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			33 lines
		
	
	
	
		
			356 B
		
	
	
	
		
			Text
		
	
	
	
	
	
		
		
			
		
	
	
			33 lines
		
	
	
	
		
			356 B
		
	
	
	
		
			Text
		
	
	
	
	
	
|   | #[versions] | ||
|  | 
 | ||
|  | lines = "#define MODE_LINES"; | ||
|  | 
 | ||
|  | #[vertex] | ||
|  | 
 | ||
|  | #version 450 | ||
|  | 
 | ||
|  | #VERSION_DEFINES | ||
|  | 
 | ||
|  | layout(location = 0) out vec3 uv_interp; | ||
|  | 
 | ||
|  | void main() { | ||
|  | 
 | ||
|  | #ifdef MODE_LINES | ||
|  | 	uv_interp = vec3(0,0,1); | ||
|  | #endif | ||
|  | } | ||
|  | 
 | ||
|  | #[fragment] | ||
|  | 
 | ||
|  | #version 450 | ||
|  | 
 | ||
|  | #VERSION_DEFINES | ||
|  | 
 | ||
|  | #include "_included.glsl" | ||
|  | 
 | ||
|  | layout(location = 0) out vec4 dst_color; | ||
|  | 
 | ||
|  | void main() { | ||
|  | 	dst_color = vec4(1,1,0,0); | ||
|  | } |