godot/modules/fbx
2025-10-06 13:09:22 -05:00
..
doc_classes Rename FBX2glTF binary path setting back to 4.2 name 2024-05-30 23:42:11 +02:00
editor Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
extensions fix fbx runtime import not generating meshes properly 2025-04-27 10:55:46 -06:00
config.py Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
fbx_document.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
fbx_document.h Implement naming version system for FBX and Blend importers like glTF 2025-06-10 09:42:54 -07:00
fbx_state.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
fbx_state.h Core: Convert Pair/KeyValue to constexpr 2025-05-15 10:37:41 -05:00
register_types.cpp fix fbx runtime import not generating meshes properly 2025-04-27 10:55:46 -06:00
register_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Revert "SCons: Add CPPEXTPATH for external includes" 2025-10-06 13:09:22 -05:00