godot/core/templates
Lukas Tenbrink c993db9688 Add reserve_exact to CowData and Vector.
Change growth factor to be an indeterministic 1.5x.
Use `reserve_exact` in `FileAccess` to reduce on binary file loading RAM usage.

# Conflicts:
#	core/templates/cowdata.h
2025-10-01 11:57:40 +02:00
..
a_hash_map.cpp Implement array based hash map 2024-10-24 21:34:12 +03:00
a_hash_map.h Change "reserve called with a capacity smaller than the current size" error message to a verbose message. 2025-09-23 20:02:40 +02:00
bin_sorted_array.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
bit_field.h Core: Add dedicated BitField template 2025-04-11 11:53:26 -05:00
command_queue_mt.cpp Apply iwyu suggestion in core. 2024-12-19 00:43:47 +08:00
command_queue_mt.h Fix uninitialised member vars in CommandQueueMT and RasterizerSceneGLES3 2025-03-25 17:19:16 +00:00
cowdata.h Add reserve_exact to CowData and Vector. 2025-10-01 11:57:40 +02:00
fixed_vector.h Add missing headers in FixedVector and Span 2025-05-30 13:41:45 +08:00
hash_map.h Change "reserve called with a capacity smaller than the current size" error message to a verbose message. 2025-09-23 20:02:40 +02:00
hash_set.h Merge pull request #108698 from Brogolem35/hashset_clear_optimize 2025-09-30 18:35:01 -05:00
hashfuncs.h Make more types (Callable, Signal) conversion to String explicit. 2025-06-10 23:55:35 +02:00
interpolated_property.cpp Physics Interpolation - Move 3D FTI to SceneTree 2025-04-26 14:13:30 +01:00
interpolated_property.h Physics Interpolation - Move 3D FTI to SceneTree 2025-04-26 14:13:30 +01:00
iterable.h Core: Add Node::iterate_children as a fast way to iterate a node's children, without needing allocations or get_child. 2025-06-13 17:01:51 +02:00
list.h Reuse and optimize sorting logic for List, SelfList, and HashMap 2025-06-04 10:18:22 -04:00
local_vector.h Add reserve_exact to CowData and Vector. 2025-10-01 11:57:40 +02:00
lru.h Core: Integrate warning suppression macro helpers 2025-04-03 10:13:46 -05:00
paged_allocator.h Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
paged_array.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
pair.h Core: Convert Pair/KeyValue to constexpr 2025-05-15 10:37:41 -05:00
pass_func.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
pooled_list.h Un-support force_trivial parameter for LocalVector. Instead, users are reformatted to use resize_uninitialized to make it explicit that the resize does not initialize missing elements. 2025-05-27 18:43:36 +02:00
rb_map.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
rb_set.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
rid.h Core: Expand is_zero_constructible coverage 2025-03-17 11:45:26 -05:00
rid_owner.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rid_owner.h Remove dependency of variant.h in print_string.h 2025-09-19 14:57:36 +08:00
ring_buffer.h Use LocalVector for RingBuffer 2025-05-21 13:50:10 -04:00
safe_list.h Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
safe_refcount.h Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
self_list.h Reuse and optimize sorting logic for List, SelfList, and HashMap 2025-06-04 10:18:22 -04:00
simple_type.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
sort_array.h Fix issue with array comparison reference 2025-07-09 20:22:09 -07:00
sort_list.h Reuse and optimize sorting logic for List, SelfList, and HashMap 2025-06-04 10:18:22 -04:00
span.h Added Find Sequence to Spans 2025-09-16 12:37:07 -07:00
tuple.h Comments spelling fixes 2025-06-15 01:36:10 +02:00
vector.h Add reserve_exact to CowData and Vector. 2025-10-01 11:57:40 +02:00
vset.h Move bisect to Span and deduplicate code. 2025-05-14 18:19:09 +08:00