2023-01-05 13:25:55 +01:00
										 
									 
								 
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								/**************************************************************************/
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								/*  pipeline_cache_rd.cpp                                                 */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/**************************************************************************/
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											2019-06-22 19:34:26 +03:00
										 
									 
								 
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											2020-12-04 15:26:24 -03:00
										 
									 
								 
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								#include "pipeline_cache_rd.h"
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								#include "core/os/memory.h"
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								RID PipelineCacheRD::_generate_version(RD::VertexFormatID p_vertex_format_id, RD::FramebufferFormatID p_framebuffer_format_id, bool p_wireframe, uint32_t p_render_pass, uint32_t p_bool_specializations) {
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									RD::PipelineMultisampleState multisample_state_version = multisample_state;
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									multisample_state_version.sample_count = RD::get_singleton()->framebuffer_format_get_texture_samples(p_framebuffer_format_id, p_render_pass);
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									bool wireframe = p_wireframe;
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									RD::PipelineRasterizationState raster_state_version = rasterization_state;
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									raster_state_version.wireframe = wireframe;
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									Vector<RD::PipelineSpecializationConstant> specialization_constants = base_specialization_constants;
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									uint32_t bool_index = 0;
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									uint32_t bool_specializations = p_bool_specializations;
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									while (bool_specializations) {
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										if (bool_specializations & (1 << bool_index)) {
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											RD::PipelineSpecializationConstant sc;
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											sc.bool_value = true;
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											sc.constant_id = bool_index;
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											sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
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											specialization_constants.push_back(sc);
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											bool_specializations &= ~(1 << bool_index);
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										}
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										bool_index++;
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									}
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									RID pipeline = RD::get_singleton()->render_pipeline_create(shader, p_framebuffer_format_id, p_vertex_format_id, render_primitive, raster_state_version, multisample_state_version, depth_stencil_state, blend_state, dynamic_state_flags, p_render_pass, specialization_constants);
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									ERR_FAIL_COND_V(pipeline.is_null(), RID());
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									versions = static_cast<Version *>(memrealloc(versions, sizeof(Version) * (version_count + 1)));
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									versions[version_count].framebuffer_id = p_framebuffer_format_id;
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									versions[version_count].vertex_id = p_vertex_format_id;
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									versions[version_count].wireframe = wireframe;
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									versions[version_count].pipeline = pipeline;
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									versions[version_count].render_pass = p_render_pass;
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									versions[version_count].bool_specializations = p_bool_specializations;
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									version_count++;
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									return pipeline;
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								}
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								void PipelineCacheRD::_clear() {
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									// TODO: Clear should probably recompile all the variants already compiled instead to avoid stalls? Needs discussion.
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									if (versions) {
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										for (uint32_t i = 0; i < version_count; i++) {
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											//shader may be gone, so this may not be valid
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											if (RD::get_singleton()->render_pipeline_is_valid(versions[i].pipeline)) {
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												RD::get_singleton()->free(versions[i].pipeline);
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											}
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										}
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										version_count = 0;
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										memfree(versions);
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										versions = nullptr;
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									}
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								}
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								void PipelineCacheRD::setup(RID p_shader, RD::RenderPrimitive p_primitive, const RD::PipelineRasterizationState &p_rasterization_state, RD::PipelineMultisampleState p_multisample, const RD::PipelineDepthStencilState &p_depth_stencil_state, const RD::PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags, const Vector<RD::PipelineSpecializationConstant> &p_base_specialization_constants) {
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									ERR_FAIL_COND(p_shader.is_null());
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									_clear();
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									shader = p_shader;
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									input_mask = RD::get_singleton()->shader_get_vertex_input_attribute_mask(p_shader);
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									render_primitive = p_primitive;
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									rasterization_state = p_rasterization_state;
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									multisample_state = p_multisample;
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									depth_stencil_state = p_depth_stencil_state;
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									blend_state = p_blend_state;
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									dynamic_state_flags = p_dynamic_state_flags;
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									base_specialization_constants = p_base_specialization_constants;
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								}
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								void PipelineCacheRD::update_specialization_constants(const Vector<RD::PipelineSpecializationConstant> &p_base_specialization_constants) {
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									base_specialization_constants = p_base_specialization_constants;
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									_clear();
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								}
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								void PipelineCacheRD::update_shader(RID p_shader) {
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									ERR_FAIL_COND(p_shader.is_null());
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									_clear();
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									setup(p_shader, render_primitive, rasterization_state, multisample_state, depth_stencil_state, blend_state, dynamic_state_flags);
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								}
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								void PipelineCacheRD::clear() {
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									_clear();
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									shader = RID(); //clear shader
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									input_mask = 0;
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							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-12-04 15:26:24 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								PipelineCacheRD::PipelineCacheRD() {
							 | 
						
					
						
							
								
									
										
										
										
											2019-07-10 17:44:55 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									version_count = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									versions = nullptr;
							 | 
						
					
						
							
								
									
										
										
										
											2019-08-20 17:54:03 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									input_mask = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2019-06-19 17:03:19 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2020-12-04 15:26:24 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								PipelineCacheRD::~PipelineCacheRD() {
							 | 
						
					
						
							
								
									
										
										
										
											2019-06-19 17:03:19 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									_clear();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |