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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  navigation_polygon.h                                                  */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef NAVIGATION_POLYGON_H
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							|  |  |  | #define NAVIGATION_POLYGON_H
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							|  |  |  | #include "scene/2d/node_2d.h"
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							|  |  |  | #include "scene/resources/navigation_mesh.h"
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										 |  |  | #include "servers/navigation/navigation_globals.h"
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										 |  |  | 
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							|  |  |  | class NavigationPolygon : public Resource { | 
					
						
							|  |  |  | 	GDCLASS(NavigationPolygon, Resource); | 
					
						
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										 |  |  | 	RWLock rwlock; | 
					
						
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							|  |  |  | 	Vector<Vector2> vertices; | 
					
						
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										 |  |  | 	Vector<Vector<int>> polygons; | 
					
						
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										 |  |  | 	Vector<Vector<Vector2>> outlines; | 
					
						
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										 |  |  | 	Vector<Vector<Vector2>> baked_outlines; | 
					
						
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							|  |  |  | 	mutable Rect2 item_rect; | 
					
						
							|  |  |  | 	mutable bool rect_cache_dirty = true; | 
					
						
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										 |  |  | 	Mutex navigation_mesh_generation; | 
					
						
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										 |  |  | 	// Navigation mesh
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										 |  |  | 	Ref<NavigationMesh> navigation_mesh; | 
					
						
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										 |  |  | 	real_t cell_size = NavigationDefaults2D::navmesh_cell_size; | 
					
						
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										 |  |  | 	real_t border_size = 0.0f; | 
					
						
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							|  |  |  | 	Rect2 baking_rect; | 
					
						
							|  |  |  | 	Vector2 baking_rect_offset; | 
					
						
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										 |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | 	void _validate_property(PropertyInfo &p_property) const; | 
					
						
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							|  |  |  | 	void _set_polygons(const TypedArray<Vector<int32_t>> &p_array); | 
					
						
							|  |  |  | 	TypedArray<Vector<int32_t>> _get_polygons() const; | 
					
						
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							|  |  |  | 	void _set_outlines(const TypedArray<Vector<Vector2>> &p_array); | 
					
						
							|  |  |  | 	TypedArray<Vector<Vector2>> _get_outlines() const; | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | #ifdef DEBUG_ENABLED
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										 |  |  | 	Rect2 _edit_get_rect() const; | 
					
						
							|  |  |  | 	bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const; | 
					
						
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										 |  |  | #endif // DEBUG_ENABLED
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										 |  |  | 	enum SamplePartitionType { | 
					
						
							|  |  |  | 		SAMPLE_PARTITION_CONVEX_PARTITION = 0, | 
					
						
							|  |  |  | 		SAMPLE_PARTITION_TRIANGULATE, | 
					
						
							|  |  |  | 		SAMPLE_PARTITION_MAX | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	enum ParsedGeometryType { | 
					
						
							|  |  |  | 		PARSED_GEOMETRY_MESH_INSTANCES = 0, | 
					
						
							|  |  |  | 		PARSED_GEOMETRY_STATIC_COLLIDERS, | 
					
						
							|  |  |  | 		PARSED_GEOMETRY_BOTH, | 
					
						
							|  |  |  | 		PARSED_GEOMETRY_MAX | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	enum SourceGeometryMode { | 
					
						
							|  |  |  | 		SOURCE_GEOMETRY_ROOT_NODE_CHILDREN = 0, | 
					
						
							|  |  |  | 		SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN, | 
					
						
							|  |  |  | 		SOURCE_GEOMETRY_GROUPS_EXPLICIT, | 
					
						
							|  |  |  | 		SOURCE_GEOMETRY_MAX | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	real_t agent_radius = 10.0f; | 
					
						
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										 |  |  | 	SamplePartitionType partition_type = SAMPLE_PARTITION_CONVEX_PARTITION; | 
					
						
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										 |  |  | 	ParsedGeometryType parsed_geometry_type = PARSED_GEOMETRY_BOTH; | 
					
						
							|  |  |  | 	uint32_t parsed_collision_mask = 0xFFFFFFFF; | 
					
						
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							|  |  |  | 	SourceGeometryMode source_geometry_mode = SOURCE_GEOMETRY_ROOT_NODE_CHILDREN; | 
					
						
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										 |  |  | 	StringName source_geometry_group_name = "navigation_polygon_source_geometry_group"; | 
					
						
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										 |  |  | 	void set_vertices(const Vector<Vector2> &p_vertices); | 
					
						
							|  |  |  | 	Vector<Vector2> get_vertices() const; | 
					
						
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							|  |  |  | 	void add_polygon(const Vector<int> &p_polygon); | 
					
						
							|  |  |  | 	int get_polygon_count() const; | 
					
						
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							|  |  |  | 	void add_outline(const Vector<Vector2> &p_outline); | 
					
						
							|  |  |  | 	void add_outline_at_index(const Vector<Vector2> &p_outline, int p_index); | 
					
						
							|  |  |  | 	void set_outline(int p_idx, const Vector<Vector2> &p_outline); | 
					
						
							|  |  |  | 	Vector<Vector2> get_outline(int p_idx) const; | 
					
						
							|  |  |  | 	void remove_outline(int p_idx); | 
					
						
							|  |  |  | 	int get_outline_count() const; | 
					
						
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										 |  |  | 	void set_outlines(const Vector<Vector<Vector2>> &p_outlines); | 
					
						
							|  |  |  | 	Vector<Vector<Vector2>> get_outlines() const; | 
					
						
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							|  |  |  | 	void clear_outlines(); | 
					
						
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										 |  |  | #ifndef DISABLE_DEPRECATED
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										 |  |  | 	void make_polygons_from_outlines(); | 
					
						
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										 |  |  | #endif // DISABLE_DEPRECATED
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										 |  |  | 	void set_polygons(const Vector<Vector<int>> &p_polygons); | 
					
						
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										 |  |  | 	Vector<Vector<int>> get_polygons() const; | 
					
						
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										 |  |  | 	Vector<int> get_polygon(int p_idx); | 
					
						
							|  |  |  | 	void clear_polygons(); | 
					
						
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										 |  |  | 	void set_sample_partition_type(SamplePartitionType p_value); | 
					
						
							|  |  |  | 	SamplePartitionType get_sample_partition_type() const; | 
					
						
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										 |  |  | 	void set_parsed_geometry_type(ParsedGeometryType p_geometry_type); | 
					
						
							|  |  |  | 	ParsedGeometryType get_parsed_geometry_type() const; | 
					
						
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							|  |  |  | 	void set_parsed_collision_mask(uint32_t p_mask); | 
					
						
							|  |  |  | 	uint32_t get_parsed_collision_mask() const; | 
					
						
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							|  |  |  | 	void set_parsed_collision_mask_value(int p_layer_number, bool p_value); | 
					
						
							|  |  |  | 	bool get_parsed_collision_mask_value(int p_layer_number) const; | 
					
						
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							|  |  |  | 	void set_source_geometry_mode(SourceGeometryMode p_geometry_mode); | 
					
						
							|  |  |  | 	SourceGeometryMode get_source_geometry_mode() const; | 
					
						
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										 |  |  | 	void set_source_geometry_group_name(const StringName &p_group_name); | 
					
						
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										 |  |  | 	StringName get_source_geometry_group_name() const; | 
					
						
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							|  |  |  | 	void set_agent_radius(real_t p_value); | 
					
						
							|  |  |  | 	real_t get_agent_radius() const; | 
					
						
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										 |  |  | 	Ref<NavigationMesh> get_navigation_mesh(); | 
					
						
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										 |  |  | 	void set_cell_size(real_t p_cell_size); | 
					
						
							|  |  |  | 	real_t get_cell_size() const; | 
					
						
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										 |  |  | 	void set_border_size(real_t p_value); | 
					
						
							|  |  |  | 	real_t get_border_size() const; | 
					
						
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							|  |  |  | 	void set_baking_rect(const Rect2 &p_rect); | 
					
						
							|  |  |  | 	Rect2 get_baking_rect() const; | 
					
						
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							|  |  |  | 	void set_baking_rect_offset(const Vector2 &p_rect_offset); | 
					
						
							|  |  |  | 	Vector2 get_baking_rect_offset() const; | 
					
						
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										 |  |  | 	void clear(); | 
					
						
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										 |  |  | 	void set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons); | 
					
						
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										 |  |  | 	void set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons, const Vector<Vector<Vector2>> &p_outlines); | 
					
						
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										 |  |  | 	void get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons); | 
					
						
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										 |  |  | 	void get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons, Vector<Vector<Vector2>> &r_outlines); | 
					
						
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										 |  |  | 	NavigationPolygon() {} | 
					
						
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										 |  |  | 	~NavigationPolygon() {} | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | VARIANT_ENUM_CAST(NavigationPolygon::SamplePartitionType); | 
					
						
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										 |  |  | VARIANT_ENUM_CAST(NavigationPolygon::ParsedGeometryType); | 
					
						
							|  |  |  | VARIANT_ENUM_CAST(NavigationPolygon::SourceGeometryMode); | 
					
						
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										 |  |  | #endif // NAVIGATION_POLYGON_H
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