godot/modules/fbx
Thaddeus Crews bafe886286
Merge pull request #115788 from Calinou/gltfdocument-expose-import-flags
Expose import flags in GLTFDocument, mark EditorSceneFormatImporter flags as bitfield
2026-04-13 15:52:10 -05:00
..
doc_classes Improve editor-only class checking 2026-03-25 17:07:39 +03:00
editor Add missing resource_*.h includes 2026-03-27 07:03:39 -04:00
extensions fix fbx runtime import not generating meshes properly 2025-04-27 10:55:46 -06:00
config.py Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
fbx_document.cpp Merge pull request #115788 from Calinou/gltfdocument-expose-import-flags 2026-04-13 15:52:10 -05:00
fbx_document.h Use const ref parameters in the GLTF module 2025-11-13 18:19:26 -08:00
fbx_state.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
fbx_state.h Remove unused includes in modules with clangd-tidy 2026-03-16 16:40:39 +01:00
register_types.cpp Style: Apply clang-format grouping rules 2026-03-17 20:11:01 +01:00
register_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Revert "SCons: Add CPPEXTPATH for external includes" 2025-10-06 13:09:22 -05:00