godot/platform
2025-10-01 08:55:20 +03:00
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android set minsdk to 21. Sorted the fseeko error. 2025-09-30 21:22:09 +05:45
iphone [iOS, 3.x] Switch window creation to UIScene. 2025-10-01 08:55:20 +03:00
javascript Merge pull request #91610 from bruvzg/web_ime_3 2024-06-25 08:59:43 +02:00
osx Fix build on macOS 26 by removing AGL framework link 2025-09-25 16:57:38 +02:00
server Fix build on X11 following 64-bit detection changes 2024-02-07 19:33:21 +01:00
uwp UWP: Fix VS 2017 build with new get_unique_id method 2024-01-17 11:24:19 +01:00
windows [3.x] Backport nonexclusive fullscreen mode. 2025-06-16 11:31:50 +03:00
x11 CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds 2024-11-07 12:50:17 +01:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00