Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5f098d6db6 
								
							 
						 
						
							
							
								
								Document that File.open_compressed() can only open files saved by Godot  
							
							
							
						 
						
							2021-05-01 01:24:01 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7516ff3805 
								
							 
						 
						
							
							
								
								Document that SceneTree.call_group() is deferred  
							
							
							
						 
						
							2021-04-29 23:01:41 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								28f56e2cbf 
								
							 
						 
						
							
							
								
								Merge pull request  #48272  from Calinou/doc-standardmaterial3d-rim-unshaded  
							
							... 
							
							
							
							Document that clearcoat/rim lighting is not visible on unshaded materials 
							
						 
						
							2021-04-29 13:36:40 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cab5064f20 
								
							 
						 
						
							
							
								
								doc: Sync classref with current source  
							
							... 
							
							
							
							And typo fix from https://github.com/godotengine/godot-docs/pull/4882 . 
							
						 
						
							2021-04-29 12:11:40 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								418fe155f9 
								
							 
						 
						
							
							
								
								Merge pull request  #48269  from akien-mga/remove-largetexture  
							
							... 
							
							
							
							Remove obsolete LargeTexture, it's no longer useful since 3.x 
							
						 
						
							2021-04-29 09:45:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								126ea92a64 
								
							 
						 
						
							
							
								
								Document that clearcoat/rim lighting is not visible on unshaded materials  
							
							
							
						 
						
							2021-04-28 17:38:44 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9e9ac9f6ad 
								
							 
						 
						
							
							
								
								Merge pull request  #46476  from DarknessCatt/master  
							
							... 
							
							
							
							Add fill method to Arrays and PackedArrays 
							
						 
						
							2021-04-28 16:52:31 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0e93a1df79 
								
							 
						 
						
							
							
								
								Remove obsolete LargeTexture, it's no longer useful since 3.x  
							
							... 
							
							
							
							It existed in early Godot releases to allow working around hardware limitations
on max texture sizes (e.g. hardware limits of 1024x1024 pixels).
Nowadays the max texture size supported natively by Godot is 16384x16384, and
even low end mobile hardware should support at least 4096x4096.
The LargeTexture implementation is basically just an array with offsets, sizes
and textures and should be easy to replicate with a custom Texture resource if
needed - solving most of its bugs on the way as the implementation removed here
has various unimplemented or incomplete methods. 
							
						 
						
							2021-04-28 15:51:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0582cefcbb 
								
							 
						 
						
							
							
								
								Merge pull request  #48241  from akien-mga/tabs-panel-style-unused  
							
							... 
							
							
							
							Tabs: Remove unused 'panel' stylebox from default theme 
							
						 
						
							2021-04-27 19:33:40 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								95cfce661b 
								
							 
						 
						
							
							
								
								Merge pull request  #48050  from JFonS/occlusion_culling  
							
							
							
						 
						
							2021-04-27 19:07:12 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cd8d321961 
								
							 
						 
						
							
							
								
								Tabs: Remove unused 'panel' stylebox from default theme  
							
							... 
							
							
							
							Cf. https://github.com/godotengine/godot/issues/37875#issuecomment-625297308 . 
							
						 
						
							2021-04-27 17:36:53 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								72bd64c1d5 
								
							 
						 
						
							
							
								
								Merge pull request  #47398  from Faless/feature/network-local-port-salvaged  
							
							
							
						 
						
							2021-04-27 15:04:30 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e0c1cc702c 
								
							 
						 
						
							
							
								
								Merge pull request  #38349  from asheraryam/convex-decompose-master  
							
							... 
							
							
							
							Create GDScript bindings for creating multiple-convex collision bodies [4.0] 
							
						 
						
							2021-04-27 10:05:12 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									asheraryam 
								
							 
						 
						
							
							
							
							
								
							
							
								ecfbb0fd28 
								
							 
						 
						
							
							
								
								Expose creating multiple-convex-collision static bodies to GDScript  
							
							
							
						 
						
							2021-04-27 06:56:04 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								473a660241 
								
							 
						 
						
							
							
								
								Merge pull request  #48106  from Calinou/doc-project-settings-feature-tags  
							
							... 
							
							
							
							Link to Feature tags more explicitly in ProjectSettings documentation 
							
						 
						
							2021-04-23 22:04:54 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									jfons 
								
							 
						 
						
							
							
							
							
								
							
							
								4d9d99bb82 
								
							 
						 
						
							
							
								
								Implement occlusion culling  
							
							... 
							
							
							
							Added an occlusion culling system with support for static occluder meshes.
It can be enabled via `Project Settings > Rendering > Occlusion Culling > Use Occlusion Culling`.
Occluders are defined via the new `Occluder3D` resource and instanced using the new
`OccluderInstance3D` node. The occluders can also be automatically baked from a
scene using the built-in editor plugin. 
							
						 
						
							2021-04-23 21:45:23 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ff6f384618 
								
							 
						 
						
							
							
								
								Merge pull request  #48129  from kleonc/args-master  
							
							... 
							
							
							
							Docs: Minor argument names fix 
							
						 
						
							2021-04-23 17:13:09 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1a3d60944f 
								
							 
						 
						
							
							
								
								Merge pull request  #47485  from rafallus/fix/rigidbody-crash  
							
							... 
							
							
							
							Fix crash on RigidBody _direct_state_changed 
							
						 
						
							2021-04-23 16:02:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									kleonc 
								
							 
						 
						
							
							
							
							
								
							
							
								d13cfc8d62 
								
							 
						 
						
							
							
								
								Docs: Minor argument names fix  
							
							
							
						 
						
							2021-04-23 15:46:51 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									rafallus 
								
							 
						 
						
							
							
							
							
								
							
							
								cfa06f0f76 
								
							 
						 
						
							
							
								
								Unexpose _direct_state_changed in PhysicsBody  
							
							... 
							
							
							
							Removed _direct_state_changed bindings
Affects 2D and 3D nodes
Callbacks now use Callable
Tests were changed accordingly 
							
						 
						
							2021-04-22 23:20:58 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tomasz Chabora 
								
							 
						 
						
							
							
							
							
								
							
							
								497c3f97b2 
								
							 
						 
						
							
							
								
								Call randomize() automatically  
							
							
							
						 
						
							2021-04-22 21:13:43 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								188bd5638c 
								
							 
						 
						
							
							
								
								Link to Feature tags more explicitly in ProjectSettings documentation  
							
							
							
						 
						
							2021-04-22 20:07:54 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bruvzg 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b56241f22f 
								
							 
						 
						
							
							
								
								ICU: Update to version 69.1, improve ICU data export process.  
							
							
							
						 
						
							2021-04-22 16:56:53 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Matheus Lima Cunha 
								
							 
						 
						
							
							
							
							
								
							
							
								efd27a63c1 
								
							 
						 
						
							
							
								
								Add fill method to Arrays and PackedArrays  
							
							
							
						 
						
							2021-04-21 11:33:53 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								17591fc6a1 
								
							 
						 
						
							
							
								
								Improve the Engine.editor_hint property documentation  
							
							
							
						 
						
							2021-04-20 22:56:44 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b06116d62f 
								
							 
						 
						
							
							
								
								Merge pull request  #42770  from madmiraal/fix-26680  
							
							... 
							
							
							
							Move collision layer and mask into CollisionObject. 
							
						 
						
							2021-04-20 21:07:32 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8a8dd9cef4 
								
							 
						 
						
							
							
								
								Merge pull request  #47896  from Calinou/videoplayer-stream-position-warning  
							
							... 
							
							
							
							Print a warning when trying to seek in VideoPlayer 
							
						 
						
							2021-04-20 20:07:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								399f55751e 
								
							 
						 
						
							
							
								
								Merge pull request  #47983  from smix8/doc_animationnodetimeseek  
							
							... 
							
							
							
							Document AnimationNodeTimeSeek with clarified usage and code example 
							
						 
						
							2021-04-20 20:05:08 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0c995a9790 
								
							 
						 
						
							
							
								
								Merge pull request  #47976  from RoniPerson/patch-4  
							
							... 
							
							
							
							changed description of `merge_polygons` 
							
						 
						
							2021-04-20 20:04:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d85fa25318 
								
							 
						 
						
							
							
								
								Merge pull request  #47953  from Calinou/doc-astar-thread-safety  
							
							... 
							
							
							
							Document `AStar.get_point_path()` not being thread-safe 
							
						 
						
							2021-04-20 20:03:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								fdf041a466 
								
							 
						 
						
							
							
								
								Merge pull request  #47347  from nekomatata/heightmap-support  
							
							... 
							
							
							
							Heightmap collision shape support in Godot Physics 
							
						 
						
							2021-04-20 17:40:28 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marcel Admiraal 
								
							 
						 
						
							
							
							
							
								
							
							
								071871b787 
								
							 
						 
						
							
							
								
								Move collision layer and mask into CollisionObject.  
							
							
							
						 
						
							2021-04-20 10:38:42 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aa677865e3 
								
							 
						 
						
							
							
								
								Merge pull request  #47991  from LightningAA/regroup-area-inspector-4.0  
							
							... 
							
							
							
							`Area[X]D`: Put physics override parameters in their own group and document that areas can be used to influence audio 
							
						 
						
							2021-04-20 09:54:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								29775a1714 
								
							 
						 
						
							
							
								
								doc: Sync classref with current source  
							
							
							
						 
						
							2021-04-19 12:26:37 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8ba06e3161 
								
							 
						 
						
							
							
								
								Merge pull request  #47448  from madmiraal/rename-lineedit-cursor  
							
							... 
							
							
							
							Rename LineEdit getters and setters to match property names 
							
						 
						
							2021-04-19 10:40:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lightning_A 
								
							 
						 
						
							
							
							
							
								
							
							
								80b1a29c46 
								
							 
						 
						
							
							
								
								Put physics override parameters in their own group and document that areas can be used to influence audio  
							
							
							
						 
						
							2021-04-18 21:27:06 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									smix8 
								
							 
						 
						
							
							
							
							
								
							
							
								35c9192689 
								
							 
						 
						
							
							
								
								Document AnimationNodeTimeSeek with clarified usage and code example  
							
							... 
							
							
							
							Document AnimationNodeTimeSeek with clarified usage and code example 
							
						 
						
							2021-04-17 21:36:48 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									RoniPerson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8f01c261f2 
								
							 
						 
						
							
							
								
								changed description of merge_polygons  
							
							... 
							
							
							
							Clarified that the `merge_polygons` method can produce multiple holes. 
							
						 
						
							2021-04-17 15:20:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marcel Admiraal 
								
							 
						 
						
							
							
							
							
								
							
							
								86822b187e 
								
							 
						 
						
							
							
								
								Rename LineEdit caret_* properties getters and setters to match property  
							
							
							
						 
						
							2021-04-17 12:41:23 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0ab928e060 
								
							 
						 
						
							
							
								
								Import: Cleanup and optimize etcpak compression method  
							
							... 
							
							
							
							Avoid unnecessary allocation of temporary buffers for each mip, and creates
only one Image with the compressed data.
Also renames variable and reorders code for clarity.
Clarify that squish is now only used for decompression.
Documented which formats can be decompressed in Image. 
							
						 
						
							2021-04-16 17:08:36 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cf64bad63e 
								
							 
						 
						
							
							
								
								Document AStar.get_point_path() not being thread-safe  
							
							
							
						 
						
							2021-04-16 16:04:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c7a4e2196e 
								
							 
						 
						
							
							
								
								Merge pull request  #47878  from clayjohn/rename-get_surface_material  
							
							... 
							
							
							
							Rename get_surface_material to get_surface_override_material 
							
						 
						
							2021-04-15 07:57:15 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									clayjohn 
								
							 
						 
						
							
							
							
							
								
							
							
								92731d292c 
								
							 
						 
						
							
							
								
								Rename get_surface_material to get_surface_override_material  
							
							
							
						 
						
							2021-04-14 20:24:03 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ea46639e22 
								
							 
						 
						
							
							
								
								Print a warning when trying to seek in VideoPlayer  
							
							... 
							
							
							
							Seeking isn't implemented in built-in video formats and can only
be supported in GDNative-provided video formats. 
							
						 
						
							2021-04-14 20:39:13 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0e82b26a60 
								
							 
						 
						
							
							
								
								Merge pull request  #47797  from kleonc/capsulemesh_docs_fix  
							
							... 
							
							
							
							Fix docs description for CapsuleMesh::mid_height 
							
						 
						
							2021-04-14 08:26:09 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								554742312d 
								
							 
						 
						
							
							
								
								Document overriding project settings that have feature tags  
							
							... 
							
							
							
							This non-obvious behavior can take a while to discover and fix,
so it's important to mention it in the class reference. 
							
						 
						
							2021-04-12 21:51:08 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Fabio Alessandrelli 
								
							 
						 
						
							
							
							
							
								
							
							
								4d5c8e0b18 
								
							 
						 
						
							
							
								
								This renames PacketPeerUDP.listen to bind.  
							
							
							
						 
						
							2021-04-12 21:05:33 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									dam 
								
							 
						 
						
							
							
							
							
								
							
							
								da8c2310b5 
								
							 
						 
						
							
							
								
								Allow local port control on net_socket connections  
							
							
							
						 
						
							2021-04-12 21:05:33 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cee5414698 
								
							 
						 
						
							
							
								
								Merge pull request  #43180  from nathanfranke/node-configuration-array  
							
							... 
							
							
							
							Use Array for node configuration warnings 
							
						 
						
							2021-04-12 09:40:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								184abce192 
								
							 
						 
						
							
							
								
								Merge pull request  #47709  from KoBeWi/node_that_changes_everything  
							
							... 
							
							
							
							Expose edit_node() for editor plugins 
							
						 
						
							2021-04-12 09:11:33 +02:00