Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bf45e569c9 
								
							 
						 
						
							
							
								
								Merge pull request  #11510  from AndreaCatania/skel  
							
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							Added skeleton x-ray 
							
						 
						
							2017-12-10 13:03:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									AndreaCatania 
								
							 
						 
						
							
							
							
							
								
							
							
								63ec5823d1 
								
							 
						 
						
							
							
								
								Implemented skeleton visibility  
							
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							Removed code visibility code from popup menu 
							
						 
						
							2017-12-10 03:15:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mariano Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								af719a90a7 
								
							 
						 
						
							
							
								
								TileMap Fixes  
							
							
							
						 
						
							2017-12-02 20:49:01 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Guilherme Felipe 
								
							 
						 
						
							
							
							
							
								
							
							
								893a71b7dd 
								
							 
						 
						
							
							
								
								Fix alignment for button preview_camera  
							
							
							
						 
						
							2017-12-02 09:45:25 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								22415e5a31 
								
							 
						 
						
							
							
								
								Merge pull request  #12572  from RandomShaper/onion-skinning  
							
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							Onion skinning 
							
						 
						
							2017-11-26 15:13:35 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Hugo Locurcio 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e3fc6fcaa6 
								
							 
						 
						
							
							
								
								Tweak the default editor camera settings  
							
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							- The default FOV is now 70
- The default Z-near plane is now at 0.05 meters 
							
						 
						
							2017-11-25 23:03:26 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								1964d5fddd 
								
							 
						 
						
							
							
								
								Improve/fix SpatialEditor state saving/restoring  
							
							
							
						 
						
							2017-11-25 02:18:28 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Pedro J. Estébanez 
								
							 
						 
						
							
							
							
							
								
							
							
								3f31925b18 
								
							 
						 
						
							
							
								
								Universalize draw-over API for EditorPlugins  
							
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							- Now it is usable from both `CanvasItem` and `Spatial` editors.
- `EditorPlugin` API changes:
 - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`.
 - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get.
 - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types.
 - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying. 
							
						 
						
							2017-11-24 21:24:15 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e38efe22c7 
								
							 
						 
						
							
							
								
								Merge pull request  #12301  from MarianoGnu/master  
							
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							Implement auto-tiling 
							
						 
						
							2017-11-22 15:31:46 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Bernhard Liebl 
								
							 
						 
						
							
							
							
							
								
							
							
								80ad8afc85 
								
							 
						 
						
							
							
								
								Native pan and zoom for macOS  
							
							
							
						 
						
							2017-11-21 09:11:39 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d1831915bf 
								
							 
						 
						
							
							
								
								Merge pull request  #12359  from kubecz3k/spatial-lock  
							
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							ability to lock spatial nodes transform in editor 
							
						 
						
							2017-11-20 16:02:20 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mariano Suligoy 
								
							 
						 
						
							
							
							
							
								
							
							
								bcfb0a09f8 
								
							 
						 
						
							
							
								
								Implement auto-tiling  
							
							
							
						 
						
							2017-11-20 06:27:47 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bc26a5bd3a 
								
							 
						 
						
							
							
								
								Merge pull request  #12936  from n-pigeon/planar_scale_gizmo  
							
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							Implemented planar scaling with two modes. 
							
						 
						
							2017-11-20 00:16:28 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dmitry Koteroff 
								
							 
						 
						
							
							
							
							
								
							
							
								55f992942c 
								
							 
						 
						
							
							
								
								Add "View FPS" in 3D->Perspective's popup.  
							
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							"Fixes" to make it acceptable by clang-format.
"Fixes" to make it acceptable by clang-format. 
							
						 
						
							2017-11-20 00:35:46 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ferenc Arn 
								
							 
						 
						
							
							
							
							
								
							
							
								d28763a4c1 
								
							 
						 
						
							
							
								
								Rename Rect3 to AABB.  
							
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							Fixes  #12973 . 
						
							2017-11-17 11:01:41 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bb1d1912ea 
								
							 
						 
						
							
							
								
								Merge pull request  #12488  from djrm/pr_gridmap_fixes  
							
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							Several improvements to GridMap. 
							
						 
						
							2017-11-16 19:27:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								9cc6d21d9f 
								
							 
						 
						
							
							
								
								Implemented planar scaling with two modes.  
							
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							Modes:
- Scale uniformly on two axes
- Hold SHIFT to scale non uniformly 
							
						 
						
							2017-11-14 23:51:27 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								9a4f6d6689 
								
							 
						 
						
							
							
								
								Fix uninitialized bool. Breaks translation in release_debug target.  
							
							
							
						 
						
							2017-11-13 22:54:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								e2160afcd8 
								
							 
						 
						
							
							
								
								Fixed View plane local rotation.  
							
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							Plus some cleanups. 
							
						 
						
							2017-11-13 09:15:41 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jakub Grzesik 
								
							 
						 
						
							
							
							
							
								
							
							
								518d907914 
								
							 
						 
						
							
							
								
								ability to lock spatial nodes transform in editor  
							
							
							
						 
						
							2017-11-11 12:56:37 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Webster Sheets 
								
							 
						 
						
							
							
							
							
								
							
							
								5c88ad9457 
								
							 
						 
						
							
							
								
								Dropping a mesh file into the scene no longer creates an instanced scene.  
							
							
							
						 
						
							2017-11-10 16:31:53 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								f1c2a18e57 
								
							 
						 
						
							
							
								
								Cleanups in Spatial Transform Gizmo  
							
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							Fixed translation i local space - changed a bit how it was implemented.
Fixed bug with rotations when object is scaled.
Added safety check preventing scaling to 0 in local space.
All Gizmoz display numerical output message on the bottom of the viewport.
Unified code a bit, so it will be easier to maintain. 
							
						 
						
							2017-11-10 08:22:11 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel J. Ramirez 
								
							 
						 
						
							
							
							
							
								
							
							
								1b7f99d9e5 
								
							 
						 
						
							
							
								
								Several improvements to GridMap.  
							
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							Fixed crash when undoing.
More ergonomic shortcuts.
Fixed freelook navigation. 
							
						 
						
							2017-11-09 16:18:48 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								a4ea63737c 
								
							 
						 
						
							
							
								
								Ability to shrink 3D viewport by half  
							
							
							
						 
						
							2017-10-31 14:23:47 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Gilleron 
								
							 
						 
						
							
							
							
							
								
							
							
								b9521f862d 
								
							 
						 
						
							
							
								
								Add option to use freelook with a toggle shortcut (like Blender) instead of holding RMB (like Unity)  
							
							
							
						 
						
							2017-10-30 23:23:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								99c8a8c7b1 
								
							 
						 
						
							
							
								
								Merge pull request  #11401  from SaracenOne/snapped_drag  
							
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							Added snapping to spatial drag and drop. 
							
						 
						
							2017-10-22 12:06:00 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Saracen 
								
							 
						 
						
							
							
							
							
								
							
							
								c566899dcf 
								
							 
						 
						
							
							
								
								Fix drag and drop collision with non-centred origin points.  
							
							
							
						 
						
							2017-10-18 05:16:05 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Gilleron 
								
							 
						 
						
							
							
							
							
								
							
							
								59e6a27da1 
								
							 
						 
						
							
							
								
								Added icon under zoom/speed indicator bar  
							
							
							
						 
						
							2017-10-15 21:20:51 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								61a26dc23e 
								
							 
						 
						
							
							
								
								Merge pull request  #11927  from Zylann/freelook_interpolation_fix  
							
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							Freelook interpolation fixes 
							
						 
						
							2017-10-15 20:40:16 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel J. Ramirez 
								
							 
						 
						
							
							
							
							
								
							
							
								c04f8721f3 
								
							 
						 
						
							
							
								
								Return camera to origin when creating a new scene and going to 3d editor.  
							
							
							
						 
						
							2017-10-14 19:05:09 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Gilleron 
								
							 
						 
						
							
							
							
							
								
							
							
								de42e53671 
								
							 
						 
						
							
							
								
								Freelook interpolation fixes  
							
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							- Smooth freelook position more explicitely
- Don't let orbit zoom produce translation when it shouldn't
- Make base speed framerate-independent (and tweaked setting for that)
- Don't rely on camera for calculations because it no longer reflect immediate state
- Avoid potential divide-by-zero with zoom inertia
- Make speed/zoom relation optional (if enabled, speed is adjusted from zoom)
- Never change zoom distance when freelook is active
- Orbit inertia also applies on freelook 
							
						 
						
							2017-10-10 02:38:17 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Przemysław Gołąb (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								a6ff281966 
								
							 
						 
						
							
							
								
								Fixed rotating in local space using 3D Gizmo.  
							
							
							
						 
						
							2017-10-04 23:18:31 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Haas 
								
							 
						 
						
							
							
							
							
								
							
							
								5cd68abf88 
								
							 
						 
						
							
							
								
								Merge pull request  #11478  from n-pigeon/scale_gizmo  
							
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							Scale editing Gizmo for Spatial Editor 
							
						 
						
							2017-10-03 00:03:01 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									AndreaCatania 
								
							 
						 
						
							
							
							
							
								
							
							
								4537977d6d 
								
							 
						 
						
							
							
								
								Renamed fixed_process to physics_process  
							
							
							
						 
						
							2017-09-30 16:19:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									PrzemysÅaw GoÅÄ
b (n-pigeon) 
								
							 
						 
						
							
							
							
							
								
							
							
								aad234d5ac 
								
							 
						 
						
							
							
								
								Scale editing Gizmo for Spatial Editor  
							
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							Added support for axis locked scaling with handles, supports both world and local space. Local space recommended for most editing tasks.
Also fixed some small bugs, polished Gizmo looks and cleaned up some dead code.
Happy scaling! :) 
							
						 
						
							2017-09-26 20:39:41 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel J. Ramirez 
								
							 
						 
						
							
							
							
							
								
							
							
								e2861a3b7c 
								
							 
						 
						
							
							
								
								Removed transparency from spatial editor grid.  
							
							
							
						 
						
							2017-09-25 21:45:53 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								f577efd47e 
								
							 
						 
						
							
							
								
								Merge pull request  #11424  from groud/control_node_presets  
							
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							Implements set_margins_preset(...) 
							
						 
						
							2017-09-26 00:11:46 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Juan Linietsky 
								
							 
						 
						
							
							
							
							
								
							
							
								d3ea92257d 
								
							 
						 
						
							
							
								
								-Fixed redraw always on 3D viewprot bug  
							
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							-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them. 
							
						 
						
							2017-09-23 17:28:28 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Gilles Roudiere 
								
							 
						 
						
							
							
							
							
								
							
							
								05bb8e0c10 
								
							 
						 
						
							
							
								
								Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)  
							
							
							
						 
						
							2017-09-22 11:39:44 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								2f82da7f72 
								
							 
						 
						
							
							
								
								Merge pull request  #11222  from toger5/spatial_scrolling  
							
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							Spatial scrolling update + better default inertia values 
							
						 
						
							2017-09-21 10:35:25 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SaracenOne 
								
							 
						 
						
							
							
							
							
								
							
							
								3cecd0c6dc 
								
							 
						 
						
							
							
								
								Box selection for MeshInstances and subscene nodes.  
							
							
							
						 
						
							2017-09-20 14:04:18 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									letheed 
								
							 
						 
						
							
							
							
							
								
							
							
								5ad9be4c24 
								
							 
						 
						
							
							
								
								Rename pos to position in user facing methods and variables  
							
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							Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is. 
							
						 
						
							2017-09-20 13:11:10 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SaracenOne 
								
							 
						 
						
							
							
							
							
								
							
							
								2e22c07f42 
								
							 
						 
						
							
							
								
								Added snapping to spatial drag and drop.  
							
							
							
						 
						
							2017-09-20 01:54:01 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								01e4d2672c 
								
							 
						 
						
							
							
								
								Merge pull request  #11327  from SaracenOne/drag_meshes  
							
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							Drag and drop for meshes directly. 
							
						 
						
							2017-09-19 23:38:10 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									toger5 
								
							 
						 
						
							
							
							
							
								
							
							
								f328a356ae 
								
							 
						 
						
							
							
								
								settings 'editors/3d' organized, sorted, new_defaults  
							
							
							
						 
						
							2017-09-19 02:44:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									toger5 
								
							 
						 
						
							
							
							
							
								
							
							
								117eb16adb 
								
							 
						 
						
							
							
								
								update inertia/freelook settings values + renamed free_orbit... to  
							
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							oribit... 
							
						 
						
							2017-09-19 02:34:44 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									toger5 
								
							 
						 
						
							
							
							
							
								
							
							
								1a8a80368e 
								
							 
						 
						
							
							
								
								added precision scrolling to spatial editor zoom  
							
							
							
						 
						
							2017-09-19 02:34:04 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									toger5 
								
							 
						 
						
							
							
							
							
								
							
							
								81245a634b 
								
							 
						 
						
							
							
								
								zoom inertia uses its own setting (not the same then translation)  
							
							
							
						 
						
							2017-09-19 01:30:14 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SaracenOne 
								
							 
						 
						
							
							
							
							
								
							
							
								a3b3886029 
								
							 
						 
						
							
							
								
								Drag and drop for meshes directly and fix drop restriction for non-Texture objects in canvas editor.  
							
							
							
						 
						
							2017-09-18 22:50:05 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Rémi Verschelde 
								
							 
						 
						
							
							
							
							
								
							
							
								7655587efb 
								
							 
						 
						
							
							
								
								Merge pull request  #11251  from toger5/q_e_fix_freelook  
							
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							swapped up down shortcut for freelook (to fit unreal) 
							
						 
						
							2017-09-17 22:49:13 +02:00