Merge pull request #112986 from aaronfranke/skel-bone-count

Fix SkeletonProfileHumanoid bone count documentation
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Thaddeus Crews 2025-11-21 18:37:36 -06:00
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</brief_description>
<description>
A [SkeletonProfile] as a preset that is optimized for the human form. This exists for standardization, so all parameters are read-only.
A humanoid skeleton profile contains 54 bones divided in 4 groups: [code]"Body"[/code], [code]"Face"[/code], [code]"LeftHand"[/code], and [code]"RightHand"[/code]. It is structured as follows:
A humanoid skeleton profile contains 56 bones divided into 4 groups: [code]"Body"[/code], [code]"Face"[/code], [code]"LeftHand"[/code], and [code]"RightHand"[/code]. It is structured as follows:
[codeblock lang=text]
Root
└─ Hips