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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  tiles_editor_plugin.h                                                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef TILES_EDITOR_PLUGIN_H
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							|  |  |  | #define TILES_EDITOR_PLUGIN_H
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										 |  |  | #include "editor/plugins/editor_plugin.h"
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										 |  |  | #include "tile_map_layer_editor.h"
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										 |  |  | #include "tile_set_editor.h"
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										 |  |  | class TilesEditorUtils : public Object { | 
					
						
							|  |  |  | 	GDCLASS(TilesEditorUtils, Object); | 
					
						
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										 |  |  | 	static TilesEditorUtils *singleton; | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	enum SourceSortOption { | 
					
						
							|  |  |  | 		SOURCE_SORT_ID = 0, | 
					
						
							|  |  |  | 		SOURCE_SORT_ID_REVERSE, | 
					
						
							|  |  |  | 		SOURCE_SORT_NAME, | 
					
						
							|  |  |  | 		SOURCE_SORT_NAME_REVERSE, | 
					
						
							|  |  |  | 		SOURCE_SORT_MAX | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | private: | 
					
						
							|  |  |  | 	// For synchronization.
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							|  |  |  | 	int atlas_sources_lists_current = 0; | 
					
						
							|  |  |  | 	float atlas_view_zoom = 1.0; | 
					
						
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										 |  |  | 	Vector2 atlas_view_scroll; | 
					
						
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										 |  |  | 	// Source sorting.
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							|  |  |  | 	int source_sort = SOURCE_SORT_ID; | 
					
						
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							|  |  |  | 	struct SourceNameComparator { | 
					
						
							|  |  |  | 		static Ref<TileSet> tile_set; | 
					
						
							|  |  |  | 		bool operator()(const int &p_a, const int &p_b) const; | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	// Patterns preview generation.
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							|  |  |  | 	struct QueueItem { | 
					
						
							|  |  |  | 		Ref<TileSet> tile_set; | 
					
						
							|  |  |  | 		Ref<TileMapPattern> pattern; | 
					
						
							|  |  |  | 		Callable callback; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 	List<QueueItem> pattern_preview_queue; | 
					
						
							|  |  |  | 	Mutex pattern_preview_mutex; | 
					
						
							|  |  |  | 	Semaphore pattern_preview_sem; | 
					
						
							|  |  |  | 	Thread pattern_preview_thread; | 
					
						
							|  |  |  | 	SafeFlag pattern_thread_exit; | 
					
						
							|  |  |  | 	SafeFlag pattern_thread_exited; | 
					
						
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										 |  |  | 	Semaphore pattern_preview_done; | 
					
						
							|  |  |  | 	void _preview_frame_started(); | 
					
						
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										 |  |  | 	void _pattern_preview_done(); | 
					
						
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										 |  |  | 	static void _thread_func(void *ud); | 
					
						
							|  |  |  | 	void _thread(); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	_FORCE_INLINE_ static TilesEditorUtils *get_singleton() { return singleton; } | 
					
						
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										 |  |  | 	// Pattern preview API.
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							|  |  |  | 	void queue_pattern_preview(Ref<TileSet> p_tile_set, Ref<TileMapPattern> p_pattern, Callable p_callback); | 
					
						
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							|  |  |  | 	// To synchronize the atlas sources lists.
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										 |  |  | 	void set_sources_lists_current(int p_current); | 
					
						
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										 |  |  | 	void synchronize_sources_list(Object *p_current_list, Object *p_current_sort_button); | 
					
						
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							|  |  |  | 	void set_atlas_view_transform(float p_zoom, Vector2 p_scroll); | 
					
						
							|  |  |  | 	void synchronize_atlas_view(Object *p_current); | 
					
						
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										 |  |  | 	// Sorting.
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							|  |  |  | 	void set_sorting_option(int p_option); | 
					
						
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										 |  |  | 	List<int> get_sorted_sources(const Ref<TileSet> p_tile_set) const; | 
					
						
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										 |  |  | 	// Misc.
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							|  |  |  | 	void display_tile_set_editor_panel(); | 
					
						
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										 |  |  | 	static void draw_selection_rect(CanvasItem *p_ci, const Rect2 &p_rect, const Color &p_color = Color(1.0, 1.0, 1.0)); | 
					
						
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							|  |  |  | 	TilesEditorUtils(); | 
					
						
							|  |  |  | 	~TilesEditorUtils(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | class TileMapEditorPlugin : public EditorPlugin { | 
					
						
							|  |  |  | 	GDCLASS(TileMapEditorPlugin, EditorPlugin); | 
					
						
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										 |  |  | 	TileMapLayerEditor *editor = nullptr; | 
					
						
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										 |  |  | 	Button *button = nullptr; | 
					
						
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										 |  |  | 	ObjectID tile_map_layer_id; | 
					
						
							|  |  |  | 	ObjectID tile_map_group_id; // Allow keeping the layer selector up to date.
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							|  |  |  | 	bool tile_map_changed_needs_update = false; | 
					
						
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										 |  |  | 	ObjectID tile_set_id; // The TileSet associated with the TileMap.
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										 |  |  | 	void _tile_map_layer_changed(); | 
					
						
							|  |  |  | 	void _tile_map_layer_removed(); | 
					
						
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										 |  |  | 	void _update_tile_map(); | 
					
						
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										 |  |  | 	void _select_layer(const StringName &p_name); | 
					
						
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										 |  |  | 	void _edit_tile_map_layer(TileMapLayer *p_tile_map_layer, bool p_show_layer_selector); | 
					
						
							|  |  |  | 	void _edit_tile_map(TileMap *p_tile_map); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	void _notification(int p_notification); | 
					
						
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										 |  |  | 	virtual void edit(Object *p_object) override; | 
					
						
							|  |  |  | 	virtual bool handles(Object *p_object) const override; | 
					
						
							|  |  |  | 	virtual void make_visible(bool p_visible) override; | 
					
						
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										 |  |  | 	virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override; | 
					
						
							|  |  |  | 	virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override; | 
					
						
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										 |  |  | 	void hide_editor(); | 
					
						
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										 |  |  | 	bool is_editor_visible() const; | 
					
						
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							|  |  |  | 	TileMapEditorPlugin(); | 
					
						
							|  |  |  | 	~TileMapEditorPlugin(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | class TileSetEditorPlugin : public EditorPlugin { | 
					
						
							|  |  |  | 	GDCLASS(TileSetEditorPlugin, EditorPlugin); | 
					
						
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							|  |  |  | 	TileSetEditor *editor = nullptr; | 
					
						
							|  |  |  | 	Button *button = nullptr; | 
					
						
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										 |  |  | 	ObjectID edited_tileset; | 
					
						
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							|  |  |  | 	virtual void edit(Object *p_object) override; | 
					
						
							|  |  |  | 	virtual bool handles(Object *p_object) const override; | 
					
						
							|  |  |  | 	virtual void make_visible(bool p_visible) override; | 
					
						
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										 |  |  | 	ObjectID get_edited_tileset() const; | 
					
						
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										 |  |  | 	TileSetEditorPlugin(); | 
					
						
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										 |  |  | 	~TileSetEditorPlugin(); | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | #endif // TILES_EDITOR_PLUGIN_H
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