Add changeable freelook speed in Game Window

This commit is contained in:
Giganzo 2025-02-09 14:22:24 +01:00
parent f0f5319b0b
commit cedcc2444e
3 changed files with 20 additions and 1 deletions

View file

@ -64,6 +64,7 @@ void GameViewDebugger::_session_started(Ref<EditorDebuggerSession> p_session) {
settings["editors/panning/warped_mouse_panning"] = EDITOR_GET("editors/panning/warped_mouse_panning");
settings["editors/panning/2d_editor_pan_speed"] = EDITOR_GET("editors/panning/2d_editor_pan_speed");
settings["canvas_item_editor/pan_view"] = DebuggerMarshalls::serialize_key_shortcut(ED_GET_SHORTCUT("canvas_item_editor/pan_view"));
settings["editors/3d/freelook/freelook_base_speed"] = EDITOR_GET("editors/3d/freelook/freelook_base_speed");
setup_data.append(settings);
p_session->send_message("scene:runtime_node_select_setup", setup_data);