Commit graph

78913 commits

Author SHA1 Message Date
Thaddeus Crews
b651fc3204
Merge pull request #93889 from dalexeev/gds-exclude-addons-exceptions-setting
GDScript: Add `debug/gdscript/warnings/directory_rules` project setting
2025-11-17 10:56:51 -06:00
Thaddeus Crews
dd3df2a075
Merge pull request #112831 from ryevdokimov/fix-erased-editor-shortcuts
Fix modified editor shortcuts being erased
2025-11-17 10:56:50 -06:00
Thaddeus Crews
f4bb9eaafe
Merge pull request #112702 from enetheru/tracy-mem
Add memory profiling macros for tracy profiler option
2025-11-17 10:56:49 -06:00
Thaddeus Crews
58054297e7
Merge pull request #112828 from KoBeWi/diss_holdplacer
Fix display_placeholder not persisting
2025-11-17 10:56:48 -06:00
Thaddeus Crews
bf99866abe
Merge pull request #112825 from KoBeWi/why_would_you_do_that
Don't save editor settings on startup
2025-11-17 10:56:47 -06:00
Thaddeus Crews
18c58dfffe
Merge pull request #112824 from KoBeWi/connection_lost_(good)
Fix not being able to set project path
2025-11-17 10:56:46 -06:00
Thaddeus Crews
9cb514c67a
Merge pull request #112693 from Calinou/doc-canvasgroup-tweak-description
Tweak CanvasGroup description to be more explicit about its purpose
2025-11-17 10:56:45 -06:00
Thaddeus Crews
11dd67108d
Merge pull request #112174 from kleonc/editor_property_layers_grid_allow_drag_toggling
Allow drag setting flags in layers property editor
2025-11-17 10:56:44 -06:00
Thaddeus Crews
d78725646b
Merge pull request #110761 from fkeyzuwu/assign-export-value-bug
Fix drag and drop `@export` variable assignment when script has errors
2025-11-17 10:56:43 -06:00
Thaddeus Crews
d999f873ba
Merge pull request #106532 from isaaccp/fix-texture-atlas-import-deadlock
Fix texture atlas import deadlock by keeping group_file= on failed import_file() attempts
2025-11-17 10:56:41 -06:00
Thaddeus Crews
46adcc6268
Merge pull request #112801 from clayjohn/premul-alpha-sss
Apply `PREMUL_ALPHA_FACTOR` only in non-split-specular shader variants.
2025-11-17 10:56:40 -06:00
Thaddeus Crews
e81f1df09d
Merge pull request #112800 from clayjohn/canvas-rd-varying
Reorganize canvas shader varyings in RD renderer
2025-11-17 10:56:39 -06:00
Thaddeus Crews
0faf4210b4
Merge pull request #112798 from raulsntos/dotnet/compat/displayserver.tts_speak
[.NET] Add compat method for `DisplayServer.TtsSpeak`
2025-11-17 10:56:38 -06:00
Thaddeus Crews
fc15c8f63f
Merge pull request #106780 from arkology/no-more-distraction
Add "Distraction Free Mode" button to `EditorBottomPanel` when bottom panel is expanded
2025-11-17 10:56:37 -06:00
Thaddeus Crews
9cebf8d957
Merge pull request #112666 from Oblepikha/fix-child-light-selection
Fix wrong AABB when selecting Node3D gizmo in editor
2025-11-17 10:56:36 -06:00
Thaddeus Crews
187ab2161d
Merge pull request #112793 from timothyqiu/remove-translation-po
Remove `TranslationPO`
2025-11-17 10:56:35 -06:00
Thaddeus Crews
e051f23971
Merge pull request #112792 from lodetrick/bottom-panel-resize
Fix bottom panel not being able to resize on startup
2025-11-17 10:56:34 -06:00
Thaddeus Crews
9323d9d624
Merge pull request #110487 from TokageItLab/fix-read-only-state-for-skel-and-inspector
Fix read-only state for Skeleton and Inspector
2025-11-17 10:56:33 -06:00
Thaddeus Crews
cb937c31f8
Merge pull request #112787 from Meorge/bugfix/project-manager-favorite-spelling
Use American spelling of "favorite" in Project Manager code for consistency
2025-11-17 10:56:32 -06:00
Thaddeus Crews
42f06f6d4d
Merge pull request #108170 from aaronfranke/test-ps-path-func
Use ProjectSettings path functions instead of hard-coded folder names in tests
2025-11-17 10:56:31 -06:00
Thaddeus Crews
c5ebb7a645
Merge pull request #111367 from TokageItLab/relative-look-at
Add relative option to LookAt/AimModifier3D
2025-11-17 10:56:30 -06:00
Thaddeus Crews
f00cf63b42
Merge pull request #107652 from vaner-org/set-tab-as-main-scene
Add "Set as Main Scene" option to EditorSceneTabs context menu
2025-11-17 10:56:29 -06:00
Thaddeus Crews
359ef8fc2b
Merge pull request #108932 from Nazarwadim/hash_map_final_optimization
Do not zero elements and perform fast clear in `HashMap`
2025-11-17 10:56:27 -06:00
Anish Kumar
acdace4f00 Android Editor: Fix padding for display cutout in fullscreen mode 2025-11-17 19:00:37 +05:30
Thomas ten Cate
cc7b79cdbd Improve HeightMapShape3D documentation
See also https://github.com/godotengine/godot-docs/issues/7471

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
2025-11-17 12:07:00 +01:00
Silc Lizard (Tokage) Renew
031fd66fed Add mutable_bone_axes to IKs 2025-11-17 09:45:31 +09:00
Robert Yevdokimov
7df165ce94 Fix preview CSG interfering with itself during drag and drop 2025-11-16 14:31:12 -06:00
Edward Moulsdale
77318d2acd Fix crash in EditorFileDialog by checking for null pointer 2025-11-16 20:02:52 +00:00
Pāvels Nadtočajevs
369e690c55
[TextServer] Remove negative offset from the first char when shaping substrings. 2025-11-16 20:59:26 +02:00
Silc Lizard (Tokage) Renew
0573f874d1 Move the line of importing JointLimitation3D to 3D from Physics3D 2025-11-17 03:30:02 +09:00
aaronp64
5c2d12dea3 Check if scale/offset values are provided in gltf KHR_texture_transform
Update GLTFDocument to check if scale/offset values exist when reading KHR_texture_transform extension
2025-11-16 12:13:02 -05:00
kobewi
c4c39fba55 Fix display_placeholder not persisting 2025-11-16 03:18:24 +01:00
Robert Yevdokimov
9fadd0d99e Fix modified editor shortcuts being erased 2025-11-15 14:44:01 -06:00
Logan Detrick
2e99891be2 Fix bottom panel not being able to resize on startup 2025-11-15 12:18:23 -08:00
kobewi
141a49b090 Don't save editor settings on startup 2025-11-15 20:39:49 +01:00
kobewi
98523d8a1d Fix not being able to set project path 2025-11-15 20:21:12 +01:00
Lukas Tenbrink
98caaebb72 Fix GodotProfileZone with tracy backend failing with shadowed variable names. 2025-11-15 20:03:14 +01:00
kobewi
f722513c08 Fix wrong EditorSettings usage in 3D editor 2025-11-15 19:45:14 +01:00
Silc Lizard (Tokage) Renew
c6ab601364 Fix read-only state for Skeleton and Inspector 2025-11-15 23:10:15 +09:00
Silc Lizard (Tokage) Renew
e32f7de33d Add relative option to LookAt/AimModifier3D 2025-11-15 23:06:48 +09:00
Lukas Tenbrink
d7f5c13db8 Add Span equality (== and !=) operators.
Exchange duplicate equality iteration implementations across `Vector` and `String` with the `Span` version, for a speed boost.
2025-11-15 14:21:54 +01:00
clayjohn
a7e1a65ca8 Apply PREMUL_ALPHA_FACTOR only in non-split-specular shader variants.
This avoids a shader compile error when using SSS and PREMUL_ALPHA_FACTOR in the same shader.

This doesn't change any functionaility, since in practive, the split-specular shader variant is only ever used for opaque objects while using premul alpha makes the object non-opaque
2025-11-14 23:17:17 -08:00
clayjohn
79ffbfdf73 Reorganize canvas shader varyings in RD renderer 2025-11-14 22:29:28 -08:00
Elliot Valeev
1ce77b8899 Fix wrong AABB when selecting Node3D gizmo in editor 2025-11-15 10:35:36 +05:00
Raul Santos
513e421209
[.NET] Add compat method for DisplayServer.TtsSpeak 2025-11-15 05:55:03 +01:00
vaner-org
8aea5136f8 Adds "Set as Main Scene" option to EditorSceneTabs context menu
Adds the option to quickly set main scene by right-clicking a scene tab. If the scene has no root, then the option is greyed out. If the scene is unsaved, the file is saved and then set as main scene.

Co-Authored-By: Alex Tam <65537185+altamkp@users.noreply.github.com>
2025-11-15 09:24:34 +05:30
jinyangcruise
b8158adfe3 Fix find in files auto search when changing theme 2025-11-15 10:45:41 +08:00
Haoyu Qiu
cbd3528e01 Improve auto-translation of the replication editor
Texts in `ReplicationEditor`, `SceneTreeDialog`, `PropertySelector`.

Also the "Copy Text" button in the general warning dialog.
2025-11-15 10:22:35 +08:00
Aaron Franke
e9bfc5a346
GLTF: Determine the component type when encoding object model properties 2025-11-14 18:15:59 -08:00
Haoyu Qiu
43e323dce5 Remove TranslationPO 2025-11-15 10:13:07 +08:00