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- Using a bucketized approach to select the editor scale in order to avoid too high values
- Add default app dimensions: used on Android devices with free floating app windows to set the default app frame
- Add ability to launch the Game window in an adjacent frame when in multi window mode
(cherry picked from commit
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| .. | ||
| app | ||
| editor | ||
| gradle/wrapper | ||
| lib | ||
| nativeSrcsConfigs | ||
| scripts | ||
| build.gradle | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| settings.gradle | ||