Thaddeus Crews
de572675e0
Merge pull request #109369 from ColinSORourke/MaterialConversionErrorFix
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Material Conversion Error Handling
2025-09-16 09:48:59 -05:00
DeeJayLSP
af5a81faf8
Add one padding frame to QOA buffer for short streams
2025-09-15 10:27:36 -03:00
Ryan
040ff854e0
Fix AudioStreamPolyphonic to honor AudioStreamPlayer.pitch_scale
2025-09-14 23:41:03 -04:00
Bastiaan Olij
748f35ccb8
Fix fixed size flag on StandardMaterial3D when rendering in stereo
2025-09-11 20:53:19 +10:00
cafebeef
bc0eba5296
Fixed Skeleton2D TwoBoneIK and LookAt mirroring
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Co-authored-by: thiagola92 <thiagola92@gmail.com>
2025-09-06 16:20:24 -05:00
Mounir Tohami
0d32849565
Fix Resource deep duplicate sets image properties with invalid resources.
2025-09-05 22:16:20 +03:00
Luo Zhihao
d9d796618d
Fix CompositorEffect not setting post-transparent callback on init
2025-09-04 19:16:00 +08:00
Pāvels Nadtočajevs
f766e401db
[MSDF] Fix outline bleed out at small sizes.
2025-08-31 23:35:33 +03:00
Haoyu Qiu
e5373c5cb0
Validate theme type name input in Add Theme Type dialog
2025-08-28 15:47:37 +08:00
Aaron Franke
84eb90b790
Allow attaching scripts to nodes with previously-non-abstract scripts
2025-08-27 11:14:59 -07:00
Arseny Kapoulkine
90ff46c292
Update meshoptimizer to v0.25
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Also expose new flags as SurfaceTool enums for future use
2025-08-26 10:19:48 -07:00
Thaddeus Crews
61c6d40c63
Merge pull request #109052 from Squamto/108905
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Fix overflowing render priority for stencil mode outline and xray
2025-08-21 06:24:27 -05:00
Pāvels Nadtočajevs
10e11ec87f
Rename SVGTexture to DPITexture.
2025-08-21 11:39:16 +03:00
Thaddeus Crews
28d1406d61
Merge pull request #109765 from bruvzg/msdf_outline_clamp
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Fix MSDF outline size clamping.
2025-08-20 12:07:11 -05:00
Thaddeus Crews
e855f67458
Merge pull request #109627 from teatov/fix-wav-tag-mappings
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Make WAV metadata tag mappings more consistent with Vorbis
2025-08-19 10:29:46 -05:00
Pāvels Nadtočajevs
6a3941b5d9
Fix MSDF outline size clamping.
2025-08-19 08:28:33 +03:00
Aaron Franke
ba92af7d07
ImporterMesh: Validate triangle indices array size is a multiple of 3
2025-08-18 06:36:21 -07:00
teatov
94fdfacee6
Make WAV metadata tag mappings more consistent with Vorbis
2025-08-15 15:57:15 +10:00
kobewi
a33ae0be0e
Add has_extension() method to String
2025-08-12 13:15:16 +02:00
Aria
caa2a388bb
Serialization of Callable now works with bind and unbind at the same time
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Removed exclusivity between unbind and bind in many places, both on display elements, connection dock and within serialization.
A signal can now be connected with both unbound and bound arguments through the editor
2025-08-10 12:26:46 +02:00
Pāvels Nadtočajevs
86e61a311f
Use MSDF instead of MTSDF for font rendering.
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Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2025-08-09 10:41:16 +03:00
Colin O'Rourke
05fd79af7c
Material Conversion Error Handling
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Material Conversion Plugins now ERR_FAIL if called on an unitialized material.
FileSystemDock no longer crashes if Conversion Plugin fails and returns a null ref.
2025-08-06 14:03:11 -07:00
Pāvels Nadtočajevs
610c98c1ce
Add SVGTexturesupport to NinePatchRect, TextureProgressBar and StyleBoxTexture.
2025-08-04 08:57:30 +03:00
Thaddeus Crews
321f2391d9
Merge pull request #108384 from adamscott/fix-sample-deletion
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[Web] Fix sample playback deletion and `AudioStreamPolyphonic` issue
2025-08-03 10:50:49 -05:00
Thaddeus Crews
bee0e99d3c
Merge pull request #109139 from bruvzg/svg_sz_ov
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[SVGTexture] Always use real values for `texture_set_size_override`.
2025-08-01 11:45:18 -05:00
Mikael Hermansson
d0826b0bfe
Fix external resource IDs being lost for default properties
2025-07-31 16:57:35 +02:00
Pāvels Nadtočajevs
6705d97132
[SVGTexture] Always use real values for texture_set_size_override
2025-07-30 23:14:12 +03:00
Jojo-1000
ab178719d9
Mark methods for various classes as required
2025-07-30 19:24:56 +02:00
Squamto
cd737eed2f
Fix disallow stencil mode outline and xray for RENDER_PRIORITY_MAX
2025-07-29 22:42:00 +02:00
Hei
f6602d40bd
Round gradient colors.
2025-07-29 12:22:34 +03:00
kobewi
31b5375a1c
Don't save code property of VisualShader
2025-07-27 14:25:02 +02:00
K. S. Ernest (iFire) Lee
06a7b11a47
Fix Texture3D import not working
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Fix Texture3D import not working when texture has fully opaque and (partly or fully) transparent slices.
For better style make cases of detect_alpha check against the exact enums rather than the enum 0.
2025-07-26 10:22:36 -07:00
DexterFstone
6a399302c3
Add support for rotating scene tiles in TileMapLayer
2025-07-19 10:53:47 -07:00
Thaddeus Crews
e0577598fa
Merge pull request #108630 from QbieShay/qbe/fix-108233
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Sort bent normal output at the bottom to prevent visual shader breakage
2025-07-16 11:27:56 -05:00
Thaddeus Crews
e1e2277f5a
Merge pull request #108530 from mihe/physics-debug-perf
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Fix performance regression when rendering collision shapes
2025-07-15 08:04:25 -05:00
Qbieshay
657dc82fe4
Sort bent normal output at the bottom to prevent visual shader breakage
2025-07-15 11:36:47 +02:00
WhalesState
5eee6d22a0
Fix remaining physics and navigation disabling issues.
2025-07-12 17:12:42 +03:00
Mikael Hermansson
8634a8e234
Fix performance regression when rendering collision shapes
2025-07-11 20:52:58 +02:00
Adam Scott
1328921e04
[Web] Fix sample playback deletion and AudioStreamPolyphonic issue
2025-07-10 08:46:34 -04:00
kobewi
11adf408ab
Add is_instance() helper method to Node
2025-07-08 20:42:52 +02:00
Haoyu Qiu
fcfbc1d541
Fix typo in TextParagraph.direction hint string
2025-07-07 15:22:45 +08:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Thaddeus Crews
6d8469da8c
Merge pull request #108216 from mihe/shared-typed-collections
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Fix typed collections using same reference across scene instances
2025-07-03 12:21:25 -05:00
Thaddeus Crews
e325464ef0
Merge pull request #108038 from arlez80/fix_generate_triangle_mesh
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Fix `Mesh.generate_triangle_mesh` when using `PRIMITIVE_TRIANGLE_STRIP`
2025-07-03 12:21:17 -05:00
Mikael Hermansson
af94831ab2
Fix typed collections using same reference across scene instances
2025-07-02 23:45:25 +02:00
Thaddeus Crews
2f39f4746d
Merge pull request #107729 from Chaosus/vs_fix_missing_transform_preview
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Add missing input transform to visual shader preview
2025-06-27 09:39:55 -05:00
あるる / きのもと 結衣
6e39808ed7
Fixed generate_triangle_mesh when using PRIMITIVE_TRIANGLE_STRIP
2025-06-27 13:52:53 +09:00
kobewi
28a11ab551
Restore graph_offset property
2025-06-25 18:25:57 +02:00
Thaddeus Crews
db28859774
Merge pull request #107591 from timothyqiu/group-enable-default
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Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default
2025-06-24 18:34:28 -05:00
Thaddeus Crews
5cf0092837
Merge pull request #107790 from DeeJayLSP/tight-audio-data
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Use TightLocalVector for AudioStreamWAV/MP3
2025-06-24 09:58:37 -05:00