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				| skeleton_modification_2d.cpp | Remove unused headers in scene. | 2024-12-24 00:40:09 +08:00 | 
		
			
			
			
			
				| skeleton_modification_2d.h | Remove unused headers in scene. | 2024-12-24 00:40:09 +08:00 | 
		
			
			
			
			
				| skeleton_modification_2d_ccdik.cpp | Remove unused headers in scene. | 2024-12-24 00:40:09 +08:00 | 
		
			
			
			
			
				| skeleton_modification_2d_ccdik.h | Move 2D-only resources to their own folder | 2024-02-26 05:22:45 -06:00 | 
		
			
			
			
			
				| skeleton_modification_2d_fabrik.cpp | Remove unused headers in scene. | 2024-12-24 00:40:09 +08:00 | 
		
			
			
			
			
				| skeleton_modification_2d_fabrik.h | Move 2D-only resources to their own folder | 2024-02-26 05:22:45 -06:00 | 
		
			
			
			
			
				| skeleton_modification_2d_jiggle.cpp | Fix errors and warnings when loading Skeleton2D Modifications | 2024-04-23 20:42:23 -07:00 | 
		
			
			
			
			
				| skeleton_modification_2d_jiggle.h | Move 2D-only resources to their own folder | 2024-02-26 05:22:45 -06:00 | 
		
			
			
			
			
				| skeleton_modification_2d_lookat.cpp | Remove unused headers in scene. | 2024-12-24 00:40:09 +08:00 | 
		
			
			
			
			
				| skeleton_modification_2d_lookat.h | Move 2D-only resources to their own folder | 2024-02-26 05:22:45 -06:00 | 
		
			
			
			
			
				| skeleton_modification_2d_physicalbones.cpp | Reduce and prevent unnecessary random-access to List | 2024-05-04 16:08:55 +02:00 | 
		
			
			
			
			
				| skeleton_modification_2d_physicalbones.h | Move 2D-only resources to their own folder | 2024-02-26 05:22:45 -06:00 | 
		
			
			
			
			
				| skeleton_modification_2d_stackholder.cpp | Move 2D-only resources to their own folder | 2024-02-26 05:22:45 -06:00 | 
		
			
			
			
			
				| skeleton_modification_2d_stackholder.h | Move 2D-only resources to their own folder | 2024-02-26 05:22:45 -06:00 | 
		
			
			
			
			
				| skeleton_modification_2d_twoboneik.cpp | Fix errors and warnings when loading Skeleton2D Modifications | 2024-04-23 20:42:23 -07:00 | 
		
			
			
			
			
				| skeleton_modification_2d_twoboneik.h | Move 2D-only resources to their own folder | 2024-02-26 05:22:45 -06:00 | 
		
			
			
			
			
				| skeleton_modification_stack_2d.cpp | Improve use of Ref.is_null/valid | 2024-12-23 16:35:02 -05:00 | 
		
			
			
			
			
				| skeleton_modification_stack_2d.h | Remove unused headers in scene. | 2024-12-24 00:40:09 +08:00 |