godot/modules/mono/editor
Raul Santos 1825146ef1
[.NET] Fix various errors in bindings generator
- Fix `is_intentionally_ignored` check, the names in the hash map are not fully-qualified.
- Add a special case for `object.ToString`.
- Validate API type before attempting to reference a type member.
2025-07-09 20:20:54 +02:00
..
Godot.NET.Sdk Update Dotnet iOS Export Process 2025-07-01 14:02:28 -04:00
GodotTools Merge pull request #108053 from raulsntos/dotnet/check-msbuild-panel-for-details 2025-06-28 13:03:27 +02:00
script_templates SCons: Properly NoCache all text files 2025-01-16 16:59:12 -06:00
bindings_generator.cpp [.NET] Fix various errors in bindings generator 2025-07-09 20:20:54 +02:00
bindings_generator.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
code_completion.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
code_completion.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_internal_calls.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
editor_internal_calls.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
hostfxr_resolver.cpp [Windows] Drop support for Windows 7/8/8.1. 2025-05-30 17:30:23 +03:00
hostfxr_resolver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00