mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 05:31:01 +00:00 
			
		
		
		
	|  0c19674621 Emscripten is apparently changing the variables in its config file, causing potential breakage of our build system. Binaries of the latest/latest-upstream releases are located in a subfolder of BINARYEN_ROOT called emscripten. Binaries of the other releases (e.g. sdk-1.38.31-64bit) are instead placed under the EMSCRIPTEN_ROOT folder. This PR checks if BINARYEN_ROOT has a subfolder called emscripten, if that does not exists, it falls back to checking the EMSCRIPTEN_ROOT. This way we give precedence to the new releases, given that activating multiple releases sequentially might result in having mismatching BINARYEN_ROOT and EMSCRIPTEN_ROOT. | ||
|---|---|---|
| .. | ||
| api | ||
| export | ||
| audio_driver_javascript.cpp | ||
| audio_driver_javascript.h | ||
| detect.py | ||
| dom_keys.inc | ||
| engine.js | ||
| http_client.h.inc | ||
| http_client_javascript.cpp | ||
| http_request.h | ||
| http_request.js | ||
| id_handler.js | ||
| javascript_eval.cpp | ||
| javascript_main.cpp | ||
| logo.png | ||
| os_javascript.cpp | ||
| os_javascript.h | ||
| platform_config.h | ||
| pre.js | ||
| run_icon.png | ||
| SCsub | ||