godot/doc/classes/RDAccelerationStructureGeometry.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="RDAccelerationStructureGeometry" inherits="RefCounted" api_type="core" experimental="" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Acceleration structure geometry (used by [RenderingDevice]).
</brief_description>
<description>
[RDAccelerationStructureGeometry] describes a set of triangles used as raytracing geometry in the [method RenderingDevice.blas_create] method.
The geometry is always in triangle list form, either indexed or non-indexed. Triangle strips are not supported.
</description>
<tutorials>
</tutorials>
<members>
<member name="flags" type="int" setter="set_flags" getter="get_flags" enum="RenderingDevice.AccelerationStructureGeometryFlagBits" is_bitfield="true" default="0">
Flags for the geometry.
</member>
<member name="index_buffer" type="RID" setter="set_index_buffer" getter="get_index_buffer" default="RID()">
Buffer containing vertex indices. If [code]null[/code], triangles are non-indexed.
</member>
<member name="index_count" type="int" setter="set_index_count" getter="get_index_count" default="0">
Number of indices used by this geometry in [member index_buffer].
</member>
<member name="index_offset" type="int" setter="set_index_offset" getter="get_index_offset" default="0">
Byte offset of the first index in [member index_buffer].
</member>
<member name="vertex_buffer" type="RID" setter="set_vertex_buffer" getter="get_vertex_buffer" default="RID()">
Buffer containing vertices.
</member>
<member name="vertex_count" type="int" setter="set_vertex_count" getter="get_vertex_count" default="0">
Number of vertices used by this geometry in [member vertex_buffer].
</member>
<member name="vertex_format" type="int" setter="set_vertex_format" getter="get_vertex_format" enum="RenderingDevice.DataFormat" default="232">
Format of the vertices in [member vertex_buffer].
</member>
<member name="vertex_offset" type="int" setter="set_vertex_offset" getter="get_vertex_offset" default="0">
Byte offset of the first vertex in [member vertex_buffer].
</member>
<member name="vertex_stride" type="int" setter="set_vertex_stride" getter="get_vertex_stride" default="0">
Number of bytes between each vertex in [member vertex_buffer].
</member>
</members>
</class>