godot/modules/lightmapper_rd
Thaddeus Crews 7ce1853014
Merge pull request #108219 from CookieBadger/area-light-integration
Add Rectangular Area Light Source
2026-04-14 07:10:56 -05:00
..
config.py SCons: Enable lightmapper and xatlas_unwrap modules on Android and iOS editors 2025-06-17 16:48:19 +02:00
lightmapper_rd.cpp Merge pull request #108219 from CookieBadger/area-light-integration 2026-04-14 07:10:56 -05:00
lightmapper_rd.h Add AreaLight3D 2026-04-04 01:37:10 +02:00
lm_area_lights_inc.glsl Add AreaLight3D 2026-04-04 01:37:10 +02:00
lm_blendseams.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
lm_common_inc.glsl Add AreaLight3D 2026-04-04 01:37:10 +02:00
lm_compute.glsl Add AreaLight3D 2026-04-04 01:37:10 +02:00
lm_raster.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
register_types.cpp Make memnew(RefCounted) return Ref, to force callers to take ownership of it through a reference. 2026-03-18 20:34:08 +01:00
register_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00