godot/modules/csg
Thaddeus Crews 16a11ac88b
Merge pull request #111358 from Ivorforce/no-variant-hasher
Remove `VariantHasher` and `VariantComparator` in favour of specialising `HashMapHasherDefault` and `HashMapComparatorDefault`.
2025-10-10 10:26:12 -05:00
..
doc_classes Document CSGShape3D updates being deferred until the next frame 2025-03-24 19:36:52 +01:00
editor Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
icons Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
tests Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
csg.cpp Remove unused header in drivers and modules. 2024-12-24 00:40:47 +08:00
csg.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
csg_shape.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
csg_shape.h Remove VariantHasher and VariantComparator in favour of specializing HashMapHasherDefault and HashMapComparatorDefault. 2025-10-07 13:47:39 +02:00
register_types.cpp Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
register_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Revert "SCons: Add CPPEXTPATH for external includes" 2025-10-06 13:09:22 -05:00