.. |
navigation
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Only repath a NavigationAgent with a target position
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2025-06-14 01:26:36 +02:00 |
physics
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Fix move_and_slide forcing synchronization with physics thread
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2025-08-14 18:58:36 +02:00 |
animated_sprite_2d.cpp
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Don't put main properties of AnimatedSprite2D inside a group
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2025-06-14 19:20:58 +08:00 |
animated_sprite_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
audio_listener_2d.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
audio_listener_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
audio_stream_player_2d.compat.inc
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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2024-02-08 13:01:50 -06:00 |
audio_stream_player_2d.cpp
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Add GLOBAL_GET cached macros.
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2025-04-30 15:08:50 +01:00 |
audio_stream_player_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
back_buffer_copy.cpp
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Compile out editor-only logic within validate_property in games
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2025-06-12 12:54:19 +08:00 |
back_buffer_copy.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
camera_2d.cpp
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Rename Camera2D set_position_smoothing_enabled parameter
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2025-07-30 16:05:30 -05:00 |
camera_2d.h
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Allow overriding 2D editor cursor
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2025-06-12 14:00:19 +02:00 |
canvas_group.cpp
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Add node configuration warnings for nested clipping and CanvasGroups
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2025-03-26 21:40:49 -07:00 |
canvas_group.h
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Add node configuration warnings for nested clipping and CanvasGroups
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2025-03-26 21:40:49 -07:00 |
canvas_modulate.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
canvas_modulate.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
cpu_particles_2d.compat.inc
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Implemented tools around particles seed randomization.
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2025-01-11 16:31:24 +01:00 |
cpu_particles_2d.cpp
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Fix CPUParticles2D repeatedly scaling particles with 0 velocity and Align Y
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2025-07-09 11:09:37 -04:00 |
cpu_particles_2d.h
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Merge pull request #102249 from Arnklit/particles2d-emission-shapes
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2025-03-11 14:01:00 -05:00 |
gpu_particles_2d.compat.inc
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Implemented tools around particles seed randomization.
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2025-01-11 16:31:24 +01:00 |
gpu_particles_2d.cpp
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Merge pull request #107915 from QbieShay/fix_emitting_reset
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2025-07-04 10:09:03 -05:00 |
gpu_particles_2d.h
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Merge pull request #102249 from Arnklit/particles2d-emission-shapes
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2025-03-11 14:01:00 -05:00 |
light_2d.cpp
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Merge pull request #107591 from timothyqiu/group-enable-default
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2025-06-24 18:34:28 -05:00 |
light_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
light_occluder_2d.cpp
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FTI - Change SceneTree global setting to static
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2025-06-23 10:19:24 +01:00 |
light_occluder_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
line_2d.cpp
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Replace size() == 0 with is_empty().
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2025-04-02 19:18:43 +08:00 |
line_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
line_builder.cpp
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Core: Replace C math headers with C++ equivalents
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2025-04-16 15:49:02 -05:00 |
line_builder.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
marker_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
marker_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
mesh_instance_2d.cpp
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Allow to compile templates without navigation features
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2025-04-01 11:53:35 -03:00 |
mesh_instance_2d.h
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Allow to compile templates without navigation features
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2025-04-01 11:53:35 -03:00 |
multimesh_instance_2d.cpp
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Allow to compile templates without navigation features
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2025-04-01 11:53:35 -03:00 |
multimesh_instance_2d.h
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Allow to compile templates without navigation features
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2025-04-01 11:53:35 -03:00 |
node_2d.cpp
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Base accessibility API.
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2025-04-08 20:14:28 +03:00 |
node_2d.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
parallax_2d.cpp
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Fix editor parallax grid snap movement
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2025-01-21 08:21:46 -05:00 |
parallax_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
parallax_background.cpp
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_background.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
parallax_layer.cpp
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Core: Replace C math headers with C++ equivalents
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2025-04-16 15:49:02 -05:00 |
parallax_layer.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
path_2d.cpp
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Compile out editor-only logic within validate_property in games
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2025-06-12 12:54:19 +08:00 |
path_2d.h
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Improve Path2D debug performance
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2025-06-09 17:25:06 +02:00 |
polygon_2d.cpp
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Fix error spam caused by internal_vertex_count property
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2025-07-02 18:20:41 +02:00 |
polygon_2d.h
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Add feature hint string and "On" text for checkable groups
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2025-05-21 14:56:55 -07:00 |
remote_transform_2d.cpp
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Add templated version of ObjectDB::get_instance()
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2025-03-27 15:43:23 +01:00 |
remote_transform_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
SCsub
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Allow to compile templates without navigation features
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2025-04-01 11:53:35 -03:00 |
skeleton_2d.cpp
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Editor: Restructure editor code
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2025-07-04 18:18:22 +02:00 |
skeleton_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
sprite_2d.cpp
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Make PROPERTY_HINT_GROUP_ENABLE hide properties by default
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2025-06-16 20:03:49 +08:00 |
sprite_2d.h
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Reintroduce the dragging method of Sprite2D's region_rect
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2025-05-24 19:41:05 +08:00 |
tile_map.compat.inc
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Allow to compile templates without navigation features
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2025-04-01 11:53:35 -03:00 |
tile_map.cpp
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Allow to compile templates without navigation features
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2025-04-01 11:53:35 -03:00 |
tile_map.h
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Allow to compile templates without navigation features
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2025-04-01 11:53:35 -03:00 |
tile_map_layer.cpp
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Merge pull request #109820 from groud/fix_one_way_collision_tilemaplayer
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2025-08-22 16:11:53 -05:00 |
tile_map_layer.h
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Fixes one-way-collision polygons being merged despite being on different Y-origins in TileMapLayer
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2025-08-22 21:34:04 +02:00 |
visible_on_screen_notifier_2d.cpp
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Add templated version of ObjectDB::get_instance()
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2025-03-27 15:43:23 +01:00 |
visible_on_screen_notifier_2d.h
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Fix incorrect guards in VisibleOnScreenNotifier2D
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2025-03-21 14:08:02 +01:00 |