mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 05:31:01 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			137 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  inspector_dock.h                                                     */
 | |
| /*************************************************************************/
 | |
| /*                       This file is part of:                           */
 | |
| /*                           GODOT ENGINE                                */
 | |
| /*                      https://godotengine.org                          */
 | |
| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
 | |
| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
 | |
| /*                                                                       */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
 | |
| /* "Software"), to deal in the Software without restriction, including   */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,   */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to    */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to */
 | |
| /* the following conditions:                                             */
 | |
| /*                                                                       */
 | |
| /* The above copyright notice and this permission notice shall be        */
 | |
| /* included in all copies or substantial portions of the Software.       */
 | |
| /*                                                                       */
 | |
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | |
| /*************************************************************************/
 | |
| 
 | |
| #ifndef INSPECTOR_DOCK_H
 | |
| #define INSPECTOR_DOCK_H
 | |
| 
 | |
| #include "editor/animation_track_editor.h"
 | |
| #include "editor/connections_dialog.h"
 | |
| #include "editor/create_dialog.h"
 | |
| #include "editor/editor_data.h"
 | |
| #include "editor/editor_inspector.h"
 | |
| #include "editor/editor_path.h"
 | |
| #include "scene/gui/box_container.h"
 | |
| #include "scene/gui/button.h"
 | |
| #include "scene/gui/control.h"
 | |
| #include "scene/gui/label.h"
 | |
| #include "scene/gui/popup_menu.h"
 | |
| #include "scene/gui/tool_button.h"
 | |
| 
 | |
| class EditorNode;
 | |
| 
 | |
| class InspectorDock : public VBoxContainer {
 | |
| 	GDCLASS(InspectorDock, VBoxContainer);
 | |
| 
 | |
| 	enum MenuOptions {
 | |
| 		RESOURCE_LOAD,
 | |
| 		RESOURCE_SAVE,
 | |
| 		RESOURCE_SAVE_AS,
 | |
| 		RESOURCE_MAKE_BUILT_IN,
 | |
| 		RESOURCE_COPY,
 | |
| 		RESOURCE_EDIT_CLIPBOARD,
 | |
| 		OBJECT_COPY_PARAMS,
 | |
| 		OBJECT_PASTE_PARAMS,
 | |
| 		OBJECT_UNIQUE_RESOURCES,
 | |
| 		OBJECT_REQUEST_HELP,
 | |
| 
 | |
| 		COLLAPSE_ALL,
 | |
| 		EXPAND_ALL,
 | |
| 
 | |
| 		OBJECT_METHOD_BASE = 500
 | |
| 	};
 | |
| 
 | |
| 	EditorNode *editor;
 | |
| 	EditorData *editor_data;
 | |
| 
 | |
| 	EditorInspector *inspector;
 | |
| 
 | |
| 	Object *current;
 | |
| 
 | |
| 	ToolButton *backward_button;
 | |
| 	ToolButton *forward_button;
 | |
| 
 | |
| 	EditorFileDialog *load_resource_dialog;
 | |
| 	CreateDialog *new_resource_dialog;
 | |
| 	ToolButton *resource_new_button;
 | |
| 	ToolButton *resource_load_button;
 | |
| 	MenuButton *resource_save_button;
 | |
| 	MenuButton *history_menu;
 | |
| 	LineEdit *search;
 | |
| 
 | |
| 	MenuButton *object_menu;
 | |
| 	EditorPath *editor_path;
 | |
| 
 | |
| 	Button *warning;
 | |
| 	AcceptDialog *warning_dialog;
 | |
| 
 | |
| 	void _menu_option(int p_option);
 | |
| 
 | |
| 	void _new_resource();
 | |
| 	void _load_resource(const String &p_type = "");
 | |
| 	void _open_resource_selector() { _load_resource(); }; // just used to call from arg-less signal
 | |
| 	void _resource_file_selected(String p_file);
 | |
| 	void _save_resource(bool save_as) const;
 | |
| 	void _unref_resource() const;
 | |
| 	void _copy_resource() const;
 | |
| 	void _paste_resource() const;
 | |
| 
 | |
| 	void _warning_pressed();
 | |
| 	void _resource_created() const;
 | |
| 	void _resource_selected(const RES &p_res, const String &p_property = "") const;
 | |
| 	void _edit_forward();
 | |
| 	void _edit_back();
 | |
| 	void _menu_collapseall();
 | |
| 	void _menu_expandall();
 | |
| 	void _select_history(int p_idx) const;
 | |
| 	void _prepare_history();
 | |
| 
 | |
| 	void _property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance);
 | |
| 	void _transform_keyed(Object *sp, const String &p_sub, const Transform &p_key);
 | |
| 
 | |
| protected:
 | |
| 	static void _bind_methods();
 | |
| 	void _notification(int p_what);
 | |
| 
 | |
| public:
 | |
| 	void go_back();
 | |
| 	void update_keying();
 | |
| 	void edit_resource(const Ref<Resource> &p_resource);
 | |
| 	void open_resource(const String &p_type);
 | |
| 	void clear();
 | |
| 	void set_warning(const String &p_message);
 | |
| 	void update(Object *p_object);
 | |
| 	Container *get_addon_area();
 | |
| 	EditorInspector *get_inspector() { return inspector; }
 | |
| 
 | |
| 	InspectorDock(EditorNode *p_editor, EditorData &p_editor_data);
 | |
| 	~InspectorDock();
 | |
| };
 | |
| 
 | |
| #endif
 | 
