godot/scene
2025-10-17 18:57:34 -05:00
..
2d Fix some compilation errors 2025-10-14 05:54:58 +08:00
3d Merge pull request #110378 from timothyqiu/rtl-preview 2025-10-16 12:48:05 -05:00
animation Merge pull request #94047 from KoBeWi/resource_printer 2025-10-16 12:48:11 -05:00
audio Remove display_server.h transitive include from node.h. 2025-10-14 00:43:02 +02:00
debugger Fix 2D builds (again) 2025-10-10 20:44:50 +02:00
gui Merge pull request #110378 from timothyqiu/rtl-preview 2025-10-16 12:48:05 -05:00
main Merge pull request #111761 from Ivorforce/fixed-array-warn 2025-10-17 11:26:49 -05:00
resources Core: Sidestep GCC false-positive 2025-10-17 18:57:34 -05:00
theme Merge pull request #111249 from HolonProduction/owner-node 2025-10-07 17:15:08 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Reorder registration of types, to register supertypes before subtypes. 2025-10-09 11:50:32 +02:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [RTL] Add paragraph separation theme property. 2025-06-10 12:13:48 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00