  xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance"  xsi:noNamespaceSchemaLocation= "../class.xsd" >  
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
									
										
										
										
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										Represents a gamepad button being pressed or released.
							 
						 
					
						
							
								
									
										
										
										
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									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
									
										
										
										
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										Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see [InputEventJoypadMotion].
							 
						 
					
						
							
								
									
										
										
										
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									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
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										<link  title= "Using InputEvent" > $DOCS_URL/tutorials/inputs/inputevent.html</link> 
							 
						 
					
						
							
								
									
										
										
										
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									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "button_index"  type= "int"  setter= "set_button_index"  getter= "get_button_index"  enum= "JoyButton"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
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											Button identifier. One of the [enum JoyButton] button constants.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "pressed"  type= "bool"  setter= "set_pressed"  getter= "is_pressed"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
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											If [code]true[/code], the button's state is pressed. If [code]false[/code], the button's state is released.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "pressure"  type= "float"  setter= "set_pressure"  getter= "get_pressure"  default= "0.0"  deprecated= "This property is never set by the engine and is always [code]0[/code]." > 
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								</class>