mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 23:21:15 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			801 lines
		
	
	
	
		
			25 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			801 lines
		
	
	
	
		
			25 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/**************************************************************************/
 | 
						|
/*  library_godot_display.js                                              */
 | 
						|
/**************************************************************************/
 | 
						|
/*                         This file is part of:                          */
 | 
						|
/*                             GODOT ENGINE                               */
 | 
						|
/*                        https://godotengine.org                         */
 | 
						|
/**************************************************************************/
 | 
						|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | 
						|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | 
						|
/*                                                                        */
 | 
						|
/* Permission is hereby granted, free of charge, to any person obtaining  */
 | 
						|
/* a copy of this software and associated documentation files (the        */
 | 
						|
/* "Software"), to deal in the Software without restriction, including    */
 | 
						|
/* without limitation the rights to use, copy, modify, merge, publish,    */
 | 
						|
/* distribute, sublicense, and/or sell copies of the Software, and to     */
 | 
						|
/* permit persons to whom the Software is furnished to do so, subject to  */
 | 
						|
/* the following conditions:                                              */
 | 
						|
/*                                                                        */
 | 
						|
/* The above copyright notice and this permission notice shall be         */
 | 
						|
/* included in all copies or substantial portions of the Software.        */
 | 
						|
/*                                                                        */
 | 
						|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | 
						|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | 
						|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | 
						|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | 
						|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | 
						|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | 
						|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | 
						|
/**************************************************************************/
 | 
						|
 | 
						|
const GodotDisplayVK = {
 | 
						|
 | 
						|
	$GodotDisplayVK__deps: ['$GodotRuntime', '$GodotConfig', '$GodotEventListeners'],
 | 
						|
	$GodotDisplayVK__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayVK.clear(); resolve(); });',
 | 
						|
	$GodotDisplayVK: {
 | 
						|
		textinput: null,
 | 
						|
		textarea: null,
 | 
						|
 | 
						|
		available: function () {
 | 
						|
			return GodotConfig.virtual_keyboard && 'ontouchstart' in window;
 | 
						|
		},
 | 
						|
 | 
						|
		init: function (input_cb) {
 | 
						|
			function create(what) {
 | 
						|
				const elem = document.createElement(what);
 | 
						|
				elem.style.display = 'none';
 | 
						|
				elem.style.position = 'absolute';
 | 
						|
				elem.style.zIndex = '-1';
 | 
						|
				elem.style.background = 'transparent';
 | 
						|
				elem.style.padding = '0px';
 | 
						|
				elem.style.margin = '0px';
 | 
						|
				elem.style.overflow = 'hidden';
 | 
						|
				elem.style.width = '0px';
 | 
						|
				elem.style.height = '0px';
 | 
						|
				elem.style.border = '0px';
 | 
						|
				elem.style.outline = 'none';
 | 
						|
				elem.readonly = true;
 | 
						|
				elem.disabled = true;
 | 
						|
				GodotEventListeners.add(elem, 'input', function (evt) {
 | 
						|
					const c_str = GodotRuntime.allocString(elem.value);
 | 
						|
					input_cb(c_str, elem.selectionEnd);
 | 
						|
					GodotRuntime.free(c_str);
 | 
						|
				}, false);
 | 
						|
				GodotEventListeners.add(elem, 'blur', function (evt) {
 | 
						|
					elem.style.display = 'none';
 | 
						|
					elem.readonly = true;
 | 
						|
					elem.disabled = true;
 | 
						|
				}, false);
 | 
						|
				GodotConfig.canvas.insertAdjacentElement('beforebegin', elem);
 | 
						|
				return elem;
 | 
						|
			}
 | 
						|
			GodotDisplayVK.textinput = create('input');
 | 
						|
			GodotDisplayVK.textarea = create('textarea');
 | 
						|
			GodotDisplayVK.updateSize();
 | 
						|
		},
 | 
						|
		show: function (text, type, start, end) {
 | 
						|
			if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			if (GodotDisplayVK.textinput.style.display !== '' || GodotDisplayVK.textarea.style.display !== '') {
 | 
						|
				GodotDisplayVK.hide();
 | 
						|
			}
 | 
						|
			GodotDisplayVK.updateSize();
 | 
						|
 | 
						|
			let elem = GodotDisplayVK.textinput;
 | 
						|
			switch (type) {
 | 
						|
			case 0: // KEYBOARD_TYPE_DEFAULT
 | 
						|
				elem.type = 'text';
 | 
						|
				elem.inputmode = '';
 | 
						|
				break;
 | 
						|
			case 1: // KEYBOARD_TYPE_MULTILINE
 | 
						|
				elem = GodotDisplayVK.textarea;
 | 
						|
				break;
 | 
						|
			case 2: // KEYBOARD_TYPE_NUMBER
 | 
						|
				elem.type = 'text';
 | 
						|
				elem.inputmode = 'numeric';
 | 
						|
				break;
 | 
						|
			case 3: // KEYBOARD_TYPE_NUMBER_DECIMAL
 | 
						|
				elem.type = 'text';
 | 
						|
				elem.inputmode = 'decimal';
 | 
						|
				break;
 | 
						|
			case 4: // KEYBOARD_TYPE_PHONE
 | 
						|
				elem.type = 'tel';
 | 
						|
				elem.inputmode = '';
 | 
						|
				break;
 | 
						|
			case 5: // KEYBOARD_TYPE_EMAIL_ADDRESS
 | 
						|
				elem.type = 'email';
 | 
						|
				elem.inputmode = '';
 | 
						|
				break;
 | 
						|
			case 6: // KEYBOARD_TYPE_PASSWORD
 | 
						|
				elem.type = 'password';
 | 
						|
				elem.inputmode = '';
 | 
						|
				break;
 | 
						|
			case 7: // KEYBOARD_TYPE_URL
 | 
						|
				elem.type = 'url';
 | 
						|
				elem.inputmode = '';
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				elem.type = 'text';
 | 
						|
				elem.inputmode = '';
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			elem.readonly = false;
 | 
						|
			elem.disabled = false;
 | 
						|
			elem.value = text;
 | 
						|
			elem.style.display = 'block';
 | 
						|
			elem.focus();
 | 
						|
			elem.setSelectionRange(start, end);
 | 
						|
		},
 | 
						|
		hide: function () {
 | 
						|
			if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			[GodotDisplayVK.textinput, GodotDisplayVK.textarea].forEach(function (elem) {
 | 
						|
				elem.blur();
 | 
						|
				elem.style.display = 'none';
 | 
						|
				elem.value = '';
 | 
						|
			});
 | 
						|
		},
 | 
						|
		updateSize: function () {
 | 
						|
			if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			const rect = GodotConfig.canvas.getBoundingClientRect();
 | 
						|
			function update(elem) {
 | 
						|
				elem.style.left = `${rect.left}px`;
 | 
						|
				elem.style.top = `${rect.top}px`;
 | 
						|
				elem.style.width = `${rect.width}px`;
 | 
						|
				elem.style.height = `${rect.height}px`;
 | 
						|
			}
 | 
						|
			update(GodotDisplayVK.textinput);
 | 
						|
			update(GodotDisplayVK.textarea);
 | 
						|
		},
 | 
						|
		clear: function () {
 | 
						|
			if (GodotDisplayVK.textinput) {
 | 
						|
				GodotDisplayVK.textinput.remove();
 | 
						|
				GodotDisplayVK.textinput = null;
 | 
						|
			}
 | 
						|
			if (GodotDisplayVK.textarea) {
 | 
						|
				GodotDisplayVK.textarea.remove();
 | 
						|
				GodotDisplayVK.textarea = null;
 | 
						|
			}
 | 
						|
		},
 | 
						|
	},
 | 
						|
};
 | 
						|
mergeInto(LibraryManager.library, GodotDisplayVK);
 | 
						|
 | 
						|
/*
 | 
						|
 * Display server cursor helper.
 | 
						|
 * Keeps track of cursor status and custom shapes.
 | 
						|
 */
 | 
						|
const GodotDisplayCursor = {
 | 
						|
	$GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'],
 | 
						|
	$GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
 | 
						|
	$GodotDisplayCursor: {
 | 
						|
		shape: 'default',
 | 
						|
		visible: true,
 | 
						|
		cursors: {},
 | 
						|
		set_style: function (style) {
 | 
						|
			GodotConfig.canvas.style.cursor = style;
 | 
						|
		},
 | 
						|
		set_shape: function (shape) {
 | 
						|
			GodotDisplayCursor.shape = shape;
 | 
						|
			let css = shape;
 | 
						|
			if (shape in GodotDisplayCursor.cursors) {
 | 
						|
				const c = GodotDisplayCursor.cursors[shape];
 | 
						|
				css = `url("${c.url}") ${c.x} ${c.y}, default`;
 | 
						|
			}
 | 
						|
			if (GodotDisplayCursor.visible) {
 | 
						|
				GodotDisplayCursor.set_style(css);
 | 
						|
			}
 | 
						|
		},
 | 
						|
		clear: function () {
 | 
						|
			GodotDisplayCursor.set_style('');
 | 
						|
			GodotDisplayCursor.shape = 'default';
 | 
						|
			GodotDisplayCursor.visible = true;
 | 
						|
			Object.keys(GodotDisplayCursor.cursors).forEach(function (key) {
 | 
						|
				URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
 | 
						|
				delete GodotDisplayCursor.cursors[key];
 | 
						|
			});
 | 
						|
		},
 | 
						|
		lockPointer: function () {
 | 
						|
			const canvas = GodotConfig.canvas;
 | 
						|
			if (canvas.requestPointerLock) {
 | 
						|
				canvas.requestPointerLock();
 | 
						|
			}
 | 
						|
		},
 | 
						|
		releasePointer: function () {
 | 
						|
			if (document.exitPointerLock) {
 | 
						|
				document.exitPointerLock();
 | 
						|
			}
 | 
						|
		},
 | 
						|
		isPointerLocked: function () {
 | 
						|
			return document.pointerLockElement === GodotConfig.canvas;
 | 
						|
		},
 | 
						|
	},
 | 
						|
};
 | 
						|
mergeInto(LibraryManager.library, GodotDisplayCursor);
 | 
						|
 | 
						|
const GodotDisplayScreen = {
 | 
						|
	$GodotDisplayScreen__deps: ['$GodotConfig', '$GodotOS', '$GL', 'emscripten_webgl_get_current_context'],
 | 
						|
	$GodotDisplayScreen: {
 | 
						|
		desired_size: [0, 0],
 | 
						|
		hidpi: true,
 | 
						|
		getPixelRatio: function () {
 | 
						|
			return GodotDisplayScreen.hidpi ? window.devicePixelRatio || 1 : 1;
 | 
						|
		},
 | 
						|
		isFullscreen: function () {
 | 
						|
			const elem = document.fullscreenElement || document.mozFullscreenElement
 | 
						|
				|| document.webkitFullscreenElement || document.msFullscreenElement;
 | 
						|
			if (elem) {
 | 
						|
				return elem === GodotConfig.canvas;
 | 
						|
			}
 | 
						|
			// But maybe knowing the element is not supported.
 | 
						|
			return document.fullscreen || document.mozFullScreen
 | 
						|
				|| document.webkitIsFullscreen;
 | 
						|
		},
 | 
						|
		hasFullscreen: function () {
 | 
						|
			return document.fullscreenEnabled || document.mozFullScreenEnabled
 | 
						|
				|| document.webkitFullscreenEnabled;
 | 
						|
		},
 | 
						|
		requestFullscreen: function () {
 | 
						|
			if (!GodotDisplayScreen.hasFullscreen()) {
 | 
						|
				return 1;
 | 
						|
			}
 | 
						|
			const canvas = GodotConfig.canvas;
 | 
						|
			try {
 | 
						|
				const promise = (canvas.requestFullscreen || canvas.msRequestFullscreen
 | 
						|
					|| canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
 | 
						|
					|| canvas.webkitRequestFullscreen
 | 
						|
				).call(canvas);
 | 
						|
				// Some browsers (Safari) return undefined.
 | 
						|
				// For the standard ones, we need to catch it.
 | 
						|
				if (promise) {
 | 
						|
					promise.catch(function () {
 | 
						|
						// nothing to do.
 | 
						|
					});
 | 
						|
				}
 | 
						|
			} catch (e) {
 | 
						|
				return 1;
 | 
						|
			}
 | 
						|
			return 0;
 | 
						|
		},
 | 
						|
		exitFullscreen: function () {
 | 
						|
			if (!GodotDisplayScreen.isFullscreen()) {
 | 
						|
				return 0;
 | 
						|
			}
 | 
						|
			try {
 | 
						|
				const promise = document.exitFullscreen();
 | 
						|
				if (promise) {
 | 
						|
					promise.catch(function () {
 | 
						|
						// nothing to do.
 | 
						|
					});
 | 
						|
				}
 | 
						|
			} catch (e) {
 | 
						|
				return 1;
 | 
						|
			}
 | 
						|
			return 0;
 | 
						|
		},
 | 
						|
		_updateGL: function () {
 | 
						|
			const gl_context_handle = _emscripten_webgl_get_current_context();
 | 
						|
			const gl = GL.getContext(gl_context_handle);
 | 
						|
			if (gl) {
 | 
						|
				GL.resizeOffscreenFramebuffer(gl);
 | 
						|
			}
 | 
						|
		},
 | 
						|
		updateSize: function () {
 | 
						|
			const isFullscreen = GodotDisplayScreen.isFullscreen();
 | 
						|
			const wantsFullWindow = GodotConfig.canvas_resize_policy === 2;
 | 
						|
			const noResize = GodotConfig.canvas_resize_policy === 0;
 | 
						|
			const dWidth = GodotDisplayScreen.desired_size[0];
 | 
						|
			const dHeight = GodotDisplayScreen.desired_size[1];
 | 
						|
			const canvas = GodotConfig.canvas;
 | 
						|
			let width = dWidth;
 | 
						|
			let height = dHeight;
 | 
						|
			if (noResize) {
 | 
						|
				// Don't resize canvas, just update GL if needed.
 | 
						|
				if (canvas.width !== width || canvas.height !== height) {
 | 
						|
					GodotDisplayScreen.desired_size = [canvas.width, canvas.height];
 | 
						|
					GodotDisplayScreen._updateGL();
 | 
						|
					return 1;
 | 
						|
				}
 | 
						|
				return 0;
 | 
						|
			}
 | 
						|
			const scale = GodotDisplayScreen.getPixelRatio();
 | 
						|
			if (isFullscreen || wantsFullWindow) {
 | 
						|
				// We need to match screen size.
 | 
						|
				width = window.innerWidth * scale;
 | 
						|
				height = window.innerHeight * scale;
 | 
						|
			}
 | 
						|
			const csw = `${width / scale}px`;
 | 
						|
			const csh = `${height / scale}px`;
 | 
						|
			if (canvas.style.width !== csw || canvas.style.height !== csh || canvas.width !== width || canvas.height !== height) {
 | 
						|
				// Size doesn't match.
 | 
						|
				// Resize canvas, set correct CSS pixel size, update GL.
 | 
						|
				canvas.width = width;
 | 
						|
				canvas.height = height;
 | 
						|
				canvas.style.width = csw;
 | 
						|
				canvas.style.height = csh;
 | 
						|
				GodotDisplayScreen._updateGL();
 | 
						|
				return 1;
 | 
						|
			}
 | 
						|
			return 0;
 | 
						|
		},
 | 
						|
	},
 | 
						|
};
 | 
						|
mergeInto(LibraryManager.library, GodotDisplayScreen);
 | 
						|
 | 
						|
/**
 | 
						|
 * Display server interface.
 | 
						|
 *
 | 
						|
 * Exposes all the functions needed by DisplayServer implementation.
 | 
						|
 */
 | 
						|
const GodotDisplay = {
 | 
						|
	$GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotEventListeners', '$GodotDisplayScreen', '$GodotDisplayVK'],
 | 
						|
	$GodotDisplay: {
 | 
						|
		window_icon: '',
 | 
						|
		getDPI: function () {
 | 
						|
			// devicePixelRatio is given in dppx
 | 
						|
			// https://drafts.csswg.org/css-values/#resolution
 | 
						|
			// > due to the 1:96 fixed ratio of CSS *in* to CSS *px*, 1dppx is equivalent to 96dpi.
 | 
						|
			const dpi = Math.round(window.devicePixelRatio * 96);
 | 
						|
			return dpi >= 96 ? dpi : 96;
 | 
						|
		},
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_is_swap_ok_cancel__proxy: 'sync',
 | 
						|
	godot_js_display_is_swap_ok_cancel__sig: 'i',
 | 
						|
	godot_js_display_is_swap_ok_cancel: function () {
 | 
						|
		const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
 | 
						|
		const plat = navigator.platform || '';
 | 
						|
		if (win.indexOf(plat) !== -1) {
 | 
						|
			return 1;
 | 
						|
		}
 | 
						|
		return 0;
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_tts_is_speaking__proxy: 'sync',
 | 
						|
	godot_js_tts_is_speaking__sig: 'i',
 | 
						|
	godot_js_tts_is_speaking: function () {
 | 
						|
		return window.speechSynthesis.speaking;
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_tts_is_paused__proxy: 'sync',
 | 
						|
	godot_js_tts_is_paused__sig: 'i',
 | 
						|
	godot_js_tts_is_paused: function () {
 | 
						|
		return window.speechSynthesis.paused;
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_tts_get_voices__proxy: 'sync',
 | 
						|
	godot_js_tts_get_voices__sig: 'vi',
 | 
						|
	godot_js_tts_get_voices: function (p_callback) {
 | 
						|
		const func = GodotRuntime.get_func(p_callback);
 | 
						|
		try {
 | 
						|
			const arr = [];
 | 
						|
			const voices = window.speechSynthesis.getVoices();
 | 
						|
			for (let i = 0; i < voices.length; i++) {
 | 
						|
				arr.push(`${voices[i].lang};${voices[i].name}`);
 | 
						|
			}
 | 
						|
			const c_ptr = GodotRuntime.allocStringArray(arr);
 | 
						|
			func(arr.length, c_ptr);
 | 
						|
			GodotRuntime.freeStringArray(c_ptr, arr.length);
 | 
						|
		} catch (e) {
 | 
						|
			// Fail graciously.
 | 
						|
		}
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_tts_speak__proxy: 'sync',
 | 
						|
	godot_js_tts_speak__sig: 'viiiffii',
 | 
						|
	godot_js_tts_speak: function (p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_callback) {
 | 
						|
		const func = GodotRuntime.get_func(p_callback);
 | 
						|
 | 
						|
		function listener_end(evt) {
 | 
						|
			evt.currentTarget.cb(1 /* TTS_UTTERANCE_ENDED */, evt.currentTarget.id, 0);
 | 
						|
		}
 | 
						|
 | 
						|
		function listener_start(evt) {
 | 
						|
			evt.currentTarget.cb(0 /* TTS_UTTERANCE_STARTED */, evt.currentTarget.id, 0);
 | 
						|
		}
 | 
						|
 | 
						|
		function listener_error(evt) {
 | 
						|
			evt.currentTarget.cb(2 /* TTS_UTTERANCE_CANCELED */, evt.currentTarget.id, 0);
 | 
						|
		}
 | 
						|
 | 
						|
		function listener_bound(evt) {
 | 
						|
			evt.currentTarget.cb(3 /* TTS_UTTERANCE_BOUNDARY */, evt.currentTarget.id, evt.charIndex);
 | 
						|
		}
 | 
						|
 | 
						|
		const utterance = new SpeechSynthesisUtterance(GodotRuntime.parseString(p_text));
 | 
						|
		utterance.rate = p_rate;
 | 
						|
		utterance.pitch = p_pitch;
 | 
						|
		utterance.volume = p_volume / 100.0;
 | 
						|
		utterance.addEventListener('end', listener_end);
 | 
						|
		utterance.addEventListener('start', listener_start);
 | 
						|
		utterance.addEventListener('error', listener_error);
 | 
						|
		utterance.addEventListener('boundary', listener_bound);
 | 
						|
		utterance.id = p_utterance_id;
 | 
						|
		utterance.cb = func;
 | 
						|
		const voice = GodotRuntime.parseString(p_voice);
 | 
						|
		const voices = window.speechSynthesis.getVoices();
 | 
						|
		for (let i = 0; i < voices.length; i++) {
 | 
						|
			if (voices[i].name === voice) {
 | 
						|
				utterance.voice = voices[i];
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		window.speechSynthesis.resume();
 | 
						|
		window.speechSynthesis.speak(utterance);
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_tts_pause__proxy: 'sync',
 | 
						|
	godot_js_tts_pause__sig: 'v',
 | 
						|
	godot_js_tts_pause: function () {
 | 
						|
		window.speechSynthesis.pause();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_tts_resume__proxy: 'sync',
 | 
						|
	godot_js_tts_resume__sig: 'v',
 | 
						|
	godot_js_tts_resume: function () {
 | 
						|
		window.speechSynthesis.resume();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_tts_stop__proxy: 'sync',
 | 
						|
	godot_js_tts_stop__sig: 'v',
 | 
						|
	godot_js_tts_stop: function () {
 | 
						|
		window.speechSynthesis.cancel();
 | 
						|
		window.speechSynthesis.resume();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_alert__proxy: 'sync',
 | 
						|
	godot_js_display_alert__sig: 'vi',
 | 
						|
	godot_js_display_alert: function (p_text) {
 | 
						|
		window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_screen_dpi_get__proxy: 'sync',
 | 
						|
	godot_js_display_screen_dpi_get__sig: 'i',
 | 
						|
	godot_js_display_screen_dpi_get: function () {
 | 
						|
		return GodotDisplay.getDPI();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_pixel_ratio_get__proxy: 'sync',
 | 
						|
	godot_js_display_pixel_ratio_get__sig: 'f',
 | 
						|
	godot_js_display_pixel_ratio_get: function () {
 | 
						|
		return GodotDisplayScreen.getPixelRatio();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_fullscreen_request__proxy: 'sync',
 | 
						|
	godot_js_display_fullscreen_request__sig: 'i',
 | 
						|
	godot_js_display_fullscreen_request: function () {
 | 
						|
		return GodotDisplayScreen.requestFullscreen();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_fullscreen_exit__proxy: 'sync',
 | 
						|
	godot_js_display_fullscreen_exit__sig: 'i',
 | 
						|
	godot_js_display_fullscreen_exit: function () {
 | 
						|
		return GodotDisplayScreen.exitFullscreen();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_desired_size_set__proxy: 'sync',
 | 
						|
	godot_js_display_desired_size_set__sig: 'vii',
 | 
						|
	godot_js_display_desired_size_set: function (width, height) {
 | 
						|
		GodotDisplayScreen.desired_size = [width, height];
 | 
						|
		GodotDisplayScreen.updateSize();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_size_update__proxy: 'sync',
 | 
						|
	godot_js_display_size_update__sig: 'i',
 | 
						|
	godot_js_display_size_update: function () {
 | 
						|
		const updated = GodotDisplayScreen.updateSize();
 | 
						|
		if (updated) {
 | 
						|
			GodotDisplayVK.updateSize();
 | 
						|
		}
 | 
						|
		return updated;
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_screen_size_get__proxy: 'sync',
 | 
						|
	godot_js_display_screen_size_get__sig: 'vii',
 | 
						|
	godot_js_display_screen_size_get: function (width, height) {
 | 
						|
		const scale = GodotDisplayScreen.getPixelRatio();
 | 
						|
		GodotRuntime.setHeapValue(width, window.screen.width * scale, 'i32');
 | 
						|
		GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32');
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_window_size_get__proxy: 'sync',
 | 
						|
	godot_js_display_window_size_get__sig: 'vii',
 | 
						|
	godot_js_display_window_size_get: function (p_width, p_height) {
 | 
						|
		GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32');
 | 
						|
		GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32');
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_has_webgl__proxy: 'sync',
 | 
						|
	godot_js_display_has_webgl__sig: 'ii',
 | 
						|
	godot_js_display_has_webgl: function (p_version) {
 | 
						|
		if (p_version !== 1 && p_version !== 2) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		try {
 | 
						|
			return !!document.createElement('canvas').getContext(p_version === 2 ? 'webgl2' : 'webgl');
 | 
						|
		} catch (e) { /* Not available */ }
 | 
						|
		return false;
 | 
						|
	},
 | 
						|
 | 
						|
	/*
 | 
						|
	 * Canvas
 | 
						|
	 */
 | 
						|
	godot_js_display_canvas_focus__proxy: 'sync',
 | 
						|
	godot_js_display_canvas_focus__sig: 'v',
 | 
						|
	godot_js_display_canvas_focus: function () {
 | 
						|
		GodotConfig.canvas.focus();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_canvas_is_focused__proxy: 'sync',
 | 
						|
	godot_js_display_canvas_is_focused__sig: 'i',
 | 
						|
	godot_js_display_canvas_is_focused: function () {
 | 
						|
		return document.activeElement === GodotConfig.canvas;
 | 
						|
	},
 | 
						|
 | 
						|
	/*
 | 
						|
	 * Touchscreen
 | 
						|
	 */
 | 
						|
	godot_js_display_touchscreen_is_available__proxy: 'sync',
 | 
						|
	godot_js_display_touchscreen_is_available__sig: 'i',
 | 
						|
	godot_js_display_touchscreen_is_available: function () {
 | 
						|
		return 'ontouchstart' in window;
 | 
						|
	},
 | 
						|
 | 
						|
	/*
 | 
						|
	 * Clipboard
 | 
						|
	 */
 | 
						|
	godot_js_display_clipboard_set__proxy: 'sync',
 | 
						|
	godot_js_display_clipboard_set__sig: 'ii',
 | 
						|
	godot_js_display_clipboard_set: function (p_text) {
 | 
						|
		const text = GodotRuntime.parseString(p_text);
 | 
						|
		if (!navigator.clipboard || !navigator.clipboard.writeText) {
 | 
						|
			return 1;
 | 
						|
		}
 | 
						|
		navigator.clipboard.writeText(text).catch(function (e) {
 | 
						|
			// Setting OS clipboard is only possible from an input callback.
 | 
						|
			GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the Web platform. Exception:', e);
 | 
						|
		});
 | 
						|
		return 0;
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_clipboard_get__proxy: 'sync',
 | 
						|
	godot_js_display_clipboard_get__sig: 'ii',
 | 
						|
	godot_js_display_clipboard_get: function (callback) {
 | 
						|
		const func = GodotRuntime.get_func(callback);
 | 
						|
		try {
 | 
						|
			navigator.clipboard.readText().then(function (result) {
 | 
						|
				const ptr = GodotRuntime.allocString(result);
 | 
						|
				func(ptr);
 | 
						|
				GodotRuntime.free(ptr);
 | 
						|
			}).catch(function (e) {
 | 
						|
				// Fail graciously.
 | 
						|
			});
 | 
						|
		} catch (e) {
 | 
						|
			// Fail graciously.
 | 
						|
		}
 | 
						|
	},
 | 
						|
 | 
						|
	/*
 | 
						|
	 * Window
 | 
						|
	 */
 | 
						|
	godot_js_display_window_title_set__proxy: 'sync',
 | 
						|
	godot_js_display_window_title_set__sig: 'vi',
 | 
						|
	godot_js_display_window_title_set: function (p_data) {
 | 
						|
		document.title = GodotRuntime.parseString(p_data);
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_window_icon_set__proxy: 'sync',
 | 
						|
	godot_js_display_window_icon_set__sig: 'vii',
 | 
						|
	godot_js_display_window_icon_set: function (p_ptr, p_len) {
 | 
						|
		let link = document.getElementById('-gd-engine-icon');
 | 
						|
		const old_icon = GodotDisplay.window_icon;
 | 
						|
		if (p_ptr) {
 | 
						|
			if (link === null) {
 | 
						|
				link = document.createElement('link');
 | 
						|
				link.rel = 'icon';
 | 
						|
				link.id = '-gd-engine-icon';
 | 
						|
				document.head.appendChild(link);
 | 
						|
			}
 | 
						|
			const png = new Blob([GodotRuntime.heapSlice(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
 | 
						|
			GodotDisplay.window_icon = URL.createObjectURL(png);
 | 
						|
			link.href = GodotDisplay.window_icon;
 | 
						|
		} else {
 | 
						|
			if (link) {
 | 
						|
				link.remove();
 | 
						|
			}
 | 
						|
			GodotDisplay.window_icon = null;
 | 
						|
		}
 | 
						|
		if (old_icon) {
 | 
						|
			URL.revokeObjectURL(old_icon);
 | 
						|
		}
 | 
						|
	},
 | 
						|
 | 
						|
	/*
 | 
						|
	 * Cursor
 | 
						|
	 */
 | 
						|
	godot_js_display_cursor_set_visible__proxy: 'sync',
 | 
						|
	godot_js_display_cursor_set_visible__sig: 'vi',
 | 
						|
	godot_js_display_cursor_set_visible: function (p_visible) {
 | 
						|
		const visible = p_visible !== 0;
 | 
						|
		if (visible === GodotDisplayCursor.visible) {
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		GodotDisplayCursor.visible = visible;
 | 
						|
		if (visible) {
 | 
						|
			GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
 | 
						|
		} else {
 | 
						|
			GodotDisplayCursor.set_style('none');
 | 
						|
		}
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_cursor_is_hidden__proxy: 'sync',
 | 
						|
	godot_js_display_cursor_is_hidden__sig: 'i',
 | 
						|
	godot_js_display_cursor_is_hidden: function () {
 | 
						|
		return !GodotDisplayCursor.visible;
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_cursor_set_shape__proxy: 'sync',
 | 
						|
	godot_js_display_cursor_set_shape__sig: 'vi',
 | 
						|
	godot_js_display_cursor_set_shape: function (p_string) {
 | 
						|
		GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_cursor_set_custom_shape__proxy: 'sync',
 | 
						|
	godot_js_display_cursor_set_custom_shape__sig: 'viiiii',
 | 
						|
	godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
 | 
						|
		const shape = GodotRuntime.parseString(p_shape);
 | 
						|
		const old_shape = GodotDisplayCursor.cursors[shape];
 | 
						|
		if (p_len > 0) {
 | 
						|
			const png = new Blob([GodotRuntime.heapSlice(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
 | 
						|
			const url = URL.createObjectURL(png);
 | 
						|
			GodotDisplayCursor.cursors[shape] = {
 | 
						|
				url: url,
 | 
						|
				x: p_hotspot_x,
 | 
						|
				y: p_hotspot_y,
 | 
						|
			};
 | 
						|
		} else {
 | 
						|
			delete GodotDisplayCursor.cursors[shape];
 | 
						|
		}
 | 
						|
		if (shape === GodotDisplayCursor.shape) {
 | 
						|
			GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
 | 
						|
		}
 | 
						|
		if (old_shape) {
 | 
						|
			URL.revokeObjectURL(old_shape.url);
 | 
						|
		}
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_cursor_lock_set__proxy: 'sync',
 | 
						|
	godot_js_display_cursor_lock_set__sig: 'vi',
 | 
						|
	godot_js_display_cursor_lock_set: function (p_lock) {
 | 
						|
		if (p_lock) {
 | 
						|
			GodotDisplayCursor.lockPointer();
 | 
						|
		} else {
 | 
						|
			GodotDisplayCursor.releasePointer();
 | 
						|
		}
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_cursor_is_locked__proxy: 'sync',
 | 
						|
	godot_js_display_cursor_is_locked__sig: 'i',
 | 
						|
	godot_js_display_cursor_is_locked: function () {
 | 
						|
		return GodotDisplayCursor.isPointerLocked() ? 1 : 0;
 | 
						|
	},
 | 
						|
 | 
						|
	/*
 | 
						|
	 * Listeners
 | 
						|
	 */
 | 
						|
	godot_js_display_fullscreen_cb__proxy: 'sync',
 | 
						|
	godot_js_display_fullscreen_cb__sig: 'vi',
 | 
						|
	godot_js_display_fullscreen_cb: function (callback) {
 | 
						|
		const canvas = GodotConfig.canvas;
 | 
						|
		const func = GodotRuntime.get_func(callback);
 | 
						|
		function change_cb(evt) {
 | 
						|
			if (evt.target === canvas) {
 | 
						|
				func(GodotDisplayScreen.isFullscreen());
 | 
						|
			}
 | 
						|
		}
 | 
						|
		GodotEventListeners.add(document, 'fullscreenchange', change_cb, false);
 | 
						|
		GodotEventListeners.add(document, 'mozfullscreenchange', change_cb, false);
 | 
						|
		GodotEventListeners.add(document, 'webkitfullscreenchange', change_cb, false);
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_window_blur_cb__proxy: 'sync',
 | 
						|
	godot_js_display_window_blur_cb__sig: 'vi',
 | 
						|
	godot_js_display_window_blur_cb: function (callback) {
 | 
						|
		const func = GodotRuntime.get_func(callback);
 | 
						|
		GodotEventListeners.add(window, 'blur', function () {
 | 
						|
			func();
 | 
						|
		}, false);
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_notification_cb__proxy: 'sync',
 | 
						|
	godot_js_display_notification_cb__sig: 'viiiii',
 | 
						|
	godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
 | 
						|
		const canvas = GodotConfig.canvas;
 | 
						|
		const func = GodotRuntime.get_func(callback);
 | 
						|
		const notif = [p_enter, p_exit, p_in, p_out];
 | 
						|
		['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) {
 | 
						|
			GodotEventListeners.add(canvas, evt_name, function () {
 | 
						|
				func(notif[idx]);
 | 
						|
			}, true);
 | 
						|
		});
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_setup_canvas__proxy: 'sync',
 | 
						|
	godot_js_display_setup_canvas__sig: 'viiii',
 | 
						|
	godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen, p_hidpi) {
 | 
						|
		const canvas = GodotConfig.canvas;
 | 
						|
		GodotEventListeners.add(canvas, 'contextmenu', function (ev) {
 | 
						|
			ev.preventDefault();
 | 
						|
		}, false);
 | 
						|
		GodotEventListeners.add(canvas, 'webglcontextlost', function (ev) {
 | 
						|
			alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
 | 
						|
			ev.preventDefault();
 | 
						|
		}, false);
 | 
						|
		GodotDisplayScreen.hidpi = !!p_hidpi;
 | 
						|
		switch (GodotConfig.canvas_resize_policy) {
 | 
						|
		case 0: // None
 | 
						|
			GodotDisplayScreen.desired_size = [canvas.width, canvas.height];
 | 
						|
			break;
 | 
						|
		case 1: // Project
 | 
						|
			GodotDisplayScreen.desired_size = [p_width, p_height];
 | 
						|
			break;
 | 
						|
		default: // Full window
 | 
						|
			// Ensure we display in the right place, the size will be handled by updateSize
 | 
						|
			canvas.style.position = 'absolute';
 | 
						|
			canvas.style.top = 0;
 | 
						|
			canvas.style.left = 0;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		GodotDisplayScreen.updateSize();
 | 
						|
		if (p_fullscreen) {
 | 
						|
			GodotDisplayScreen.requestFullscreen();
 | 
						|
		}
 | 
						|
	},
 | 
						|
 | 
						|
	/*
 | 
						|
	 * Virtual Keyboard
 | 
						|
	 */
 | 
						|
	godot_js_display_vk_show__proxy: 'sync',
 | 
						|
	godot_js_display_vk_show__sig: 'viiii',
 | 
						|
	godot_js_display_vk_show: function (p_text, p_type, p_start, p_end) {
 | 
						|
		const text = GodotRuntime.parseString(p_text);
 | 
						|
		const start = p_start > 0 ? p_start : 0;
 | 
						|
		const end = p_end > 0 ? p_end : start;
 | 
						|
		GodotDisplayVK.show(text, p_type, start, end);
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_vk_hide__proxy: 'sync',
 | 
						|
	godot_js_display_vk_hide__sig: 'v',
 | 
						|
	godot_js_display_vk_hide: function () {
 | 
						|
		GodotDisplayVK.hide();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_vk_available__proxy: 'sync',
 | 
						|
	godot_js_display_vk_available__sig: 'i',
 | 
						|
	godot_js_display_vk_available: function () {
 | 
						|
		return GodotDisplayVK.available();
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_tts_available__proxy: 'sync',
 | 
						|
	godot_js_display_tts_available__sig: 'i',
 | 
						|
	godot_js_display_tts_available: function () {
 | 
						|
		return 'speechSynthesis' in window;
 | 
						|
	},
 | 
						|
 | 
						|
	godot_js_display_vk_cb__proxy: 'sync',
 | 
						|
	godot_js_display_vk_cb__sig: 'vi',
 | 
						|
	godot_js_display_vk_cb: function (p_input_cb) {
 | 
						|
		const input_cb = GodotRuntime.get_func(p_input_cb);
 | 
						|
		if (GodotDisplayVK.available()) {
 | 
						|
			GodotDisplayVK.init(input_cb);
 | 
						|
		}
 | 
						|
	},
 | 
						|
};
 | 
						|
 | 
						|
autoAddDeps(GodotDisplay, '$GodotDisplay');
 | 
						|
mergeInto(LibraryManager.library, GodotDisplay);
 |