Commit graph

35613 commits

Author SHA1 Message Date
arkology
f11dd599c9 Improve set_radial_initial_angle by removing loops
(cherry picked from commit 46dfd9747a)
2025-06-13 18:07:21 +01:00
bruvzg
ff5ff386c5 Disable Nahimic code injection.
(cherry picked from commit 8bb3e5360e)
2025-06-13 18:06:34 +01:00
Alex Docauer
26e7fb2dc1 Cancel tooltips when mouse leaves window
This is a backport of 807431c49a.

(cherry picked from commit bea070235c)
2025-06-13 17:59:02 +01:00
Rémi Verschelde
25cab4a23b
Merge pull request #106792 from lawnjelly/3.6_cherrypicks_may_25
Cherry-picks for the 3.6 branch (future 3.6.1) - 1st batch
2025-05-25 14:35:01 +02:00
David McFarland
3ec585d823 mono: move MonoGCHandle into gdmono namespace
This conflicts with ::MonoGCHandle in mono 6.14 (maintained by winehq).

(cherry picked from commit 7f90c622f5)
2025-05-25 12:24:54 +01:00
lawnjelly
c8317fc926 Object::call() prevent debug lock accessing dangling pointer
Self deleting an object within a call was leading to crashes due to referencing freed memory, due to a raw pointer stored in the debug lock.

Co-authored-by: RandomShaper <pedrojrulez@gmail.com>
(cherry picked from commit 0ccd559d17)
2025-05-25 09:53:28 +01:00
Haoyu Qiu
cc39cf3e29 Fix parsing of 4. in Expression
(cherry picked from commit 905e8a39bf)
2025-05-25 09:52:23 +01:00
lawnjelly
5b8b9adb35 Fix physics platform behaviour regression
Lifetime checks for stored `RIDs` for collision objects assumed they had valid `object_ids`.
It turns out that some are not derived from `Object` and thus checking `ObjectDB` returns false for some valid `RIDs`.
To account for this we only perform lifetime checks on valid `object_ids`.

(cherry picked from commit d4cca62bb4)
2025-05-25 09:51:53 +01:00
Capital
af885004f1 Backport 65910 for Godot 3
(cherry picked from commit 354e656531)
2025-05-25 09:49:34 +01:00
Haoyu Qiu
4205412c7e Fix button click detection when Tree is rotated
(cherry picked from commit 93c514600b)
2025-05-25 09:48:02 +01:00
Haoyu Qiu
55d98baa12 Fix PopupMenu margin and separation calculations
(cherry picked from commit 51b03b8602)
2025-05-25 09:47:14 +01:00
Haoyu Qiu
5548c60582 Fix Button not listing hover_pressed stylebox
(cherry picked from commit cc11089786)
2025-05-25 09:46:07 +01:00
kilian-diener
a608af586c Fix error when non-ASCII characters in resource pack path
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
(cherry picked from commit a75460f267)
2025-05-25 09:45:22 +01:00
A Thousand Ships
94ed44651d [Buildsystem] Improve cache handling
(cherry picked from commit 24118b9ddc)
2025-05-25 09:43:02 +01:00
A Thousand Ships
ec5606e3da [JavaScript] Don't cache emsdk
Due to how caches are accessed this cache is almost useless, it only
matters if it is from the same branch or a base branch, and is identical
between branches, so caching it just clutters the build cache

(cherry picked from commit feeb0721ab)
2025-05-25 09:41:57 +01:00
arkology
8f6b37ca94 [3.x] Document Timer autostart in tool scripts
(cherry picked from commit 0e674d74f2)
2025-05-25 09:41:03 +01:00
Hugo Locurcio
39df747563 Hide last DirectionalLight shadow split distance property when using PSSM 3 Splits
The last shadow split property only has an effect when using PSSM 4 Splits.

(cherry picked from commit 0fed56ea69)
2025-05-25 09:37:37 +01:00
lawnjelly
fec8e695b6 Physics Interpolation - Add editor warning for non-interpolated physics body
(cherry picked from commit 9ad73062e8)
2025-05-25 09:37:05 +01:00
arkology
82158b3f7d Document radial_center_offset bounds
(cherry picked from commit fc4f40127e)
2025-05-25 09:36:37 +01:00
axewizardbgg
e89e5a59f2 Docs: BitMap: Added description for opaque_to_polygons method
(cherry picked from commit f38ce8bdbe)
2025-05-25 09:35:53 +01:00
lawnjelly
b0e5c85fd5 Physics Interpolation - fix client interpolation pump
Client interpolation pump is moved AFTER the physics tick, after physics objects have been moved.
This is necessary because the `current` transform is also updated during the pump.

(cherry picked from commit 7e9be93338)
2025-05-25 09:35:14 +01:00
lawnjelly
e6d5cf1d53 Ameliorate performance regression due to directional shadow fade_start
(cherry picked from commit 4c930bb338)
2025-05-25 09:34:18 +01:00
lawnjelly
1fbee3a872 Revert changes to Range::set_value #65101
(cherry picked from commit 815484b595)
2025-05-25 09:33:11 +01:00
Rémi Verschelde
e5cbaba383 embree: Fix invalid output operators raising errors with GCC 15
(cherry picked from commit 209579a2a6)
2025-01-30 08:59:30 +01:00
Max Hilbrunner
d47e2657f2 Fix VS project generation with SCons 4.8.0+
(cherry picked from commit f682406cf2)
2025-01-13 16:14:18 +01:00
Rémi Verschelde
18352fa353
mbedtls: Update to upstream version 2.28.9
(cherry picked from commit 881645fff9)
2024-12-05 01:07:21 +01:00
Rémi Verschelde
d1a7090104
CI: Remove now unused sources.list file
(cherry picked from commit 12e9b22777)
2024-11-07 22:14:22 +01:00
Rémi Verschelde
932c3ea6b2
Merge pull request #98923 from akien-mga/3.6-ci-sync-with-3.x
[3.6] CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
2024-11-07 17:39:42 +01:00
Rémi Verschelde
d6e212c695
CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
Pin clang-format to version 16, and black to 24.10.0.
Keep using Ubuntu 22.04 for Linux builds for portability.

(cherry picked from commit fd9bd108af)
2024-11-07 16:54:58 +01:00
Rémi Verschelde
cce823b361
certs: Sync with Mozilla bundle as of Oct 19, 2024
4d3fe6683f

Document matching mozilla-release changeset.

(cherry picked from commit eb41ff0fee)
2024-11-05 21:13:17 +01:00
Rémi Verschelde
de25845e8d
CI: Update base branch to 3.6 2024-09-11 13:09:47 +02:00
Rémi Verschelde
4a3fb40887
Bump version to 3.6.1-rc 2024-09-09 17:10:53 +02:00
Rémi Verschelde
de2f0f147c
Bump version to 3.6-stable \o/
At long last, after 2 years of development, Godot 3.6 is finally out!

Developing it in parallel to the 4.x branch proved to be a challenge,
as eventually I (Rémi) hardly had any time to focus on it.

Thankfully lawnjelly picked up the torch, both on the feature dev side
(most new rendering features are his work) but now also as release
manager for 3.x.

For anyone still using Godot 3.5 for their released or soon-to-be
published titles, upgrading to 3.6 should bring a lot of bug fixes, as
well as a number of useful features and quality of life improvements.
2024-09-08 22:41:28 +02:00
Rémi Verschelde
f4b57927c3
Merge pull request #96594 from lawnjelly/changelog_36
[3.x] Update changelog for 3.6 stable
2024-09-08 22:33:15 +02:00
lawnjelly
e13584c931 Update changelog for 3.6 stable 2024-09-05 09:43:49 +01:00
lawnjelly
1b0526226f
Merge pull request #96557 from akien-mga/3.x-PopupMenu-update-margins-on-visibility-change
[3.x] PopupMenu: Update margins on visibility change
2024-09-04 12:14:31 +01:00
Rémi Verschelde
c84cf04e95
PopupMenu: Update margins on visibility change
Fixes #96149.

Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2024-09-04 11:35:41 +02:00
lawnjelly
67d4b7346f
Merge pull request #96032 from lawnjelly/safe_unproject
[3.x] Safe `Camera::unproject_position()`
2024-09-03 16:37:57 +01:00
lawnjelly
31940c784a Safe Camera::unproject_position()
`unproject_position()` can fail in some circumstances, and this needs to be conveyed to calling code.
2024-08-26 07:55:19 +01:00
lawnjelly
01c78d87fe
Merge pull request #94972 from lawnjelly/verify_gltf_inds
[3.x] Verify GLTF indices to prevent crash with corrupt files
2024-08-19 17:42:17 +01:00
lawnjelly
3771078c02 Verify GLTF indices to prevent crash with corrupt files
Also verify prior to vertex optimization.
2024-07-31 10:39:17 +01:00
Rémi Verschelde
b58d16f0b8
Merge pull request #94482 from pablitar/3.x
[3.x] Fix external images getting embedded on import
2024-07-24 09:39:13 +02:00
pablitar
601a9eb4f5 GLTF: Fixed external images getting embedded on import
Added a map to keep track of external images during import, and used
that map to instance the textures using the resource loader instead of
creating a new texture from scratch
2024-07-22 17:10:19 -03:00
Rémi Verschelde
2cc5ca43ef
Merge pull request #94559 from rsubtil/bugfix-popup_menu_size_calculations
[3.x] Fix `PopupMenu` size calculations not taking into account control/canvas scale
2024-07-20 15:49:42 +02:00
Ricardo Subtil
1cf50364c1 Fix PopupMenu size calculations not taking into account control/canvas scale 2024-07-20 12:46:33 +01:00
lawnjelly
9a6b424c94
Merge pull request #93571 from Alex2782/g3.x_fix_GLSurfaceView
[3.x] Fix lost old callback when continuous call `requestRenderAndNotify`
2024-07-18 11:26:14 +01:00
Rémi Verschelde
863ab17e9c
Merge pull request #94470 from AThousandShips/cache_improve_3_x
[3.x] [CI] Upload build cache before running tests
2024-07-17 15:23:24 +02:00
Rémi Verschelde
9bbed7bb3c
Merge pull request #94386 from lawnjelly/revert_inner_parse
[3.x] Revert "Fix parsing inner class declaration"
2024-07-17 12:29:46 +02:00
lawnjelly
49339fd9ec
Merge pull request #94421 from lawnjelly/fix_action_press_tick
[3.x] Fix physics tick count in `Input.action_press` and `Input.action_rele…
2024-07-16 08:35:50 +01:00
lawnjelly
9221e6a466 Fix physics tick count in Input.action_press and Input.action_release
The physics tick count was not yet updated there.
2024-07-16 07:11:27 +01:00