godot/modules/lightmapper_rd
A Thousand Ships f11aff3841
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
..
config.py SCons: Enable lightmapper and xatlas_unwrap modules on Android and iOS editors 2025-06-17 16:48:19 +02:00
lightmapper_rd.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
lightmapper_rd.h Fix LightmapGI shadow leaks 2025-06-08 20:13:12 +04:00
lm_blendseams.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
lm_common_inc.glsl Add a supersampling option to LightmapGI 2025-01-07 18:44:59 +01:00
lm_compute.glsl Merge pull request #107254 from passivestar/shadow-unleak 2025-06-14 00:00:12 +02:00
lm_raster.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
register_types.cpp Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes 2025-02-06 14:36:23 +01:00
register_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00