godot/modules/mono/editor
Rémi Verschelde c3954a01aa
Merge pull request #112874 from AbsoluteMoose/def_val_generator_initializer_fix
Prevent C# source generators from fully qualifying members assigned to within an object initializer
2025-12-01 11:48:40 +01:00
..
Godot.NET.Sdk Handle initializer case in FullyQualifiedSyntax 2025-11-29 08:54:49 -06:00
GodotTools Change MSBuildPanel to EditorDock 2025-11-25 21:26:50 +01:00
script_templates SCons: Properly NoCache all text files 2025-01-16 16:59:12 -06:00
bindings_generator.cpp GLTF: Make handle binary image mode enum type-safe 2025-11-04 10:42:11 -08:00
bindings_generator.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
code_completion.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
code_completion.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
editor_internal_calls.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
editor_internal_calls.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
hostfxr_resolver.cpp [Windows] Drop support for Windows 7/8/8.1. 2025-05-30 17:30:23 +03:00
hostfxr_resolver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00