.. |
doc_classes
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Update official export templates architecture list in docs
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2025-01-07 20:28:25 +07:00 |
export
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[Export] Respect icon/splash screen import settings.
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2025-01-31 07:45:16 +02:00 |
console_wrapper_windows.cpp
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Merge pull request #94839 from alvinhochun/win-set-console-mode
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2024-09-18 11:15:22 +02:00 |
crash_handler_windows.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
crash_handler_windows_seh.cpp
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[Windows] Offload RenderingDevice creation test to subprocess.
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2025-02-24 19:40:10 +02:00 |
crash_handler_windows_signal.cpp
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[Windows] Offload RenderingDevice creation test to subprocess.
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2025-02-24 19:40:10 +02:00 |
detect.py
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Windows x86_64 GCC: Disable Theora assembly optimizations
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2025-02-22 17:20:55 -06:00 |
display_server_windows.cpp
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Merge pull request #103339 from Hilderin/adjustment-error-message-embedded-game
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2025-02-27 12:40:39 +01:00 |
display_server_windows.h
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[Windows] Read Wacom config to check if Windows Ink is disabled and auto switch to WinTab.
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2025-02-13 15:10:16 +02:00 |
drop_target_windows.cpp
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fix drag-and-drop in windows
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2024-10-24 19:43:30 +03:00 |
drop_target_windows.h
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fix drag-and-drop in windows
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2024-10-24 19:43:30 +03:00 |
gl_manager_windows_angle.cpp
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Windows: Update ANGLE surface size when window is resized
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2024-07-16 17:01:42 +08:00 |
gl_manager_windows_angle.h
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Style: Apply new clang-format changes
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2024-09-20 08:09:48 -05:00 |
gl_manager_windows_native.cpp
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Add (void *) cast directly to GetProcAddress calls.
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2025-02-27 12:30:04 +02:00 |
gl_manager_windows_native.h
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[Windows] Disable G-SYNC in windowed mode
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2024-06-29 13:40:15 +02:00 |
godot.ico
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[Windows] Optimize editor icon, use different icon for console executable.
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2022-11-29 09:39:03 +02:00 |
godot.natvis
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Windows: Expand godot.natvis type coverage
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2024-11-11 13:47:14 -06:00 |
godot_console.ico
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[Windows] Optimize editor icon, use different icon for console executable.
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2022-11-29 09:39:03 +02:00 |
godot_res.rc
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Windows: Implement DisplayServer::dialog_show and DisplayServer::dialog_input_text
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2024-03-04 12:53:22 -08:00 |
godot_res_wrap.rc
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[Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest.
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2024-08-28 11:15:57 +03:00 |
godot_windows.cpp
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[Windows] Remove unused code from godot_windows.cpp .
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2025-01-28 20:12:47 +02:00 |
joypad_windows.cpp
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Add (void *) cast directly to GetProcAddress calls.
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2025-02-27 12:30:04 +02:00 |
joypad_windows.h
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Get joypad's vendor ID, product ID, and name on Windows
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2024-12-15 23:59:11 +01:00 |
key_mapping_windows.cpp
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
key_mapping_windows.h
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
lang_table.h
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Style: Harmonize header includes in platform ports
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2023-06-08 15:19:19 +02:00 |
msvs.py
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Add new VS proj generation logic that supports any platform that wants to opt in
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2024-01-31 16:42:42 +01:00 |
native_menu_windows.cpp
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Feature adding Windows native menu close callback
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2025-01-02 10:52:09 -03:00 |
native_menu_windows.h
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Feature adding Windows native menu close callback
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2025-01-02 10:52:09 -03:00 |
os_windows.cpp
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Add (void *) cast directly to GetProcAddress calls.
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2025-02-27 12:30:04 +02:00 |
os_windows.h
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[Windows] Offload RenderingDevice creation test to subprocess.
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2025-02-24 19:40:10 +02:00 |
platform_config.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
platform_gl.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
platform_windows_builders.py
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SCons: Extend MinGW support & checks
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2024-10-11 14:24:00 -05:00 |
README.md
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Minor typo and docs URL fixes
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2023-02-28 13:38:01 +01:00 |
rendering_context_driver_vulkan_windows.cpp
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Move Vulkan includes to a central godot_vulkan.h header
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2024-09-29 17:53:18 +02:00 |
rendering_context_driver_vulkan_windows.h
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Avoid compiler error with RenderingContextDriverVulkanWindows.
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2024-04-06 15:53:10 -07:00 |
SCsub
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Delete old unused code for VS project generation
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2024-11-12 21:26:12 +02:00 |
tts_windows.cpp
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[Windows] Fix TTS events arriving out of order.
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2024-11-22 11:10:37 +02:00 |
tts_windows.h
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[Windows] Fix TTS events arriving out of order.
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2024-11-22 11:10:37 +02:00 |
wgl_detect_version.cpp
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Add (void *) cast directly to GetProcAddress calls.
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2025-02-27 12:30:04 +02:00 |
wgl_detect_version.h
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[ANGLE] Add fallback control options and defaults.
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2023-10-03 16:23:43 +03:00 |
windows_terminal_logger.cpp
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[Windows] Fix missing argument in non-console logger call.
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2025-02-14 00:09:51 +02:00 |
windows_terminal_logger.h
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Style: Harmonize header includes in platform ports
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2023-06-08 15:19:19 +02:00 |
windows_utils.cpp
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When calling code has length of string, pass it to parse_utf8
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2024-12-01 08:31:22 +01:00 |
windows_utils.h
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Add renaming of PDB files to avoid blocking them
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2024-04-05 00:14:23 +03:00 |