godot/platform
Fredia Huya-Kouadio 7fb37a088b Add checks to prevent crashes when accessing the GameMenu api
This should address crashes reported on the Play store. Note that those crashes lack debug symbols which reduces our ability to narrow down the exact cause of the crash. We aim to resolve that in Godot 4.5.
2025-02-27 13:20:23 -08:00
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android Add checks to prevent crashes when accessing the GameMenu api 2025-02-27 13:20:23 -08:00
ios Android: Fix export and runtime logic to check if using Vulkan 2025-02-23 12:28:59 +01:00
linuxbsd Replace error to info messages for embedded game 2025-02-26 19:32:25 -05:00
macos [Windows] Offload RenderingDevice creation test to subprocess. 2025-02-24 19:40:10 +02:00
web [Web] Fix issue when pausing an non-started sample 2025-02-17 09:49:50 -05:00
windows Merge pull request #103339 from Hilderin/adjustment-error-message-embedded-game 2025-02-27 12:40:39 +01:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Allow multiple platform API files 2024-10-31 16:07:01 +01:00