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Add changeable freelook speed in Game Window
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3 changed files with 20 additions and 1 deletions
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@ -64,6 +64,7 @@ void GameViewDebugger::_session_started(Ref<EditorDebuggerSession> p_session) {
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settings["editors/panning/warped_mouse_panning"] = EDITOR_GET("editors/panning/warped_mouse_panning");
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settings["editors/panning/2d_editor_pan_speed"] = EDITOR_GET("editors/panning/2d_editor_pan_speed");
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settings["canvas_item_editor/pan_view"] = DebuggerMarshalls::serialize_key_shortcut(ED_GET_SHORTCUT("canvas_item_editor/pan_view"));
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settings["editors/3d/freelook/freelook_base_speed"] = EDITOR_GET("editors/3d/freelook/freelook_base_speed");
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setup_data.append(settings);
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p_session->send_message("scene:runtime_node_select_setup", setup_data);
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