Silc Lizard (Tokage) Renew
ee404c657e
Fix _validate_property() in RetargetModifier3D
2025-09-16 19:32:22 +09:00
Silc Lizard (Tokage) Renew
f68252f95f
Move Skeleton3D init process into post_enter_tree from enter_tree
2025-09-02 01:31:40 +09:00
Adam Simpkins
edfe631c7c
Create an undo/redo action when pinning a SoftBody3D point in the editor
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Previously, if you pinned a point by clicking on one of the soft body
vertex handles, the scene was not marked as modified, and the action
could not be undone by hitting Ctrl + Z.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-25 17:07:23 +02:00
Thaddeus Crews
aa6ffa25c3
Merge pull request #109905 from TokageItLab/mod-target-name
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Add lacked bone name suggestions in ModifierBoneTarget3D
2025-08-24 11:04:28 -05:00
Silc Lizard (Tokage) Renew
0771746495
Add lacked bone name suggestions in ModifierBoneTarget3D
2025-08-23 21:22:32 +09:00
Mike Precup
68ff4e989a
Process skeleton modifiers when the skeleton is marked as dirty
2025-08-22 00:18:22 -07:00
Thaddeus Crews
84c0ec04f3
Core: Integrate semantic constants in math structs
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- Excludes self-explanatory constants (ZERO, ONE, etc)
2025-08-19 10:15:08 -05:00
Mikael Hermansson
6c907c2d37
Fix move_and_slide forcing synchronization with physics thread
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Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com>
2025-08-14 18:58:36 +02:00
Derick Florencio
b9878b3e09
Fix skeleton get_global_transform call before is_inside_tree
2025-08-09 09:05:53 +01:00
F3der1co
1ff94e782c
increase damping coefficient editor range
2025-08-08 13:25:21 +02:00
clayjohn
6f60258545
Revert "SoftBody3D: Support physics Interpolation"
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This reverts commit cc52fd777e .
2025-08-02 22:22:43 -07:00
Thaddeus Crews
972ce25624
Merge pull request #109029 from AeioMuch/fix_missing_3d_gizmos
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Fix missing 3d gizmos
2025-07-30 09:03:49 -05:00
Thaddeus Crews
90cfd88eae
Merge pull request #108051 from RoyBerardo/listener_doppler_fix
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Fix `AudioListener3D` not tracking velocity for doppler
2025-07-30 09:03:40 -05:00
AeioMuch
f92af51cae
Fix missing 3d gizmos
2025-07-29 15:26:42 +02:00
Roy Berardo
769795f54a
fix AudioListener3D not tracking self velocity for doppler
2025-07-28 23:02:16 -07:00
Thaddeus Crews
57719ca9e2
Merge pull request #108708 from Rindbee/fix-wrong-node-path-when-Reparent-to-New-Node
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Fix the absolute `NodePath` was calculated incorrectly when "Reparent to New Node"
2025-07-23 13:27:00 -05:00
Thaddeus Crews
62538143e8
Merge pull request #106070 from IphStich/fix-duplicate-gizmos
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Fix for Node3D request gizmos multiple times
2025-07-22 11:20:09 -05:00
Elise
1aa4c04895
Fix for Node3D request gizmos multiple times
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This can result in multiple gizmos being created for the same nodes in some circumstances
2025-07-22 08:47:39 +10:00
风青山
2f5af689fd
Fix the absolute NodePath was calculated incorrectly when "Reparent to New Node"
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Since the new parent node has not yet been added to the tree, the
`new_base_path` needs to be calculated using the `base_path`.
2025-07-18 10:26:50 +08:00
WhalesState
5eee6d22a0
Fix remaining physics and navigation disabling issues.
2025-07-12 17:12:42 +03:00
Thaddeus Crews
6caf4c698f
Merge pull request #107915 from QbieShay/fix_emitting_reset
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Fix particles resetting properties when emitting is toggled
2025-07-04 10:09:03 -05:00
Thaddeus Crews
e750950dc6
Merge pull request #107568 from Rudolph-B/Issue-92708
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Fix floating point precision errors when setting particle trail length
2025-07-01 17:57:58 -05:00
lawnjelly
2d3dedb12d
FTI - Add reset on setting top_level
2025-06-29 17:01:51 +01:00
Thaddeus Crews
db28859774
Merge pull request #107591 from timothyqiu/group-enable-default
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Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default
2025-06-24 18:34:28 -05:00
Thaddeus Crews
39b77ea780
Merge pull request #107776 from retrotails/voxelgi_srgb
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Fix baked VoxelGI using the wrong color space
2025-06-24 18:34:24 -05:00
Thaddeus Crews
b93719c112
Merge pull request #107886 from lawnjelly/fti_global_setting_static
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`FTI` - Change `SceneTree` global setting to static
2025-06-24 09:58:48 -05:00
Thaddeus Crews
3c9f6aa81f
Merge pull request #107691 from smix8/mi_active_mat
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Fix `MeshInstance3D::get_active_material()` error on empty mesh or empty surfaces
2025-06-24 09:58:43 -05:00
Qbieshay
b93f6fa1ba
Fix particles resetting properties when emitting is toggled
2025-06-24 12:16:42 +02:00
lawnjelly
583c72f999
FTI - Change SceneTree global setting to static
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Also fixup FTI configuration warnings so that they only output when the project is using FTI.
2025-06-23 10:19:24 +01:00
lawnjelly
14a814586a
Provide quick access to Object ancestry
2025-06-23 07:11:11 +01:00
lawnjelly
55978b5024
Revert "FTI - Reduce VisualInstance3D xform notifications"
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This reverts commit e10003ce33 .
2025-06-22 15:44:52 +01:00
retrotails
7d1c021061
Fix baked VoxelGI using the wrong color space
2025-06-20 14:35:36 -04:00
smix8
4bbafc8d0e
Fix MeshInstance3D::get_active_material() error on empty mesh or empty surfaces
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FixesMeshInstance3D::get_active_material() error on empty mesh or empty surfaces.
2025-06-19 02:55:54 +02:00
devloglogan
7a2db8c67d
Adjust names of new XRBodyTracker joints
2025-06-18 12:26:25 -05:00
Nazarii
1964918e46
Use LocalVector in Animation
2025-06-18 18:37:55 +03:00
lawnjelly
af2b9be356
Node3D and CanvasItem children change to LocalVector
2025-06-18 13:32:30 +01:00
Haoyu Qiu
a7ab249a2a
Make PROPERTY_HINT_GROUP_ENABLE hide properties by default
2025-06-16 20:03:49 +08:00
Rudolph Bester
3c5d4a2410
Fix floating point precision errors when setting particle trail length
2025-06-15 20:38:50 +02:00
smix8
4476fc7099
Only repath a NavigationAgent with a target position
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Only repaths a NavigationAgent with a target position.
2025-06-14 01:26:36 +02:00
smix8
cbd446ac29
Add navigation path query parameter limits
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Adds navigation path query parameter limits.
2025-06-13 14:42:26 +02:00
Rémi Verschelde
0e9a59b16b
Merge pull request #105901 from lawnjelly/fti_reduce_xform_notifications4
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FTI - Reduce `VisualInstance3D` xform notifications
2025-06-13 01:30:31 +02:00
Rémi Verschelde
ae484828bb
Merge pull request #107408 from Ivorforce/node-path-string-explicit
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Make conversions from `NodePath` to `String` explicit.
2025-06-12 22:49:03 +02:00
Rémi Verschelde
53da681e89
Merge pull request #107308 from lawnjelly/scenetreefti_get_interp_hidden4
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FTI - `global_transform_interpolated()` on demand for invisible nodes
2025-06-12 22:48:49 +02:00
LuoZhihao
8ba4656ea3
Compile out editor-only logic within validate_property in games
2025-06-12 12:54:19 +08:00
Lukas Tenbrink
e2931a5c19
Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
lawnjelly
2674ffe1b7
FTI - global_transform_interpolated() on demand for invisible nodes
2025-06-09 09:34:09 +01:00
smix8
03e5d64dd9
Match avoidance defaults for NavigationAgent and NavigationServer NavAgent
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Matches avoidance defaults for NavigationAgent and NavigationServer NavAgent. The node had different properties than the server agent and the 2d version still used outdate defaults form the 3d version.
2025-06-07 13:49:12 +02:00
Rémi Verschelde
c171166b6e
Merge pull request #107220 from devloglogan/body-tracker-joints
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Add new joints to `XrBodyTracker`
2025-06-07 00:44:16 +02:00
devloglogan
e16dd051fd
Add new joints to XrBodyTracker
2025-06-06 13:37:21 -05:00
Rémi Verschelde
c535f5644b
Merge pull request #107192 from MajorMcDoom/lightmap-allow-empty-user-data
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Make `LightmapGIData::_set_user_data` a proper setter instead of an additive operation
2025-06-06 17:38:03 +02:00