godot/servers/rendering/renderer_rd
Raymond DiDonato 6b99608950 Add SMAA 1x
2025-05-21 15:02:09 -04:00
..
effects Add SMAA 1x 2025-05-21 15:02:09 -04:00
environment Fix RendererRD crash on start on Intel Macs. 2025-04-15 20:35:56 +03:00
forward_clustered Add support for bent normals for indirect lighting and specular occlusion 2025-05-12 12:52:04 +02:00
forward_mobile Add SMAA 1x 2025-05-21 15:02:09 -04:00
shaders Add SMAA 1x 2025-05-21 15:02:09 -04:00
spirv-reflect SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
storage_rd Overhaul the cull mask internals for Lights, Decals, and Particle Colliders 2025-05-08 21:39:12 -07:00
cluster_builder_rd.cpp Resolve load and store ops automatically for render passes for discardable textures. 2024-11-25 11:27:48 -03:00
cluster_builder_rd.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
framebuffer_cache_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
framebuffer_cache_rd.h Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
pipeline_cache_rd.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
pipeline_cache_rd.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
pipeline_hash_map_rd.h Fix Invalid Task ID error spam in PipelineHashMapRD. 2025-03-12 19:59:13 +02:00
renderer_canvas_render_rd.cpp Merge pull request #106399 from DarioSamo/fix-canvas-validation-error 2025-05-15 14:53:26 -05:00
renderer_canvas_render_rd.h Merge pull request #106399 from DarioSamo/fix-canvas-validation-error 2025-05-15 14:53:26 -05:00
renderer_compositor_rd.cpp Add GLOBAL_GET cached macros. 2025-04-30 15:08:50 +01:00
renderer_compositor_rd.h rendering: compositor has is_opengl API; minor optimisations 2025-03-13 15:41:44 +11:00
renderer_scene_render_rd.cpp Add SMAA 1x 2025-05-21 15:02:09 -04:00
renderer_scene_render_rd.h Add SMAA 1x 2025-05-21 15:02:09 -04:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_rd.cpp Merge pull request #104738 from YYF233333/cleanup_rid_owner 2025-04-22 10:44:25 -05:00
shader_rd.h Renderer: Reduce scope of mutex locks to prevent common deadlocks 2025-04-13 06:56:13 +10:00
uniform_set_cache_rd.cpp Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 2024-12-02 15:03:50 +01:00
uniform_set_cache_rd.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00