mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 07:53:26 +00:00
19 lines
787 B
XML
19 lines
787 B
XML
![]() |
<?xml version="1.0" encoding="UTF-8" ?>
|
||
|
<class name="BlobFocus" inherits="Spatial" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||
|
<brief_description>
|
||
|
Prioritizes a region in which to show blob shadows.
|
||
|
</brief_description>
|
||
|
<description>
|
||
|
The number of blob shadows that can be shown at one time is limited (for performance reasons).
|
||
|
The [BlobFocus] node enables the user to set specific areas where the limited number of shadow casters should be prioritized.
|
||
|
[BlobFocus] might typically be set relative to a [Camera], or attached to a player.
|
||
|
Where multiple cameras are used, each [Camera] can have its own [BlobFocus].
|
||
|
</description>
|
||
|
<tutorials>
|
||
|
</tutorials>
|
||
|
<methods>
|
||
|
</methods>
|
||
|
<constants>
|
||
|
</constants>
|
||
|
</class>
|