Marc Gilleron 
								
							 
						 
						
							
							
							
							
								
							
							
								c755cced83 
								
							 
						 
						
							
							
								
								Added partial texture update to VisualServer  
							
							
							
						 
						
							2018-04-29 03:09:49 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								7cd867c3fe 
								
							 
						 
						
							
							
								
								2D Skeletons WORK IN PROGRESS  
							
							
							
						 
						
							2018-02-21 17:24:00 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								9e3a1e5401 
								
							 
						 
						
							
							
								
								Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.  
							
							
							
						 
						
							2018-02-21 09:39:09 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								e4213e66b2 
								
							 
						 
						
							
							
								
								Add missing copyright headers and fix formatting  
							
							... 
							
							
							
							Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module. 
							
						 
						
							2018-01-05 01:22:23 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								b50a9114b1 
								
							 
						 
						
							
							
								
								Update copyright statements to 2018  
							
							... 
							
							
							
							Happy new year to the wonderful Godot community! 
							
						 
						
							2018-01-01 14:40:47 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MrCdK 
								
							 
						 
						
							
							
							
							
								
							
							
								1f609b7a82 
								
							 
						 
						
							
							
								
								Set particles emitting to false when particles finish emitting with one-shot enabled  
							
							
							
						 
						
							2017-12-23 05:23:41 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								f3ad14224e 
								
							 
						 
						
							
							
								
								-Add lightmapper  
							
							... 
							
							
							
							-Fixes to unwrapper (remove degenerates), makes Thekla not crash
-Added optional cancel button in EditorProgress
-Added function to force processing of events (needed for cancel button) 
							
						 
						
							2017-12-14 09:01:27 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								65fb961b8b 
								
							 
						 
						
							
							
								
								-Ability to and unwrap lightmap coordinates on import  
							
							... 
							
							
							
							-Added unwrap functionality to Mesh
-Ability to display and debug mesh UVs
-Added multiline draw, so it's easier and faster to draw UVs
-Many fixes to SurfaceTool
-Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away 
							
						 
						
							2017-12-09 14:18:14 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								13c2ff9320 
								
							 
						 
						
							
							
								
								Style: Apply new clang-format 5.0 style to all files  
							
							
							
						 
						
							2017-12-07 08:02:00 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								d438ac0aed 
								
							 
						 
						
							
							
								
								-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)  
							
							... 
							
							
							
							-Properly use hierarchy to initialize resources local to scene (solves problem of GUI in 3D) 
							
						 
						
							2017-12-04 15:56:17 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								3aa79fc1a3 
								
							 
						 
						
							
							
								
								Add ability to opt-out buffer swapping in VS::draw()  
							
							
							
						 
						
							2017-11-25 02:18:28 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ferenc Arn 
								
							 
						 
						
							
							
							
							
								
							
							
								d28763a4c1 
								
							 
						 
						
							
							
								
								Rename Rect3 to AABB.  
							
							... 
							
							
							
							Fixes  #12973 . 
						
							2017-11-17 11:01:41 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								6277e6d40a 
								
							 
						 
						
							
							
								
								Ability to update parts of an array, and set arrays as dynamic draw  
							
							
							
						 
						
							2017-11-14 17:26:35 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								192a4d7de5 
								
							 
						 
						
							
							
								
								Reworked how servers preallocate RIDs, should  fix   #10970  
							
							
							
						 
						
							2017-11-09 23:35:34 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								b4f0f59d9f 
								
							 
						 
						
							
							
								
								Many fixes to SSAO, should be good now.  
							
							
							
						 
						
							2017-10-22 13:52:48 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								d4e20555e8 
								
							 
						 
						
							
							
								
								Ability to set a custom FOV makes it possible to use sky on orthogonal view.  Closes   #9186  
							
							
							
						 
						
							2017-09-29 18:56:52 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hein-Pieter van Braam 
								
							 
						 
						
							
							
							
							
								
							
							
								5e18967d77 
								
							 
						 
						
							
							
								
								Fix serveral recent new clang-format errors  
							
							
							
						 
						
							2017-09-08 00:20:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								eedb39091a 
								
							 
						 
						
							
							
								
								Several fixes to directional shadows,  closes   #10926  
							
							... 
							
							
							
							Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized. 
							
						 
						
							2017-09-07 18:00:47 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								8f30c52a37 
								
							 
						 
						
							
							
								
								Removed ontop property, added a material rendering priority system.  Fixes   #9935 ,  closes   #10135  
							
							
							
						 
						
							2017-09-01 13:01:08 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								7ad14e7a3e 
								
							 
						 
						
							
							
								
								Dead code tells no tales  
							
							
							
						 
						
							2017-08-27 22:13:45 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								bd282ff43f 
								
							 
						 
						
							
							
								
								Use HTTPS URL for Godot's website in the headers  
							
							
							
						 
						
							2017-08-27 14:16:55 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								1894157c9f 
								
							 
						 
						
							
							
								
								-Massive clean up to gizmos  
							
							... 
							
							
							
							-Make sure handles are always visible (on top)
-Fixed instanced scene selection (should work properly now)
-Added interpolated camera
-Customizable gizmo colors in editor settings 
							
						 
						
							2017-08-26 00:47:28 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								7e5890d23d 
								
							 
						 
						
							
							
								
								-Fix all shadow and culling related issues,  fixes   #9330  
							
							
							
						 
						
							2017-08-19 20:07:21 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								8fc6bb8f77 
								
							 
						 
						
							
							
								
								Added polygon antialiasing, but it does not work on nvidia. Will have to try something else..  
							
							
							
						 
						
							2017-08-19 13:14:38 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								539fbad919 
								
							 
						 
						
							
							
								
								Restored black bars and custom images instead of black bars,  closes   #1571  
							
							
							
						 
						
							2017-08-07 18:09:13 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								3da3a36034 
								
							 
						 
						
							
							
								
								Many fixes to improve GI Probe quality  
							
							
							
						 
						
							2017-07-15 23:24:37 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								d23fc16b2d 
								
							 
						 
						
							
							
								
								Merge pull request  #9564  from Noshyaar/pr-threshold  
							
							... 
							
							
							
							Refactor 'treshold' to 'threshold' 
							
						 
						
							2017-07-08 23:51:53 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								f4c8c552f9 
								
							 
						 
						
							
							
								
								Added triplanar mapping, toon mode, and more specular modes for materials. Added multipass support for materials.  
							
							
							
						 
						
							2017-07-08 12:36:15 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Poommetee Ketson 
								
							 
						 
						
							
							
							
							
								
							
							
								2fd204c35e 
								
							 
						 
						
							
							
								
								Refactor 'treshold' to 'threshold'  
							
							
							
						 
						
							2017-07-08 22:24:56 +07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								2a3e00c8c7 
								
							 
						 
						
							
							
								
								-Many fixes to VisualScript, fixed property names, etc.  
							
							... 
							
							
							
							-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes  #9458  
							
						 
						
							2017-06-30 21:35:05 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								83ae9a5e28 
								
							 
						 
						
							
							
								
								Ability to restart particle system with a function call  
							
							
							
						 
						
							2017-06-25 08:01:50 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0cac32910a 
								
							 
						 
						
							
							
								
								-Restored support for Canvas BG mode on Environment  
							
							... 
							
							
							
							-Improved ease of use of WorldEnvironment (no longer extends Spatial)
-2D editor viewport can now work in HDR! 
							
						 
						
							2017-06-24 08:58:27 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								95560e02c5 
								
							 
						 
						
							
							
								
								2D GPU Particles working..  
							
							
							
						 
						
							2017-06-21 16:26:26 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								0288be1e76 
								
							 
						 
						
							
							
								
								Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scenarios like single-texture tilemap tiles leaking pixels to the next tile when filter is enabled on it.  
							
							
							
						 
						
							2017-06-18 22:55:02 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								5c6cac4e53 
								
							 
						 
						
							
							
								
								Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far.  
							
							
							
						 
						
							2017-06-17 23:27:42 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								9757fc354c 
								
							 
						 
						
							
							
								
								Fix transparent background rendering,  closes   #8703  
							
							... 
							
							
							
							Properly implemented UPDATE_WHEN_VISIBLE mode for viewports 
							
						 
						
							2017-06-17 08:59:43 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								e11fae0bbf 
								
							 
						 
						
							
							
								
								Particles properly update the shadow maps,  closes   #8815  
							
							
							
						 
						
							2017-06-17 07:32:49 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								b19225bfce 
								
							 
						 
						
							
							
								
								-Fix freezes caused by etccomp2,  closes   #9183  
							
							... 
							
							
							
							-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality. 
							
						 
						
							2017-06-16 21:49:37 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								29cfc365aa 
								
							 
						 
						
							
							
								
								Fixes to SSR, WIP.  
							
							
							
						 
						
							2017-06-16 08:30:21 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								462d8ceb46 
								
							 
						 
						
							
							
								
								Fixed several bugs with directional light, and changed defaults to be more sensible.  
							
							
							
						 
						
							2017-06-14 17:06:36 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a8a1f2e2a8 
								
							 
						 
						
							
							
								
								-Fixed occluder rendering,  closes   #8560  
							
							... 
							
							
							
							-Ability to smooth out 2D shadow filters 
							
						 
						
							2017-06-13 01:23:04 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								61c82f4356 
								
							 
						 
						
							
							
								
								Restored everything related to information polling, and added information box for viewport.  
							
							
							
						 
						
							2017-06-11 18:13:04 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								4d50c7ad8c 
								
							 
						 
						
							
							
								
								Restored multiple viewport function, as well as view modes.  
							
							
							
						 
						
							2017-06-11 15:52:03 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									alexholly 
								
							 
						 
						
							
							
							
							
								
							
							
								935f730170 
								
							 
						 
						
							
							
								
								renamed all Rect3.pos to Rect3.position  
							
							
							
						 
						
							2017-06-09 15:54:02 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								612ab8fcdb 
								
							 
						 
						
							
							
								
								-Restored multithread capability to VisualServer  
							
							... 
							
							
							
							-Restored resource previews! 
							
						 
						
							2017-06-09 00:24:18 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								840ac8c018 
								
							 
						 
						
							
							
								
								Fog is complete!  
							
							
							
						 
						
							2017-06-07 08:38:21 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									alexholly 
								
							 
						 
						
							
							
							
							
								
							
							
								a3c90b0293 
								
							 
						 
						
							
							
								
								renamed all Rect2.pos to Rect2.position  
							
							
							
						 
						
							2017-06-04 02:09:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									suptoasty 
								
							 
						 
						
							
							
							
							
								
							
							
								e0befd2f23 
								
							 
						 
						
							
							
								
								Fixed a typo in a Visual Server var name ( #8977 )  
							
							
							
						 
						
							2017-05-29 08:08:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								bf6380ee70 
								
							 
						 
						
							
							
								
								Removed skybox support, added panorama support. Skybox support may come back eventually, but hope not.  
							
							
							
						 
						
							2017-05-25 14:00:43 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									BastiaanOlij 
								
							 
						 
						
							
							
							
							
								
							
							
								c51ce72702 
								
							 
						 
						
							
							
								
								Added texture_get_texid  
							
							
							
						 
						
							2017-05-20 10:09:36 +10:00