Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0e6cac8ab8 
								
							 
						 
						
							
							
								
								Merge pull request  #29465  from bruvzg/per_pixel_transp_impr  
							
							... 
							
							
							
							Removes redundant "splash" setting, improves per pixel transparency documentation. 
							
						 
						
							2019-06-12 12:50:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								6d16f2f053 
								
							 
						 
						
							
							
								
								Fix error macro calls not ending with semicolon  
							
							... 
							
							
							
							It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently. 
							
						 
						
							2019-06-11 14:49:34 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								54863b20e6 
								
							 
						 
						
							
							
								
								Removes redundant "display/window/per_pixel_transparency/splash" setting, improves per pixel transparency documentation.  
							
							
							
						 
						
							2019-06-04 11:21:29 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc981d8af7 
								
							 
						 
						
							
							
								
								Display longer Git hashes in engine version dialogs  
							
							... 
							
							
							
							Due to the high number of commits in the Godot repository,
7-character hashes were starting to become occasionally ambiguous.
In contrast, 9-character hashes are currently unambiguous for
all commits. 
							
						 
						
							2019-06-01 13:52:58 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								af2c742f53 
								
							 
						 
						
							
							
								
								Fix and expose String::strip_escapes(), use it in LineEdit paste  
							
							... 
							
							
							
							Supersedes #27736 . 
							
						 
						
							2019-05-31 15:49:14 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b10dd110e5 
								
							 
						 
						
							
							
								
								Print engine version to stdout when starting Godot  
							
							... 
							
							
							
							Also include website URL and make it configurable via version.py
together with the rest of the engine branding.
Add mention to MIT license in --help output. 
							
						 
						
							2019-05-28 11:19:21 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e8fbb28e20 
								
							 
						 
						
							
							
								
								Merge pull request  #29119  from bruvzg/native_icon_support  
							
							... 
							
							
							
							Add native window/taskbar icon support for Windows and macOS. 
							
						 
						
							2019-05-27 12:09:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a1a71c05ba 
								
							 
						 
						
							
							
								
								Merge pull request  #28993  from Calinou/server-hide-noop-cli-arguments  
							
							... 
							
							
							
							Hide non-applicable CLI arguments in the server platform 
							
						 
						
							2019-05-24 22:56:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2964e198e0 
								
							 
						 
						
							
							
								
								Hide non-applicable CLI arguments in the server platform  
							
							... 
							
							
							
							This refactors some of the CLI parsing code to follow the CLI help's
order, making it easier to toggle using compile-time defines. 
							
						 
						
							2019-05-24 20:11:37 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2b9ed68d6a 
								
							 
						 
						
							
							
								
								Add native window/taskbar icon support for Windows and macOS.  
							
							... 
							
							
							
							Co-authored-by: Markus Törnqvist <mjt@nysv.org> 
							
						 
						
							2019-05-24 14:23:57 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8c7ee6dac4 
								
							 
						 
						
							
							
								
								Tweak the default low-processor usage mode to be 144 Hz-friendly  
							
							... 
							
							
							
							On high-refresh rate displays, the old default value (8000) effectively
limited redrawing to 125 FPS, no matter whether V-Sync was enabled
or not. The new value limits redrawing to a value slightly above
144 FPS, decreasing input lag and making the editor feel smoother
when using freelook.
60 Hz displays aren't affected by this change when V-Sync is enabled,
since V-Sync will take care of limiting redrawing to 60 FPS. 
							
						 
						
							2019-05-09 22:40:20 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								03bd93e3b3 
								
							 
						 
						
							
							
								
								Merge pull request  #26830  from KidRigger/physics_fps_bug  
							
							... 
							
							
							
							Fixes physic_fps=0 bug that prevented quit. 
							
						 
						
							2019-04-05 16:56:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								9c3ddf05cb 
								
							 
						 
						
							
							
								
								Revert accidental commits  
							
							... 
							
							
							
							This reverts commit fb37284c024db0f51b9a 
							
						 
						
							2019-03-20 21:43:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								4db0f51b9a 
								
							 
						 
						
							
							
								
								Create live view dock [wip]  
							
							
							
						 
						
							2019-03-20 20:44:43 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								775e74e0d4 
								
							 
						 
						
							
							
								
								Merge pull request  #26484  from Andrettin/Configurable-Tooltip-Offset  
							
							... 
							
							
							
							Make the Tooltip Position Offset Configurable 
							
						 
						
							2019-03-13 20:12:22 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Anish Bhobe 
								
							 
						 
						
							
							
							
							
								
							
							
								3c27980a17 
								
							 
						 
						
							
							
								
								Fixes physic_fps=0 bug.  
							
							... 
							
							
							
							Added a condition to check if the loop exited without iteration
being run by checking the return value from idle().
Fixes : #26321  
							
						 
						
							2019-03-09 17:13:08 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								d462e5153d 
								
							 
						 
						
							
							
								
								Set editor hint early for Project Manager and Editor  
							
							... 
							
							
							
							We need it in setup() already before initializing the renderer,
as it's used to force fallback to GLES2 if GLES3 fails.
Fixes  #26806 . 
							
						 
						
							2019-03-09 01:04:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b0f782a0e3 
								
							 
						 
						
							
							
								
								Disable driver fallback to GLES2 by default  
							
							... 
							
							
							
							GLES2 is not designed to be a drop-in replacement for the GLES3 backend,
so the fallback mode has to be used knowingly. It *can* make sense for
simple projects which make sure to handle the differences between both
rendering backends, but most users should stick to one supported backend.
By making it opt-in, we can now use this parameter to define whether to
export ETC textures to Android and iOS when using GLES3 + Fallback.
When using GLES3 without Fallback on Android, set the proper min GLES
version in the AndroidManifest.
Also made the option boolean and renamed it for clarity and to avoid
conflict with the previous String option (which would always evaluate as
"true" otherwise).
Fixes  #26569 . 
							
						 
						
							2019-03-05 16:36:46 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrettin 
								
							 
						 
						
							
							
							
							
								
							
							
								30c07c1ae1 
								
							 
						 
						
							
							
								
								Made the tooltip position offset configurable  
							
							
							
						 
						
							2019-03-02 12:11:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									marxin 
								
							 
						 
						
							
							
							
							
								
							
							
								aff84ec55d 
								
							 
						 
						
							
							
								
								Fix -Wsuggest-attribute=format warnings.  
							
							
							
						 
						
							2019-02-27 06:56:50 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								8862d37e69 
								
							 
						 
						
							
							
								
								Fix property hint for stretch strink setting  
							
							... 
							
							
							
							Fixes  #25184 . 
						
							2019-02-25 16:53:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								9d78274e06 
								
							 
						 
						
							
							
								
								Make allowed pid for window takeover happen immediately,  fixes   #21431  
							
							
							
						 
						
							2019-02-23 12:09:35 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									marxin 
								
							 
						 
						
							
							
							
							
								
							
							
								8d51618949 
								
							 
						 
						
							
							
								
								Add -Wshadow=local to warnings and fix reported issues.  
							
							... 
							
							
							
							Fixes  #25316 . 
						
							2019-02-20 19:44:12 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								e7018e4017 
								
							 
						 
						
							
							
								
								ProjectSettings: fix category for per pixel transparency settings  
							
							
							
						 
						
							2019-02-20 14:45:02 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									marxin 
								
							 
						 
						
							
							
							
							
								
							
							
								155cbe0b37 
								
							 
						 
						
							
							
								
								Fix warnings seen with warnings=all and recent GCC 8.2.  
							
							
							
						 
						
							2019-02-18 21:54:31 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								75dae1b9a9 
								
							 
						 
						
							
							
								
								Drivers, main, servers: Ensure classes match their header filename  
							
							... 
							
							
							
							Renamed:
- `drivers/alsamidi/alsa_midi.h` -> `midi_driver_alsamidi.h`
  (same for `coremidi` and `winmidi`)
- `main/timer_sync.h` -> `main_timer_sync.h`
- `servers/visual/visual_server_global.h` -> `visual_server_globals.h` 
							
						 
						
							2019-02-12 14:39:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								8ff00ca52d 
								
							 
						 
						
							
							
								
								Make recursive nature of iteration not fail.  
							
							
							
						 
						
							2019-01-24 13:09:05 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								99d997e424 
								
							 
						 
						
							
							
								
								Do not fail on recursive iteration. Not ideal but should work for now and not crash.  Fixes   #25272  
							
							... 
							
							
							
							Eventually some sort of main even queue should be implemented to do this properly. 
							
						 
						
							2019-01-24 12:42:57 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0c9fd3c4b4 
								
							 
						 
						
							
							
								
								Avoid cyclic iteration check,  fixes   #24969  
							
							
							
						 
						
							2019-01-22 13:17:39 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								02ffc59270 
								
							 
						 
						
							
							
								
								GLES2: Make Nvidia flicker workaround opt-in  
							
							... 
							
							
							
							It has a big impact on 2D and text rendering performance (cf. #24466 )
so the solution seems worse than the bug it aims to work around.
It's now opt-in via "rendering/quality/2d/gles2_use_nvidia_rect_flicker_workaround"
for those who need it and have a simple enough game for the performance
drop not to be an issue.
Fixes  #24466 . 
							
						 
						
							2019-01-14 19:02:07 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Timo Schwarzer 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8d79fea969 
								
							 
						 
						
							
							
								
								Don't apply target_fps in editor  
							
							
							
						 
						
							2019-01-03 18:22:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b16c309f82 
								
							 
						 
						
							
							
								
								Update copyright statements to 2019  
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2019-01-01 12:58:10 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								9cb18232c2 
								
							 
						 
						
							
							
								
								Core: Drop unused global_defaults logic  
							
							... 
							
							
							
							It used to be used for Android and iOS to specify platform-specific
project settings overrides, but we now have feature tags for that. 
							
						 
						
							2018-12-20 11:02:49 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9df7ed59fb 
								
							 
						 
						
							
							
								
								Merge pull request  #19501  from Zylann/custom_loaders  
							
							... 
							
							
							
							Added basic support for custom resource savers and loaders 
							
						 
						
							2018-12-16 14:26:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Gilleron 
								
							 
						 
						
							
							
							
							
								
							
							
								065e2670af 
								
							 
						 
						
							
							
								
								Added basic support for custom resource savers and loaders  
							
							
							
						 
						
							2018-12-15 05:34:53 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc2fadc14d 
								
							 
						 
						
							
							
								
								Merge pull request  #22733  from guilhermefelipecgs/fix_wm_class  
							
							... 
							
							
							
							[x11] Use "application/config/name" for WM_CLASS 
							
						 
						
							2018-12-07 22:35:17 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e4a2003b98 
								
							 
						 
						
							
							
								
								Merge pull request  #22323  from williamd1k0/ignore-main-scene  
							
							... 
							
							
							
							Editor: Skip loading main scene if restore_scenes_on_load is used 
							
						 
						
							2018-12-07 15:08:34 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabian 
								
							 
						 
						
							
							
							
							
								
							
							
								a01608c389 
								
							 
						 
						
							
							
								
								Improved support for custom image loaders  
							
							
							
						 
						
							2018-11-23 08:16:54 +10:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									George Marques 
								
							 
						 
						
							
							
							
							
								
							
							
								9fac01e410 
								
							 
						 
						
							
							
								
								Fix deploy with network filesystem  
							
							... 
							
							
							
							Also make some prints only happen in verbose mode. 
							
						 
						
							2018-11-10 10:51:31 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1169196f04 
								
							 
						 
						
							
							
								
								Merge pull request  #22779  from Superwaitsum/LimitSettings  
							
							... 
							
							
							
							Limit several project settings 
							
						 
						
							2018-10-25 11:38:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Superwaitsum 
								
							 
						 
						
							
							
							
							
								
							
							
								e5041ad0f5 
								
							 
						 
						
							
							
								
								Add some limits on the Editor Settings  
							
							
							
						 
						
							2018-10-24 19:46:33 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Zaven Muradyan 
								
							 
						 
						
							
							
							
							
								
							
							
								552c518b80 
								
							 
						 
						
							
							
								
								Show an alert when a project is not found in release mode  
							
							... 
							
							
							
							Previously, an error message would get printed to the console, but this
is problematic in e.g. Windows where a console is not displayed. In the
case of a missing .pck file, the binary would just silently fail. Now,
it shows an alert.
Fixes  #21994 . 
							
						 
						
							2018-10-17 20:48:53 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Guilherme Felipe 
								
							 
						 
						
							
							
							
							
								
							
							
								f402253939 
								
							 
						 
						
							
							
								
								[x11] Use "application/config/name" for WM_CLASS  
							
							
							
						 
						
							2018-10-05 17:18:10 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								6ab78d9ffb 
								
							 
						 
						
							
							
								
								Fix some more warnings reported by CI  
							
							... 
							
							
							
							Fixes the following Clang 7 warnings:
```
core/io/marshalls.cpp:872:10: warning: unused variable 'f' [-Wunused-variable]
core/ustring.cpp:1831:2: warning: 'register' storage class specifier is deprecated and incompatible with C++17 [-Wdeprecated-register]
core/ustring.cpp:1832:2: warning: 'register' storage class specifier is deprecated and incompatible with C++17 [-Wdeprecated-register]
drivers/gles3/rasterizer_gles3.cpp:82:24: warning: unused function '_gl_debug_print' [-Wunused-function,34]
main/main.cpp:118:13: warning: unused variable 'auto_build_solutions' [-Wunused-variable]
modules/csg/csg_gizmos.cpp:225:46: warning: 'current' may be used uninitialized in this function [-Wmaybe-uninitialized]
``` 
							
						 
						
							2018-10-03 14:13:42 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									William Tumeo 
								
							 
						 
						
							
							
							
							
								
							
							
								62218ea41b 
								
							 
						 
						
							
							
								
								Editor: Skip loading main scene if restore_scenes_on_load is used  
							
							
							
						 
						
							2018-10-02 15:41:16 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									groud 
								
							 
						 
						
							
							
							
							
								
							
							
								943feeee10 
								
							 
						 
						
							
							
								
								Avoid the window size to go below 0  
							
							
							
						 
						
							2018-10-02 14:51:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								fc8b73a935 
								
							 
						 
						
							
							
								
								Main: Use ImageLoader directly instead of Image::load  
							
							... 
							
							
							
							Image::load is now issuing warnings (since ef50957Fixes  #21072 , supersedes #22321 . 
							
						 
						
							2018-09-30 21:31:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								cda5b0bfe1 
								
							 
						 
						
							
							
								
								Fix warnings about unused variables [-Wunused-variable]  
							
							... 
							
							
							
							Fixes the following GCC 5 warnings:
```
drivers/gles2/rasterizer_scene_gles2.cpp:1139:15: warning: unused variable 'offset' [-Wunused-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:1205:39: warning: unused variable 'multi_mesh' [-Wunused-variable]
drivers/gles2/rasterizer_storage_gles2.cpp:359:7: warning: unused variable 'srgb' [-Wunused-variable]
drivers/gles2/shader_gles2.cpp:1016:45: warning: unused variable 'texture_hints' [-Wunused-variable]
editor/animation_track_editor.cpp:776:9: warning: unused variable 'keys_to' [-Wunused-variable]
editor/editor_inspector.cpp:273:7: warning: unused variable 'vs_height' [-Wunused-variable]
editor/editor_themes.cpp:202:10: warning: unused variable 'begin_time' [-Wunused-variable]
editor/editor_themes.cpp:239:10: warning: unused variable 'end_time' [-Wunused-variable]
editor/plugins/animation_blend_tree_editor_plugin.cpp:726:17: warning: unused variable 'an' [-Wunused-variable]
editor/plugins/script_text_editor.cpp:1278:8: warning: unused variable 'fold_state' [-Wunused-variable]
main/main.cpp:132:13: warning: 'use_vsync' defined but not used [-Wunused-variable]
modules/cvtt/image_compress_cvtt.cpp:231:8: warning: unused variable 'y_end' [-Wunused-variable]
modules/cvtt/image_compress_cvtt.cpp:311:6: warning: unused variable 'shift' [-Wunused-variable]
modules/gdscript/gdscript_editor.cpp:58:7: warning: unused variable 'th' [-Wunused-variable]
modules/gridmap/grid_map.cpp:1084:6: warning: unused variable 'ofs' [-Wunused-variable]
modules/theora/video_stream_theora.cpp:442:9: warning: unused variable 'tr' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2606:6: warning: unused variable 'count' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2829:6: warning: unused variable 'seq_count' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2844:24: warning: unused variable 'vnode_function' [-Wunused-variable]
modules/websocket/lws_peer.cpp:122:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:135:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:63:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:91:12: warning: unused variable 'peer_data' [-Wunused-variable]
platform/android/export/export.cpp:763:16: warning: unused variable 'node_size' [-Wunused-variable]
scene/gui/rich_text_label.cpp:850:10: warning: unused variable 'x_ofs' [-Wunused-variable]
scene/gui/text_edit.cpp:653:8: warning: unused variable 'tab_w' [-Wunused-variable]
scene/resources/bit_mask.cpp:186:6: warning: unused variable 'i' [-Wunused-variable]
scene/resources/mesh.cpp:549:20: warning: '_array_name' defined but not used [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:107:10: warning: unused variable 'v2' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:108:10: warning: unused variable 'v3' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:109:10: warning: unused variable 'v4' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:110:10: warning: unused variable 'v5' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:111:10: warning: unused variable 'v0n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:112:10: warning: unused variable 'v1n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:113:10: warning: unused variable 'v2n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:114:10: warning: unused variable 'v3n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:115:10: warning: unused variable 'v4n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:116:10: warning: unused variable 'v5n' [-Wunused-variable]
servers/visual/default_mouse_cursor.xpm:2:21: warning: 'default_mouse_cursor_xpm' defined but not used [-Wunused-variable]
``` 
							
						 
						
							2018-09-27 16:25:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								eb4af940dd 
								
							 
						 
						
							
							
								
								Main: Group static members and add some docs  
							
							
							
						 
						
							2018-09-20 14:38:40 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								0e56377e96 
								
							 
						 
						
							
							
								
								Allow system certs file to be used by Editor.  
							
							... 
							
							
							
							Note, it will only used by the Editor, not when running the game.
This allows package maintainer to compile Godot to use system installed
certificates when accessing the AssetLib. 
							
						 
						
							2018-09-15 14:45:54 +02:00