Use std::size instead of sizeof(a) / sizeof(a[0]) pattern throughout the codebase.

This commit is contained in:
Lukas Tenbrink 2025-02-04 17:35:39 +01:00
parent f0f5319b0b
commit e34f1f504c
33 changed files with 71 additions and 67 deletions

View file

@ -4129,7 +4129,7 @@ GDScriptParser::ParseRule *GDScriptParser::get_rule(GDScriptTokenizer::Token::Ty
};
/* clang-format on */
// Avoid desync.
static_assert(sizeof(rules) / sizeof(rules[0]) == GDScriptTokenizer::Token::TK_MAX, "Amount of parse rules don't match the amount of token types.");
static_assert(std::size(rules) == GDScriptTokenizer::Token::TK_MAX, "Amount of parse rules don't match the amount of token types.");
// Let's assume this is never invalid, since nothing generates a TK_MAX.
return &rules[p_token_type];