Commit graph

3038 commits

Author SHA1 Message Date
Ansraer
a4a5f4ed01 allow moving meshes without motion vectors 2025-04-25 14:25:06 +02:00
Lukas Tenbrink
91fe434a86 Always use String as StringName backing internally. 2025-04-23 14:57:03 +02:00
lawnjelly
40c05c69f9 Physics Interpolation - Add editor configuration warnings
* For physics bodies that are on non-interpolated branches
2025-04-20 10:03:04 +01:00
Thaddeus Crews
ad40939b6f
Core: Replace C math headers with C++ equivalents
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews
94282d88f9
Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
Thaddeus Crews
171187d1aa
Merge pull request #101011 from aaronfranke/limit-max-contacts-reported
Place a hard limit on the `max_contacts_reported` property in 2D/3D physics
2025-04-09 18:11:53 -05:00
Julian Todd
daf8eee9cb fix for stereo panning adding _calc_output_vol_stereo issue 103989 2025-04-09 11:02:04 +01:00
Pāvels Nadtočajevs
b106dfd4f9
Base accessibility API. 2025-04-08 20:14:28 +03:00
Silc Lizard (Tokage) Renew
96200abb97 Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
Thaddeus Crews
f5e0b869f4
Merge pull request #104242 from smix8/navmesh_changed
Emit `changed` signal after baking navigation mesh
2025-04-03 09:27:52 -05:00
Thaddeus Crews
6ef89f12bc
Merge pull request #104167 from TokageItLab/spring-inside-tree
Add `is_inside_tree()` check to SpringBoneSimulator3D
2025-04-03 09:27:49 -05:00
smix8
565ea927d2 Emit changed signal after baking navigation mesh
Emits changed signal after baking navigation mesh.
2025-04-02 16:54:48 +02:00
Yufeng Ying
4f4031a675 Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
Michael Alexsander
556933306a
Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
Thaddeus Crews
d52b84e472
Merge pull request #103993 from aaronfranke/geometry-segment
Directly use segment points in Geometry2D/3D function parameters
2025-04-01 08:01:34 -05:00
Thaddeus Crews
8f6bb119f4
Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
Add templated version of `ObjectDB::get_instance()`
2025-03-31 12:03:47 -05:00
Aaron Franke
c1acc839a8
Directly use segment points in Geometry2D/3D function parameters 2025-03-30 16:25:59 -07:00
Aaron Franke
a5de242a2f
Place a hard limit on the max_contacts_reported property 2025-03-29 01:17:55 -07:00
Rémi Verschelde
e8bc75f056
Merge pull request #103373 from YeldhamDev/build_remove_physics
Allow to compile templates without physics servers
2025-03-28 17:30:03 +01:00
Rémi Verschelde
3b90bb56ad
Merge pull request #89782 from KoBeWi/stdArrayList
Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Michael Alexsander
5ad414d046
Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
kobewi
bc9d0c7835 Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
kobewi
75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
LuoZhihao
4b9650f54e CI: Fix godot regression project test
Fix crash and memory leak in `SpringBoneSimulator3D`
Fix crash in `GraphEdit`
2025-03-26 17:33:18 +08:00
Thaddeus Crews
2eec0fc526
Merge pull request #94441 from Repiteo/core/math-namespace
Core: Convert `Math` class to namespace
2025-03-23 19:03:55 -05:00
Thaddeus Crews
f09ee0171a
Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
Thaddeus Crews
581d675eeb
Core: Convert Math class to namespace 2025-03-21 10:29:18 -05:00
Rémi Verschelde
e50ac32d5a
Merge pull request #82321 from ywmaa/custom_debug_color_curve3D
Allow customizing debug color of Path3D.
2025-03-21 13:02:57 +01:00
ywmaa
275f046e4a Path3D: custom debug color and custom debug show 2025-03-20 06:49:04 +02:00
kobewi
10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Thaddeus Crews
50eed0142f
Merge pull request #101664 from drakeerv/master
Fix `get_rpm()` on wheel which has steering
2025-03-18 14:42:56 -05:00
Thaddeus Crews
b7eda9dbc1
Merge pull request #104230 from bruvzg/start_clip
Add properties to configure space trimming on line break.
2025-03-18 14:42:44 -05:00
drakeerv
6f25aee04f
Fix get_rpm() on wheel which has steering
This fixes #101646.
2025-03-18 13:55:26 +01:00
Thaddeus Crews
9e6ee9c5c3
Merge pull request #102223 from MajorMcDoom/remote-transform-fix
Fix some global-space bugs in `RemoteTransform3D._update_remote` and add some optimizations
2025-03-17 10:52:33 -05:00
Thaddeus Crews
69403208a0
Merge pull request #104217 from TokageItLab/fix-rest-space-more
Fix rest translation space in `LookAtModifier3D`
2025-03-17 10:52:12 -05:00
Pāvels Nadtočajevs
2bbf0f2317
Add properties to configure space trimming on line break. 2025-03-16 16:15:37 +02:00
Silc Lizard (Tokage) Renew
78fbe37f4b Fix rest translation space in LookAtModifier3D 2025-03-16 15:51:16 +09:00
Silc Lizard (Tokage) Renew
97cc8aed18 Add is_inside_tree() check to SpringBoneSimulator3D 2025-03-15 17:18:34 +09:00
Thaddeus Crews
608a08c1ad
Merge pull request #103921 from mikest/physical-bone-removal
Fix console errors and crash in cleanup code for PhysicalBoneSimulator3D
2025-03-14 10:06:04 -05:00
Rémi Verschelde
6ee36b3911
Merge pull request #103233 from Asaduji/xr-interpolation-fix
Fix interpolation in XR
2025-03-14 11:02:44 +01:00
Mike Estee
d39003c0bf
Fix console errors and crash in cleanup code for PhysicalBoneSimulator3D 2025-03-14 11:01:34 +01:00
Thaddeus Crews
e4628a249f
Merge pull request #101633 from TokageItLab/external-force-spring
Add external force property to `SpringBoneSimulator3D`
2025-03-13 08:57:32 -05:00
Asaduji
9e1b9fb1bc Fix interpolation in XR nodes 2025-03-12 19:28:04 +01:00
A Thousand Ships
331a43a9d8
Add String::remove_char(s) methods for performance and convenience 2025-03-10 13:19:28 +01:00
Silc Lizard (Tokage) Renew
4842dc5a81 Add external force to SpringBoneSimulator3D 2025-03-10 08:50:09 +09:00
Thaddeus Crews
324512e11c
Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Thaddeus Crews
67d4a245d8
Merge pull request #103267 from YeldhamDev/reality_got_too_extended
Allow to compile the engine without XR support
2025-03-07 15:12:54 -06:00
Olle Lukowski
fc1461cfe0
Make NavigationLink3D properly update on NOTIFICATION_VISIBILITY_CHANGED 2025-03-04 20:11:08 +01:00
Rémi Verschelde
3e3cabdcbd
Merge pull request #102893 from orange-anvil-games/fix_voxelizer_normals
Fix voxelizer normals
2025-03-04 01:00:25 +01:00
Orange Anvil Games
0c57232f78 fix voxelizer normals 2025-02-28 02:06:12 +01:00