Merge pull request #104239 from Ivorforce/optimize-undenormalize

Optimize reverb by removing stray `volatile` from the `undenormalize` function signature.
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Thaddeus Crews 2025-04-14 19:39:46 -05:00
commit 53608e3376
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@ -33,7 +33,7 @@
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/typedefs.h" #include "core/typedefs.h"
static inline float undenormalize(volatile float f) { static _FORCE_INLINE_ float undenormalize(float f) {
union { union {
uint32_t i; uint32_t i;
float f; float f;