godot/scene/resources/2d
2025-01-18 13:37:46 +02:00
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skeleton Improve use of Ref.is_null/valid 2024-12-23 16:35:02 -05:00
capsule_shape_2d.cpp Add property guards to shape 2D's 2025-01-18 13:37:46 +02:00
capsule_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
circle_shape_2d.cpp Add property guards to shape 2D's 2025-01-18 13:37:46 +02:00
circle_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
concave_polygon_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
concave_polygon_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
convex_polygon_shape_2d.cpp Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
convex_polygon_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
navigation_mesh_source_geometry_data_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
navigation_mesh_source_geometry_data_2d.h Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
navigation_polygon.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
navigation_polygon.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
polygon_path_finder.cpp Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
polygon_path_finder.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
rectangle_shape_2d.cpp Add property guards to shape 2D's 2025-01-18 13:37:46 +02:00
rectangle_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
segment_shape_2d.cpp Add property guards to shape 2D's 2025-01-18 13:37:46 +02:00
segment_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
separation_ray_shape_2d.cpp Add property guards to shape 2D's 2025-01-18 13:37:46 +02:00
separation_ray_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
shape_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
tile_set.compat.inc Implement multiple occlusion polygons within each TileSet occlusion layer 2024-09-03 15:38:51 +02:00
tile_set.cpp Add has_custom_data() to TileData 2025-01-13 21:25:49 +09:00
tile_set.h Add has_custom_data() to TileData 2025-01-13 21:25:49 +09:00
world_boundary_shape_2d.cpp Improve visualisation of worldboundary2d editor 2024-02-27 14:07:24 +01:00
world_boundary_shape_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00