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skeleton
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
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capsule_shape_2d.cpp
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Add property guards to shape 2D's
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2025-01-18 13:37:46 +02:00 |
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capsule_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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circle_shape_2d.cpp
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Add property guards to shape 2D's
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2025-01-18 13:37:46 +02:00 |
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circle_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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concave_polygon_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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concave_polygon_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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convex_polygon_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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convex_polygon_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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navigation_mesh_source_geometry_data_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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navigation_mesh_source_geometry_data_2d.h
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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navigation_polygon.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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navigation_polygon.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
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polygon_path_finder.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
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polygon_path_finder.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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rectangle_shape_2d.cpp
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Add property guards to shape 2D's
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2025-01-18 13:37:46 +02:00 |
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rectangle_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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segment_shape_2d.cpp
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Add property guards to shape 2D's
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2025-01-18 13:37:46 +02:00 |
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segment_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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separation_ray_shape_2d.cpp
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Add property guards to shape 2D's
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2025-01-18 13:37:46 +02:00 |
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separation_ray_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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shape_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
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tile_set.compat.inc
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Implement multiple occlusion polygons within each TileSet occlusion layer
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2024-09-03 15:38:51 +02:00 |
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tile_set.cpp
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Add has_custom_data() to TileData
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2025-01-13 21:25:49 +09:00 |
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tile_set.h
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Add has_custom_data() to TileData
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2025-01-13 21:25:49 +09:00 |
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world_boundary_shape_2d.cpp
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Improve visualisation of worldboundary2d editor
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2024-02-27 14:07:24 +01:00 |
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world_boundary_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |