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- Fix crashing bug when invoking class constructor with parameters - Add support for accessing class constants - Add support for Godot Callable arguments. A Godot Callable can be wrapped by a Java Runnable to allow Java logic to run arbitrary Godot lambdas - Automatically convert java.lang.CharSequence to Godot String as needed - Code cleanup |
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| .. | ||
| callable_jni.cpp | ||
| callable_jni.h | ||