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			2939 lines
		
	
	
	
		
			93 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2939 lines
		
	
	
	
		
			93 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  shader_graph_editor_plugin.cpp                                       */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #include "shader_graph_editor_plugin.h"
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| 
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| 
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| #include "scene/gui/check_box.h"
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| #include "scene/gui/menu_button.h"
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| #include "scene/gui/panel.h"
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| #include "spatial_editor_plugin.h"
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| #include "os/keyboard.h"
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| #include "canvas_item_editor_plugin.h"
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| 
 | |
| void GraphColorRampEdit::_input_event(const InputEvent& p_event) {
 | |
| 
 | |
| 	if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
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| 
 | |
| 		points.remove(grabbed);
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| 		grabbed=-1;
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| 		update();
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| 		emit_signal("ramp_changed");
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| 		accept_event();
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| 	}
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| 
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| 	if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
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| 
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| 		update();
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| 		int x = p_event.mouse_button.x;
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| 		int total_w = get_size().width-get_size().height-3;
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| 		if (x>total_w+3) {
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| 
 | |
| 			if (grabbed==-1)
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| 				return;
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| 			Size2 ms = Size2(350, picker->get_combined_minimum_size().height+10);
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| 			picker->set_color(points[grabbed].color);
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| 			popup->set_pos(get_global_pos()-Size2(0,ms.height));
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| 			popup->set_size(ms);
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| 			popup->popup();
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| 			return;
 | |
| 		}
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| 
 | |
| 
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| 		float ofs = CLAMP(x/float(total_w),0,1);
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| 
 | |
| 		grabbed=-1;
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| 		grabbing=true;
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| 		int pos=-1;
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| 		for(int i=0;i<points.size();i++) {
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| 
 | |
| 			if (ABS(x-points[i].offset*total_w)<4) {
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| 				grabbed=i;
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| 			}
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| 			if (points[i].offset<ofs)
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| 				pos=i;
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| 		}
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| 
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| 		grabbed_at=ofs;
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| 		//grab or select
 | |
| 		if (grabbed!=-1) {
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| 			return;
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| 		}
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| 		//insert
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| 
 | |
| 
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| 		Point p;
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| 		p.offset=ofs;
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| 
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| 		Point prev;
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| 		Point next;
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| 
 | |
| 		if (pos==-1) {
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| 
 | |
| 			prev.color=Color(0,0,0);
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| 			prev.offset=0;
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| 			if (points.size()) {
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| 				next=points[0];
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| 			} else {
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| 				next.color=Color(1,1,1);
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| 				next.offset=1.0;
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| 			}
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| 		} else  {
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| 
 | |
| 			if (pos==points.size()-1) {
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| 				next.color=Color(1,1,1);
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| 				next.offset=1.0;
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| 			} else {
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| 				next=points[pos+1];
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| 			}
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| 			prev=points[pos];
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| 
 | |
| 		}
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| 
 | |
| 		p.color=prev.color.linear_interpolate(next.color,(p.offset-prev.offset)/(next.offset-prev.offset));
 | |
| 
 | |
| 		points.push_back(p);
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| 		points.sort();
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| 		for(int i=0;i<points.size();i++) {
 | |
| 			if (points[i].offset==ofs) {
 | |
| 				grabbed=i;
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| 				break;
 | |
| 			}
 | |
| 		}
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| 
 | |
| 		emit_signal("ramp_changed");
 | |
| 
 | |
| 	}
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| 
 | |
| 	if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
 | |
| 
 | |
| 		if (grabbing) {
 | |
| 			grabbing=false;
 | |
| 			emit_signal("ramp_changed");
 | |
| 		}
 | |
| 		update();
 | |
| 	}
 | |
| 
 | |
| 	if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) {
 | |
| 
 | |
| 		int total_w = get_size().width-get_size().height-3;
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| 
 | |
| 		int x = p_event.mouse_motion.x;
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| 		float newofs = CLAMP(x/float(total_w),0,1);
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| 
 | |
| 		bool valid=true;
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| 		for(int i=0;i<points.size();i++) {
 | |
| 
 | |
| 			if (points[i].offset==newofs && i!=grabbed) {
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| 				valid=false;
 | |
| 			}
 | |
| 		}
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| 
 | |
| 		if (!valid)
 | |
| 			return;
 | |
| 
 | |
| 		points[grabbed].offset=newofs;
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| 
 | |
| 		points.sort();
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| 		for(int i=0;i<points.size();i++) {
 | |
| 			if (points[i].offset==newofs) {
 | |
| 				grabbed=i;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		emit_signal("ramp_changed");
 | |
| 
 | |
| 		update();
 | |
| 	}
 | |
| }
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| 
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| void GraphColorRampEdit::_notification(int p_what){
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| 
 | |
| 	if (p_what==NOTIFICATION_ENTER_TREE) {
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| 		picker->connect("color_changed",this,"_color_changed");
 | |
| 	}
 | |
| 	if (p_what==NOTIFICATION_DRAW) {
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| 
 | |
| 
 | |
| 		Point prev;
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| 		prev.offset=0;
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| 		prev.color=Color(0,0,0);
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| 		int w = get_size().x;
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| 		int h = get_size().y;
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| 
 | |
| 		int total_w = get_size().width-get_size().height-3;
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| 
 | |
| 		for(int i=-1;i<points.size();i++) {
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| 
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| 			Point next;
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| 			if (i+1==points.size()) {
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| 				next.color=Color(1,1,1);
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| 				next.offset=1;
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| 			} else {
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| 				next=points[i+1];
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| 			}
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| 
 | |
| 			if (prev.offset==next.offset) {
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| 				prev=next;
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| 				continue;
 | |
| 			}
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| 
 | |
| 			Vector<Vector2> points;
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| 			Vector<Color> colors;
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| 			points.push_back(Vector2(prev.offset*total_w,h));
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| 			points.push_back(Vector2(prev.offset*total_w,0));
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| 			points.push_back(Vector2(next.offset*total_w,0));
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| 			points.push_back(Vector2(next.offset*total_w,h));
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| 			colors.push_back(prev.color);
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| 			colors.push_back(prev.color);
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| 			colors.push_back(next.color);
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| 			colors.push_back(next.color);
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| 			draw_primitive(points,colors,Vector<Point2>());
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| 			prev=next;
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| 		}
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| 
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| 		for(int i=0;i<points.size();i++) {
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| 
 | |
| 			Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8);
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| 
 | |
| 			draw_line(Vector2(points[i].offset*total_w,0),Vector2(points[i].offset*total_w,h-1),Color(0,0,0,0.7));
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| 			draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w-1,h-1),col);
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| 			draw_line(Vector2(points[i].offset*total_w+1,h/2),Vector2(points[i].offset*total_w+1,h-1),col);
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| 			draw_line(Vector2(points[i].offset*total_w-1,h/2),Vector2(points[i].offset*total_w+1,h/2),col);
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| 			draw_line(Vector2(points[i].offset*total_w-1,h-1),Vector2(points[i].offset*total_w+1,h-1),col);
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| 
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| 		}
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| 
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| 		if (grabbed!=-1) {
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| 
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| 			draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
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| 		}
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| 
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| 		if (has_focus()) {
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| 
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| 			draw_line(Vector2(-1,-1),Vector2(total_w+1,-1),Color(1,1,1,0.6));
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| 			draw_line(Vector2(total_w+1,-1),Vector2(total_w+1,h+1),Color(1,1,1,0.6));
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| 			draw_line(Vector2(total_w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
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| 			draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
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| 		}
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| 
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| 	}
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| }
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| 
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| Size2 GraphColorRampEdit::get_minimum_size() const {
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| 
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| 	return Vector2(0,16);
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| }
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| 
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| 
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| void GraphColorRampEdit::_color_changed(const Color& p_color) {
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| 
 | |
| 	if (grabbed==-1)
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| 		return;
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| 	points[grabbed].color=p_color;
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| 	update();
 | |
| 	emit_signal("ramp_changed");
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| 
 | |
| }
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| 
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| void GraphColorRampEdit::set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors) {
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| 
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| 	ERR_FAIL_COND(p_offsets.size()!=p_colors.size());
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| 	points.clear();
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| 	for(int i=0;i<p_offsets.size();i++) {
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| 		Point p;
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| 		p.offset=p_offsets[i];
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| 		p.color=p_colors[i];
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| 		points.push_back(p);
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| 	}
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| 
 | |
| 	points.sort();
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| 	update();
 | |
| }
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| 
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| Vector<float> GraphColorRampEdit::get_offsets() const{
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| 	Vector<float> ret;
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| 	for(int i=0;i<points.size();i++)
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| 		ret.push_back(points[i].offset);
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| 	return ret;
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| }
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| Vector<Color> GraphColorRampEdit::get_colors() const{
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| 
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| 	Vector<Color> ret;
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| 	for(int i=0;i<points.size();i++)
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| 		ret.push_back(points[i].color);
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| 	return ret;
 | |
| }
 | |
| 
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| 
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| void GraphColorRampEdit::_bind_methods(){
 | |
| 
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| 	ObjectTypeDB::bind_method(_MD("_input_event"),&GraphColorRampEdit::_input_event);
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| 	ObjectTypeDB::bind_method(_MD("_color_changed"),&GraphColorRampEdit::_color_changed);
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| 	ADD_SIGNAL(MethodInfo("ramp_changed"));
 | |
| }
 | |
| 
 | |
| GraphColorRampEdit::GraphColorRampEdit(){
 | |
| 
 | |
| 	grabbed=-1;
 | |
| 	grabbing=false;
 | |
| 	set_focus_mode(FOCUS_ALL);
 | |
| 
 | |
| 	popup = memnew( PopupPanel );
 | |
| 	picker = memnew( ColorPicker );
 | |
| 	popup->add_child(picker);
 | |
| 	popup->set_child_rect(picker);
 | |
| 	add_child(popup);
 | |
| 
 | |
| }
 | |
| ////////////
 | |
| 
 | |
| void GraphCurveMapEdit::_input_event(const InputEvent& p_event) {
 | |
| 
 | |
| 	if (p_event.type==InputEvent::KEY && p_event.key.pressed && p_event.key.scancode==KEY_DELETE && grabbed!=-1) {
 | |
| 
 | |
| 		points.remove(grabbed);
 | |
| 		grabbed=-1;
 | |
| 		update();
 | |
| 		emit_signal("curve_changed");
 | |
| 		accept_event();
 | |
| 	}
 | |
| 
 | |
| 	if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) {
 | |
| 
 | |
| 		update();
 | |
| 		Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
 | |
| 		p.y=1.0-p.y;
 | |
| 		grabbed=-1;
 | |
| 		grabbing=true;
 | |
| 
 | |
| 		for(int i=0;i<points.size();i++) {
 | |
| 
 | |
| 			Vector2 ps = p*get_size();
 | |
| 			Vector2 pt = Vector2(points[i].offset,points[i].height)*get_size();
 | |
| 			if (ps.distance_to(pt)<4) {
 | |
| 				grabbed=i;
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 
 | |
| 		//grab or select
 | |
| 		if (grabbed!=-1) {
 | |
| 			return;
 | |
| 		}
 | |
| 		//insert
 | |
| 
 | |
| 
 | |
| 		Point np;
 | |
| 		np.offset=p.x;
 | |
| 		np.height=p.y;
 | |
| 
 | |
| 		points.push_back(np);
 | |
| 		points.sort();
 | |
| 		for(int i=0;i<points.size();i++) {
 | |
| 			if (points[i].offset==p.x && points[i].height==p.y) {
 | |
| 				grabbed=i;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		emit_signal("curve_changed");
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && !p_event.mouse_button.pressed) {
 | |
| 
 | |
| 		if (grabbing) {
 | |
| 			grabbing=false;
 | |
| 			emit_signal("curve_changed");
 | |
| 		}
 | |
| 		update();
 | |
| 	}
 | |
| 
 | |
| 	if (p_event.type==InputEvent::MOUSE_MOTION && grabbing  && grabbed != -1) {
 | |
| 
 | |
| 		Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
 | |
| 		p.y=1.0-p.y;
 | |
| 
 | |
| 		p.x = CLAMP(p.x,0.0,1.0);
 | |
| 		p.y = CLAMP(p.y,0.0,1.0);
 | |
| 
 | |
| 		bool valid=true;
 | |
| 
 | |
| 		for(int i=0;i<points.size();i++) {
 | |
| 
 | |
| 			if (points[i].offset==p.x && points[i].height==p.y && i!=grabbed) {
 | |
| 				valid=false;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (!valid)
 | |
| 			return;
 | |
| 
 | |
| 		points[grabbed].offset=p.x;
 | |
| 		points[grabbed].height=p.y;
 | |
| 
 | |
| 		points.sort();
 | |
| 		for(int i=0;i<points.size();i++) {
 | |
| 			if (points[i].offset==p.x && points[i].height==p.y) {
 | |
| 				grabbed=i;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		emit_signal("curve_changed");
 | |
| 
 | |
| 		update();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector2& p_c,const Vector2& p_d) {
 | |
| 
 | |
| 	float geometry[4][4];
 | |
| 	float tmp1[4][4];
 | |
| 	float tmp2[4][4];
 | |
| 	float deltas[4][4];
 | |
| 	double x, dx, dx2, dx3;
 | |
| 	double y, dy, dy2, dy3;
 | |
| 	double d, d2, d3;
 | |
| 	int lastx, lasty;
 | |
| 	int newx, newy;
 | |
| 	int ntimes;
 | |
| 	int i,j;
 | |
| 
 | |
| 	int xmax=get_size().x;
 | |
| 	int ymax=get_size().y;
 | |
| 
 | |
| 	/* construct the geometry matrix from the segment */
 | |
| 	for (i = 0; i < 4; i++)	{
 | |
| 		geometry[i][2] = 0;
 | |
| 		geometry[i][3] = 0;
 | |
| 	}
 | |
| 
 | |
| 	geometry[0][0] = (p_a[0] * xmax);
 | |
| 	geometry[1][0] = (p_b[0] * xmax);
 | |
| 	geometry[2][0] = (p_c[0] * xmax);
 | |
| 	geometry[3][0] = (p_d[0] * xmax);
 | |
| 
 | |
| 	geometry[0][1] = (p_a[1] * ymax);
 | |
| 	geometry[1][1] = (p_b[1] * ymax);
 | |
| 	geometry[2][1] = (p_c[1] * ymax);
 | |
| 	geometry[3][1] = (p_d[1] * ymax);
 | |
| 
 | |
| 	/* subdivide the curve ntimes (1000) times */
 | |
| 	ntimes = 4 * xmax;
 | |
| 	/* ntimes can be adjusted to give a finer or coarser curve */
 | |
| 	d = 1.0 / ntimes;
 | |
| 	d2 = d * d;
 | |
| 	d3 = d * d * d;
 | |
| 
 | |
| 	/* construct a temporary matrix for determining the forward differencing deltas */
 | |
| 	tmp2[0][0] = 0;		 tmp2[0][1] = 0;		 tmp2[0][2] = 0;		tmp2[0][3] = 1;
 | |
| 	tmp2[1][0] = d3;		tmp2[1][1] = d2;		tmp2[1][2] = d;		tmp2[1][3] = 0;
 | |
| 	tmp2[2][0] = 6*d3;  tmp2[2][1] = 2*d2;  tmp2[2][2] = 0;		tmp2[2][3] = 0;
 | |
| 	tmp2[3][0] = 6*d3;  tmp2[3][1] = 0;		 tmp2[3][2] = 0;		tmp2[3][3] = 0;
 | |
| 
 | |
| 	/* compose the basis and geometry matrices */
 | |
| 
 | |
| 	static const float CR_basis[4][4] =
 | |
| 	{
 | |
| 		{ -0.5,  1.5, -1.5,  0.5 },
 | |
| 		{  1.0, -2.5,  2.0, -0.5 },
 | |
| 		{ -0.5,  0.0,  0.5,  0.0 },
 | |
| 		{  0.0,  1.0,  0.0,  0.0 },
 | |
| 	};
 | |
| 
 | |
| 	for (i = 0; i < 4; i++)
 | |
| 	{
 | |
| 		for (j = 0; j < 4; j++)
 | |
| 		{
 | |
| 			tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
 | |
| 					CR_basis[i][1] * geometry[1][j] +
 | |
| 					CR_basis[i][2] * geometry[2][j] +
 | |
| 					CR_basis[i][3] * geometry[3][j]);
 | |
| 		}
 | |
| 	}
 | |
| 	/* compose the above results to get the deltas matrix */
 | |
| 
 | |
| 	for (i = 0; i < 4; i++)
 | |
| 	{
 | |
| 		for (j = 0; j < 4; j++)
 | |
| 		{
 | |
| 			deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
 | |
| 					tmp2[i][1] * tmp1[1][j] +
 | |
| 					tmp2[i][2] * tmp1[2][j] +
 | |
| 					tmp2[i][3] * tmp1[3][j]);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	/* extract the x deltas */
 | |
| 	x = deltas[0][0];
 | |
| 	dx = deltas[1][0];
 | |
| 	dx2 = deltas[2][0];
 | |
| 	dx3 = deltas[3][0];
 | |
| 
 | |
| 	/* extract the y deltas */
 | |
| 	y = deltas[0][1];
 | |
| 	dy = deltas[1][1];
 | |
| 	dy2 = deltas[2][1];
 | |
| 	dy3 = deltas[3][1];
 | |
| 
 | |
| 
 | |
| 	lastx = CLAMP (x, 0, xmax);
 | |
| 	lasty = CLAMP (y, 0, ymax);
 | |
| 
 | |
| 	/*	if (fix255)
 | |
| 		{
 | |
| 				cd->curve[cd->outline][lastx] = lasty;
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 				cd->curve_ptr[cd->outline][lastx] = lasty;
 | |
| 				if(gb_debug) printf("bender_plot_curve xmax:%d ymax:%d\n", (int)xmax, (int)ymax);
 | |
| 		}
 | |
| */
 | |
| 	/* loop over the curve */
 | |
| 	for (i = 0; i < ntimes; i++)
 | |
| 	{
 | |
| 		/* increment the x values */
 | |
| 		x += dx;
 | |
| 		dx += dx2;
 | |
| 		dx2 += dx3;
 | |
| 
 | |
| 		/* increment the y values */
 | |
| 		y += dy;
 | |
| 		dy += dy2;
 | |
| 		dy2 += dy3;
 | |
| 
 | |
| 		newx = CLAMP ((Math::round (x)), 0, xmax);
 | |
| 		newy = CLAMP ((Math::round (y)), 0, ymax);
 | |
| 
 | |
| 		/* if this point is different than the last one...then draw it */
 | |
| 		if ((lastx != newx) || (lasty != newy))
 | |
| 		{
 | |
| #if 0
 | |
| 			if(fix255)
 | |
| 			{
 | |
| 				/* use fixed array size (for the curve graph) */
 | |
| 				cd->curve[cd->outline][newx] = newy;
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				/* use dynamic allocated curve_ptr (for the real curve) */
 | |
| 				cd->curve_ptr[cd->outline][newx] = newy;
 | |
| 
 | |
| 				if(gb_debug) printf("outline: %d  cX: %d cY: %d\n", (int)cd->outline, (int)newx, (int)newy);
 | |
| 			}
 | |
| #endif
 | |
| 			draw_line(Vector2(lastx,ymax-lasty),Vector2(newx,ymax-newy),Color(0.8,0.8,0.8,0.8),2.0);
 | |
| 		}
 | |
| 
 | |
| 		lastx = newx;
 | |
| 		lasty = newy;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void GraphCurveMapEdit::_notification(int p_what){
 | |
| 
 | |
| 	if (p_what==NOTIFICATION_DRAW) {
 | |
| 
 | |
| 		draw_style_box(get_stylebox("bg","Tree"),Rect2(Point2(),get_size()));
 | |
| 
 | |
| 		int w = get_size().x;
 | |
| 		int h = get_size().y;
 | |
| 
 | |
| 		Vector2 prev=Vector2(0,0);
 | |
| 		Vector2 prev2=Vector2(0,0);
 | |
| 
 | |
| 		for(int i=-1;i<points.size();i++) {
 | |
| 
 | |
| 			Vector2 next;
 | |
| 			Vector2 next2;
 | |
| 			if (i+1>=points.size()) {
 | |
| 				next=Vector2(1,1);
 | |
| 			} else {
 | |
| 				next=Vector2(points[i+1].offset,points[i+1].height);
 | |
| 			}
 | |
| 
 | |
| 			if (i+2>=points.size()) {
 | |
| 				next2=Vector2(1,1);
 | |
| 			} else {
 | |
| 				next2=Vector2(points[i+2].offset,points[i+2].height);
 | |
| 			}
 | |
| 
 | |
| 			/*if (i==-1 && prev.offset==next.offset) {
 | |
| 								prev=next;
 | |
| 								continue;
 | |
| 						}*/
 | |
| 
 | |
| 			_plot_curve(prev2,prev,next,next2);
 | |
| 
 | |
| 			prev2=prev;
 | |
| 			prev=next;
 | |
| 		}
 | |
| 
 | |
| 		for(int i=0;i<points.size();i++) {
 | |
| 
 | |
| 			Color col=i==grabbed?Color(1,0.0,0.0,0.9):Color(1,1,1,0.8);
 | |
| 
 | |
| 
 | |
| 			draw_rect(Rect2( Vector2(points[i].offset,1.0-points[i].height)*get_size()-Vector2(2,2),Vector2(5,5)),col);
 | |
| 		}
 | |
| 
 | |
| 		/*		if (grabbed!=-1) {
 | |
| 
 | |
| 						draw_rect(Rect2(total_w+3,0,h,h),points[grabbed].color);
 | |
| 				}
 | |
| */
 | |
| 		if (has_focus()) {
 | |
| 
 | |
| 			draw_line(Vector2(-1,-1),Vector2(w+1,-1),Color(1,1,1,0.6));
 | |
| 			draw_line(Vector2(w+1,-1),Vector2(w+1,h+1),Color(1,1,1,0.6));
 | |
| 			draw_line(Vector2(w+1,h+1),Vector2(-1,h+1),Color(1,1,1,0.6));
 | |
| 			draw_line(Vector2(-1,-1),Vector2(-1,h+1),Color(1,1,1,0.6));
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Size2 GraphCurveMapEdit::get_minimum_size() const {
 | |
| 
 | |
| 	return Vector2(64,64);
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| void GraphCurveMapEdit::set_points(const Vector<Vector2>& p_points) {
 | |
| 
 | |
| 
 | |
| 	points.clear();
 | |
| 	for(int i=0;i<p_points.size();i++) {
 | |
| 		Point p;
 | |
| 		p.offset=p_points[i].x;
 | |
| 		p.height=p_points[i].y;
 | |
| 		points.push_back(p);
 | |
| 	}
 | |
| 
 | |
| 	points.sort();
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| Vector<Vector2> GraphCurveMapEdit::get_points() const {
 | |
| 	Vector<Vector2> ret;
 | |
| 	for(int i=0;i<points.size();i++)
 | |
| 		ret.push_back(Vector2(points[i].offset,points[i].height));
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| void GraphCurveMapEdit::_bind_methods(){
 | |
| 
 | |
| 	ObjectTypeDB::bind_method(_MD("_input_event"),&GraphCurveMapEdit::_input_event);
 | |
| 	ADD_SIGNAL(MethodInfo("curve_changed"));
 | |
| }
 | |
| 
 | |
| GraphCurveMapEdit::GraphCurveMapEdit(){
 | |
| 
 | |
| 	grabbed=-1;
 | |
| 	grabbing=false;
 | |
| 	set_focus_mode(FOCUS_ALL);
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| ////cbacks
 | |
| ///
 | |
| void ShaderGraphView::_scalar_const_changed(double p_value,int p_id) {
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change Scalar Constant"),true);
 | |
| 	ur->add_do_method(graph.ptr(),"scalar_const_node_set_value",type,p_id,p_value);
 | |
| 	ur->add_undo_method(graph.ptr(),"scalar_const_node_set_value",type,p_id,graph->scalar_const_node_get_value(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_vec_const_changed(double p_value, int p_id,Array p_arr){
 | |
| 
 | |
| 	Vector3 val;
 | |
| 	for(int i=0;i<p_arr.size();i++) {
 | |
| 		val[i]=p_arr[i].call("get_val");
 | |
| 	}
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change Vec Constant"),true);
 | |
| 	ur->add_do_method(graph.ptr(),"vec_const_node_set_value",type,p_id,val);
 | |
| 	ur->add_undo_method(graph.ptr(),"vec_const_node_set_value",type,p_id,graph->vec_const_node_get_value(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| 
 | |
| }
 | |
| void ShaderGraphView::_rgb_const_changed(const Color& p_color, int p_id){
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change RGB Constant"),true);
 | |
| 	ur->add_do_method(graph.ptr(),"rgb_const_node_set_value",type,p_id,p_color);
 | |
| 	ur->add_undo_method(graph.ptr(),"rgb_const_node_set_value",type,p_id,graph->rgb_const_node_get_value(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| 
 | |
| }
 | |
| void ShaderGraphView::_scalar_op_changed(int p_op, int p_id){
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change Scalar Operator"));
 | |
| 	ur->add_do_method(graph.ptr(),"scalar_op_node_set_op",type,p_id,p_op);
 | |
| 	ur->add_undo_method(graph.ptr(),"scalar_op_node_set_op",type,p_id,graph->scalar_op_node_get_op(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| 
 | |
| }
 | |
| void ShaderGraphView::_vec_op_changed(int p_op, int p_id){
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change Vec Operator"));
 | |
| 	ur->add_do_method(graph.ptr(),"vec_op_node_set_op",type,p_id,p_op);
 | |
| 	ur->add_undo_method(graph.ptr(),"vec_op_node_set_op",type,p_id,graph->vec_op_node_get_op(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| }
 | |
| void ShaderGraphView::_vec_scalar_op_changed(int p_op, int p_id){
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change Vec Scalar Operator"));
 | |
| 	ur->add_do_method(graph.ptr(),"vec_scalar_op_node_set_op",type,p_id,p_op);
 | |
| 	ur->add_undo_method(graph.ptr(),"vec_scalar_op_node_set_op",type,p_id,graph->vec_scalar_op_node_get_op(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| 
 | |
| }
 | |
| void ShaderGraphView::_rgb_op_changed(int p_op, int p_id){
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change RGB Operator"));
 | |
| 	ur->add_do_method(graph.ptr(),"rgb_op_node_set_op",type,p_id,p_op);
 | |
| 	ur->add_undo_method(graph.ptr(),"rgb_op_node_set_op",type,p_id,graph->rgb_op_node_get_op(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| }
 | |
| void ShaderGraphView::_xform_inv_rev_changed(bool p_enabled, int p_id){
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Toggle Rot Only"));
 | |
| 	ur->add_do_method(graph.ptr(),"xform_vec_mult_node_set_no_translation",type,p_id,p_enabled);
 | |
| 	ur->add_undo_method(graph.ptr(),"xform_vec_mult_node_set_no_translation",type,p_id,graph->xform_vec_mult_node_get_no_translation(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| }
 | |
| void ShaderGraphView::_scalar_func_changed(int p_func, int p_id){
 | |
| 
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change Scalar Function"));
 | |
| 	ur->add_do_method(graph.ptr(),"scalar_func_node_set_function",type,p_id,p_func);
 | |
| 	ur->add_undo_method(graph.ptr(),"scalar_func_node_set_function",type,p_id,graph->scalar_func_node_get_function(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| }
 | |
| void ShaderGraphView::_vec_func_changed(int p_func, int p_id){
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change Vec Function"));
 | |
| 	ur->add_do_method(graph.ptr(),"vec_func_node_set_function",type,p_id,p_func);
 | |
| 	ur->add_undo_method(graph.ptr(),"vec_func_node_set_function",type,p_id,graph->vec_func_node_get_function(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| 
 | |
| }
 | |
| void ShaderGraphView::_scalar_input_changed(double p_value,int p_id){
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change Scalar Uniform"),true);
 | |
| 	ur->add_do_method(graph.ptr(),"scalar_input_node_set_value",type,p_id,p_value);
 | |
| 	ur->add_undo_method(graph.ptr(),"scalar_input_node_set_value",type,p_id,graph->scalar_input_node_get_value(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| 
 | |
| }
 | |
| void ShaderGraphView::_vec_input_changed(double p_value, int p_id,Array p_arr){
 | |
| 
 | |
| 	Vector3 val;
 | |
| 	for(int i=0;i<p_arr.size();i++) {
 | |
| 		val[i]=p_arr[i].call("get_val");
 | |
| 	}
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change Vec Uniform"),true);
 | |
| 	ur->add_do_method(graph.ptr(),"vec_input_node_set_value",type,p_id,val);
 | |
| 	ur->add_undo_method(graph.ptr(),"vec_input_node_set_value",type,p_id,graph->vec_input_node_get_value(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| 
 | |
| }
 | |
| void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
 | |
| 
 | |
| 
 | |
| 	ToolButton *tb = p_button->cast_to<ToolButton>();
 | |
| 	ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
 | |
| 	ped_popup->set_size(tb->get_size());
 | |
| 	edited_id=p_id;
 | |
| 	edited_def=-1;
 | |
| 	ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
 | |
| 	ped_popup->popup();
 | |
| 
 | |
| }
 | |
| void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){
 | |
| 
 | |
| 	ToolButton *tb = p_button->cast_to<ToolButton>();
 | |
| 	ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
 | |
| 	ped_popup->set_size(tb->get_size());
 | |
| 	edited_id=p_id;
 | |
| 	edited_def=-1;
 | |
| 	ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
 | |
| 	ped_popup->popup();
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_rgb_input_changed(const Color& p_color, int p_id){
 | |
| 
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change RGB Uniform"),true);
 | |
| 	ur->add_do_method(graph.ptr(),"rgb_input_node_set_value",type,p_id,p_color);
 | |
| 	ur->add_undo_method(graph.ptr(),"rgb_input_node_set_value",type,p_id,graph->rgb_input_node_get_value(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| }
 | |
| void ShaderGraphView::_tex_input_change(int p_id, Node *p_button){
 | |
| 
 | |
| 
 | |
| }
 | |
| void ShaderGraphView::_cube_input_change(int p_id){
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_variant_edited() {
 | |
| 
 | |
| 	if (edited_def != -1) {
 | |
| 
 | |
| 		Variant v = ped_popup->get_variant();
 | |
| 		Variant v2 = graph->default_get_value(type,edited_id,edited_def);
 | |
| 		if (v2.get_type() == Variant::NIL)
 | |
| 			switch (v.get_type()) {
 | |
| 			case Variant::VECTOR3:
 | |
| 				v2=Vector3();
 | |
| 				break;
 | |
| 			case Variant::REAL:
 | |
| 				v2=0.0;
 | |
| 				break;
 | |
| 			case Variant::TRANSFORM:
 | |
| 				v2=Transform();
 | |
| 				break;
 | |
| 			case Variant::COLOR:
 | |
| 				v2=Color();
 | |
| 				break;
 | |
| 			}
 | |
| 		UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 		ur->create_action(TTR("Change Default Value"));
 | |
| 		ur->add_do_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v);
 | |
| 		ur->add_undo_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v2);
 | |
| 		ur->add_do_method(this,"_update_graph");
 | |
| 		ur->add_undo_method(this,"_update_graph");
 | |
| 		ur->commit_action();
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) {
 | |
| 
 | |
| 		UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 		ur->create_action(TTR("Change XForm Uniform"));
 | |
| 		ur->add_do_method(graph.ptr(),"xform_const_node_set_value",type,edited_id,ped_popup->get_variant());
 | |
| 		ur->add_undo_method(graph.ptr(),"xform_const_node_set_value",type,edited_id,graph->xform_const_node_get_value(type,edited_id));
 | |
| 		ur->add_do_method(this,"_update_graph");
 | |
| 		ur->add_undo_method(this,"_update_graph");
 | |
| 		ur->commit_action();
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_INPUT) {
 | |
| 
 | |
| 		UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 		ur->create_action(TTR("Change XForm Uniform"));
 | |
| 		ur->add_do_method(graph.ptr(),"xform_input_node_set_value",type,edited_id,ped_popup->get_variant());
 | |
| 		ur->add_undo_method(graph.ptr(),"xform_input_node_set_value",type,edited_id,graph->xform_input_node_get_value(type,edited_id));
 | |
| 		ur->add_do_method(this,"_update_graph");
 | |
| 		ur->add_undo_method(this,"_update_graph");
 | |
| 		ur->commit_action();
 | |
| 	}
 | |
| 
 | |
| 	if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_TEXTURE_INPUT) {
 | |
| 
 | |
| 		UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 		ur->create_action(TTR("Change Texture Uniform"));
 | |
| 		ur->add_do_method(graph.ptr(),"texture_input_node_set_value",type,edited_id,ped_popup->get_variant());
 | |
| 		ur->add_undo_method(graph.ptr(),"texture_input_node_set_value",type,edited_id,graph->texture_input_node_get_value(type,edited_id));
 | |
| 		ur->add_do_method(this,"_update_graph");
 | |
| 		ur->add_undo_method(this,"_update_graph");
 | |
| 		ur->commit_action();
 | |
| 	}
 | |
| 
 | |
| 	if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_CUBEMAP_INPUT) {
 | |
| 
 | |
| 		UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 		ur->create_action(TTR("Change Cubemap Uniform"));
 | |
| 		ur->add_do_method(graph.ptr(),"cubemap_input_node_set_value",type,edited_id,ped_popup->get_variant());
 | |
| 		ur->add_undo_method(graph.ptr(),"cubemap_input_node_set_value",type,edited_id,graph->cubemap_input_node_get_value(type,edited_id));
 | |
| 		ur->add_do_method(this,"_update_graph");
 | |
| 		ur->add_undo_method(this,"_update_graph");
 | |
| 		ur->commit_action();
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_comment_edited(int p_id,Node* p_button) {
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	TextEdit *te=p_button->cast_to<TextEdit>();
 | |
| 	ur->create_action(TTR("Change Comment"),true);
 | |
| 	ur->add_do_method(graph.ptr(),"comment_node_set_text",type,p_id,te->get_text());
 | |
| 	ur->add_undo_method(graph.ptr(),"comment_node_set_text",type,p_id,graph->comment_node_get_text(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_color_ramp_changed(int p_id,Node* p_ramp) {
 | |
| 
 | |
| 	GraphColorRampEdit *cr=p_ramp->cast_to<GraphColorRampEdit>();
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 
 | |
| 
 | |
| 	Vector<float> offsets=cr->get_offsets();
 | |
| 	Vector<Color> colors=cr->get_colors();
 | |
| 
 | |
| 	DVector<float> new_offsets;
 | |
| 	DVector<Color> new_colors;
 | |
| 	{
 | |
| 		new_offsets.resize(offsets.size());
 | |
| 		new_colors.resize(colors.size());
 | |
| 		DVector<float>::Write ow=new_offsets.write();
 | |
| 		DVector<Color>::Write cw=new_colors.write();
 | |
| 		for(int i=0;i<new_offsets.size();i++) {
 | |
| 			ow[i]=offsets[i];
 | |
| 			cw[i]=colors[i];
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	DVector<float> old_offsets=graph->color_ramp_node_get_offsets(type,p_id);
 | |
| 	DVector<Color> old_colors=graph->color_ramp_node_get_colors(type,p_id);
 | |
| 
 | |
| 	if (old_offsets.size()!=new_offsets.size())
 | |
| 		ur->create_action(TTR("Add/Remove to Color Ramp"));
 | |
| 	else
 | |
| 		ur->create_action(TTR("Modify Color Ramp"),true);
 | |
| 
 | |
| 	ur->add_do_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,new_colors,new_offsets);
 | |
| 	ur->add_undo_method(graph.ptr(),"color_ramp_node_set_ramp",type,p_id,old_colors,old_offsets);
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_curve_changed(int p_id,Node* p_curve) {
 | |
| 
 | |
| 	GraphCurveMapEdit *cr=p_curve->cast_to<GraphCurveMapEdit>();
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 
 | |
| 
 | |
| 	Vector<Point2> points=cr->get_points();
 | |
| 
 | |
| 	DVector<Vector2> new_points;
 | |
| 	{
 | |
| 		new_points.resize(points.size());
 | |
| 		DVector<Vector2>::Write ow=new_points.write();
 | |
| 		for(int i=0;i<new_points.size();i++) {
 | |
| 			ow[i]=points[i];
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	DVector<Vector2> old_points=graph->curve_map_node_get_points(type,p_id);
 | |
| 
 | |
| 	if (old_points.size()!=new_points.size())
 | |
| 		ur->create_action(TTR("Add/Remove to Curve Map"));
 | |
| 	else
 | |
| 		ur->create_action(TTR("Modify Curve Map"),true);
 | |
| 
 | |
| 	ur->add_do_method(graph.ptr(),"curve_map_node_set_points",type,p_id,new_points);
 | |
| 	ur->add_undo_method(graph.ptr(),"curve_map_node_set_points",type,p_id,old_points);
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| }
 | |
| 
 | |
| 
 | |
| void ShaderGraphView::_input_name_changed(const String& p_name, int p_id, Node *p_line_edit) {
 | |
| 
 | |
| 	LineEdit *le=p_line_edit->cast_to<LineEdit>();
 | |
| 	ERR_FAIL_COND(!le);
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Change Input Name"));
 | |
| 	ur->add_do_method(graph.ptr(),"input_node_set_name",type,p_id,p_name);
 | |
| 	ur->add_undo_method(graph.ptr(),"input_node_set_name",type,p_id,graph->input_node_get_name(type,p_id));
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	block_update=true;
 | |
| 	ur->commit_action();
 | |
| 	block_update=false;
 | |
| 	le->set_text(graph->input_node_get_name(type,p_id));
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
 | |
| 
 | |
| 	ToolButton *tb = p_button->cast_to<ToolButton>();
 | |
| 	ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
 | |
| 	ped_popup->set_size(tb->get_size());
 | |
| 	edited_id=p_id;
 | |
| 	edited_def=-1;
 | |
| 	ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture");
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_cube_edited(int p_id,Node* p_button) {
 | |
| 
 | |
| 	ToolButton *tb = p_button->cast_to<ToolButton>();
 | |
| 	ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
 | |
| 	ped_popup->set_size(tb->get_size());
 | |
| 	edited_id=p_id;
 | |
| 	edited_def=-1;
 | |
| 	ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap");
 | |
| }
 | |
| 
 | |
| 
 | |
| //////////////view/////////////
 | |
| 
 | |
| 
 | |
| void ShaderGraphView::_connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot) {
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 
 | |
| 	int from_idx=-1;
 | |
| 	int to_idx=-1;
 | |
| 	for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
 | |
| 
 | |
| 		if (p_from==E->get()->get_name())
 | |
| 			from_idx=E->key();
 | |
| 		if (p_to==E->get()->get_name())
 | |
| 			to_idx=E->key();
 | |
| 	}
 | |
| 
 | |
| 	ERR_FAIL_COND(from_idx==-1);
 | |
| 	ERR_FAIL_COND(to_idx==-1);
 | |
| 
 | |
| 	ur->create_action(TTR("Connect Graph Nodes"));
 | |
| 
 | |
| 	List<ShaderGraph::Connection> conns;
 | |
| 
 | |
| 	graph->get_node_connections(type,&conns);
 | |
| 	//disconnect/reconnect dependencies
 | |
| 	ur->add_undo_method(graph.ptr(),"disconnect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
 | |
| 	for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
 | |
| 
 | |
| 		if (E->get().dst_id==to_idx && E->get().dst_slot==p_to_slot) {
 | |
| 			ur->add_do_method(graph.ptr(),"disconnect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
 | |
| 			ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
 | |
| 		}
 | |
| 	}
 | |
| 	ur->add_do_method(graph.ptr(),"connect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	ur->commit_action();
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot) {
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 
 | |
| 	int from_idx=-1;
 | |
| 	int to_idx=-1;
 | |
| 	for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
 | |
| 
 | |
| 		if (p_from==E->get()->get_name())
 | |
| 			from_idx=E->key();
 | |
| 		if (p_to==E->get()->get_name())
 | |
| 			to_idx=E->key();
 | |
| 	}
 | |
| 
 | |
| 	ERR_FAIL_COND(from_idx==-1);
 | |
| 	ERR_FAIL_COND(to_idx==-1);
 | |
| 
 | |
| 	if (!graph->is_node_connected(type,from_idx,p_from_slot,to_idx,p_to_slot))
 | |
| 		return; //nothing to disconnect
 | |
| 
 | |
| 	ur->create_action(TTR("Disconnect Graph Nodes"));
 | |
| 
 | |
| 	List<ShaderGraph::Connection> conns;
 | |
| 
 | |
| 	graph->get_node_connections(type,&conns);
 | |
| 	//disconnect/reconnect dependencies
 | |
| 	ur->add_do_method(graph.ptr(),"disconnect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
 | |
| 	ur->add_undo_method(graph.ptr(),"connect_node",type,from_idx,p_from_slot,to_idx,p_to_slot);
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	ur->commit_action();
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_node_removed(int p_id) {
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Remove Shader Graph Node"));
 | |
| 
 | |
| 	ur->add_do_method(graph.ptr(),"node_remove",type,p_id);
 | |
| 	ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,p_id),p_id);
 | |
| 	ur->add_undo_method(graph.ptr(),"node_set_state",type,p_id,graph->node_get_state(type,p_id));
 | |
| 	List<ShaderGraph::Connection> conns;
 | |
| 
 | |
| 	graph->get_node_connections(type,&conns);
 | |
| 	for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
 | |
| 
 | |
| 		if (E->get().dst_id==p_id || E->get().src_id==p_id) {
 | |
| 			ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
 | |
| 		}
 | |
| 	}
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	ur->commit_action();
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_begin_node_move()
 | |
| {
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Move Shader Graph Node"));
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_node_moved(const Vector2& p_from, const Vector2& p_to,int p_id) {
 | |
| 
 | |
| 
 | |
| 	ERR_FAIL_COND(!node_map.has(p_id));
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->add_do_method(this,"_move_node",p_id,p_to);
 | |
| 	ur->add_undo_method(this,"_move_node",p_id,p_from);
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_end_node_move()
 | |
| {
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->commit_action();
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_move_node(int p_id,const Vector2& p_to) {
 | |
| 
 | |
| 	ERR_FAIL_COND(!node_map.has(p_id));
 | |
| 	node_map[p_id]->set_offset(p_to);
 | |
| 	graph->node_set_pos(type,p_id,p_to);
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_duplicate_nodes_request()
 | |
| {
 | |
| 	Array s_id;
 | |
| 
 | |
| 	for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
 | |
| 		ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
 | |
| 		if (t==ShaderGraph::NODE_OUTPUT || t==ShaderGraph::NODE_INPUT)
 | |
| 			continue;
 | |
| 		GraphNode *gn = E->get();
 | |
| 		if (gn && gn->is_selected())
 | |
| 			s_id.push_back(E->key());
 | |
| 	}
 | |
| 
 | |
| 	if (s_id.size()==0)
 | |
| 		return;
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Duplicate Graph Node(s)"));
 | |
| 	ur->add_do_method(this,"_duplicate_nodes",s_id);
 | |
| 	List<int> n_ids = graph->generate_ids(type, s_id.size());
 | |
| 	for (List<int>::Element *E=n_ids.front();E;E=E->next())
 | |
| 		ur->add_undo_method(graph.ptr(),"node_remove",type,E->get());
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	ur->commit_action();
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_duplicate_nodes(const Array &p_nodes)
 | |
| {
 | |
| 	List<int> n = List<int>();
 | |
| 	for (int i=0; i<p_nodes.size();i++)
 | |
| 		n.push_back(p_nodes.get(i));
 | |
| 	graph->duplicate_nodes(type, n);
 | |
| 	call_deferred("_update_graph");
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_delete_nodes_request()
 | |
| {
 | |
| 	List<int> s_id=List<int>();
 | |
| 
 | |
| 	for(Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
 | |
| 		ShaderGraph::NodeType t=graph->node_get_type(type, E->key());
 | |
| 		if (t==ShaderGraph::NODE_OUTPUT)
 | |
| 			continue;
 | |
| 		GraphNode *gn = E->get();
 | |
| 		if (gn && gn->is_selected())
 | |
| 			s_id.push_back(E->key());
 | |
| 	}
 | |
| 
 | |
| 	if (s_id.size()==0)
 | |
| 		return;
 | |
| 
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Delete Shader Graph Node(s)"));
 | |
| 
 | |
| 	for (List<int>::Element *N=s_id.front();N;N=N->next()) {
 | |
| 		ur->add_do_method(graph.ptr(),"node_remove",type,N->get());
 | |
| 		ur->add_undo_method(graph.ptr(),"node_add",type,graph->node_get_type(type,N->get()),N->get());
 | |
| 		ur->add_undo_method(graph.ptr(),"node_set_state",type,N->get(),graph->node_get_state(type,N->get()));
 | |
| 		List<ShaderGraph::Connection> conns;
 | |
| 
 | |
| 		graph->get_node_connections(type,&conns);
 | |
| 		for(List<ShaderGraph::Connection>::Element *E=conns.front();E;E=E->next()) {
 | |
| 
 | |
| 			if (E->get().dst_id==N->get() || E->get().src_id==N->get()) {
 | |
| 				ur->add_undo_method(graph.ptr(),"connect_node",type,E->get().src_id,E->get().src_slot,E->get().dst_id,E->get().dst_slot);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	ur->commit_action();
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint)
 | |
| {
 | |
| 	ToolButton *tb = p_button->cast_to<ToolButton>();
 | |
| 	ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
 | |
| 	ped_popup->set_size(tb->get_size());
 | |
| 	edited_id=p_id;
 | |
| 	edited_def=p_param;
 | |
| 	Variant::Type vt = (Variant::Type)v_type;
 | |
| 	Variant v = graph->default_get_value(type,p_id,edited_def);
 | |
| 	int h=PROPERTY_HINT_NONE;
 | |
| 	if (v.get_type() == Variant::NIL)
 | |
| 		switch (vt) {
 | |
| 		case Variant::VECTOR3:
 | |
| 			v=Vector3();
 | |
| 			break;
 | |
| 		case Variant::REAL:
 | |
| 			h=PROPERTY_HINT_RANGE;
 | |
| 			v=0.0;
 | |
| 			break;
 | |
| 		case Variant::TRANSFORM:
 | |
| 			v=Transform();
 | |
| 			break;
 | |
| 		case Variant::COLOR:
 | |
| 			h=PROPERTY_HINT_COLOR_NO_ALPHA;
 | |
| 			v=Color();
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 	ped_popup->edit(NULL,"",vt,v,h,p_hint);
 | |
| 
 | |
| 	ped_popup->popup();
 | |
| }
 | |
| 
 | |
| ToolButton *ShaderGraphView::make_label(String text, Variant::Type v_type) {
 | |
| 	ToolButton *l = memnew( ToolButton );
 | |
| 	l->set_text(text);
 | |
| 	l->set_text_align(ToolButton::ALIGN_LEFT);
 | |
| 	l->add_style_override("hover", l->get_stylebox("normal", "ToolButton"));
 | |
| 	l->add_style_override("pressed", l->get_stylebox("normal", "ToolButton"));
 | |
| 	l->add_style_override("focus", l->get_stylebox("normal", "ToolButton"));
 | |
| 	switch (v_type) {
 | |
| 	case Variant::REAL:
 | |
| 		l->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
 | |
| 		break;
 | |
| 	case Variant::VECTOR3:
 | |
| 		l->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
 | |
| 		break;
 | |
| 	case Variant::TRANSFORM:
 | |
| 		l->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
 | |
| 		break;
 | |
| 	case Variant::COLOR:
 | |
| 		l->set_icon(ped_popup->get_icon("Color", "EditorIcons"));
 | |
| 	}
 | |
| 	return l;
 | |
| }
 | |
| 
 | |
| ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int param,Variant::Type v_type, String p_hint) {
 | |
| 	ToolButton *edit = memnew( ToolButton );
 | |
| 	edit->set_text(text);
 | |
| 	edit->set_text_align(ToolButton::ALIGN_LEFT);
 | |
| 	edit->set_flat(false);
 | |
| 	edit->add_style_override("normal", gn->get_stylebox("defaultframe", "GraphNode"));
 | |
| 	edit->add_style_override("hover", gn->get_stylebox("defaultframe", "GraphNode"));
 | |
| 	edit->add_style_override("pressed", gn->get_stylebox("defaultframe", "GraphNode"));
 | |
| 	edit->add_style_override("focus", gn->get_stylebox("defaultfocus", "GraphNode"));
 | |
| 	edit->connect("pressed",this,"_default_changed",varray(p_id,edit,param,v_type,p_hint));
 | |
| 
 | |
| 	switch (v_type) {
 | |
| 	case Variant::REAL:
 | |
| 		edit->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
 | |
| 		break;
 | |
| 	case Variant::VECTOR3:
 | |
| 		edit->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
 | |
| 		break;
 | |
| 	case Variant::TRANSFORM:
 | |
| 		edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
 | |
| 		break;
 | |
| 	case Variant::COLOR:
 | |
| 		Image icon_color = Image(15,15,false,Image::FORMAT_RGB);
 | |
| 		Color c = graph->default_get_value(type,p_id,param);
 | |
| 		for (int x=1;x<14;x++)
 | |
| 			for (int y=1;y<14;y++)
 | |
| 				icon_color.put_pixel(x,y,c);
 | |
| 		Ref<ImageTexture> t;
 | |
| 		t.instance();
 | |
| 		t->create_from_image(icon_color);
 | |
| 		edit->set_icon(t);
 | |
| 		break;
 | |
| 	}
 | |
| 	return edit;
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_create_node(int p_id) {
 | |
| 
 | |
| 
 | |
| 	GraphNode *gn = memnew( GraphNode );
 | |
| 	gn->set_show_close_button(true);
 | |
| 	Color typecol[4]={
 | |
| 		Color(0.9,0.4,1),
 | |
| 		Color(0.8,1,0.2),
 | |
| 		Color(1,0.2,0.2),
 | |
| 		Color(0,1,1)
 | |
| 	};
 | |
| 
 | |
| 	const String hint_spin = "-65536,65535,0.001";
 | |
| 	const String hint_slider = "0.0,1.0,0.01,slider";
 | |
| 
 | |
| 
 | |
| 	switch(graph->node_get_type(type,p_id)) {
 | |
| 
 | |
| 	case ShaderGraph::NODE_INPUT: {
 | |
| 
 | |
| 		gn->set_title("Input");
 | |
| 
 | |
| 		List<ShaderGraph::SlotInfo> si;
 | |
| 		ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
 | |
| 
 | |
| 		int idx=0;
 | |
| 		for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
 | |
| 			ShaderGraph::SlotInfo& s=E->get();
 | |
| 			if (s.dir==ShaderGraph::SLOT_IN) {
 | |
| 
 | |
| 				Label *l= memnew( Label );
 | |
| 				l->set_text(s.name);
 | |
| 				l->set_align(Label::ALIGN_RIGHT);
 | |
| 				gn->add_child(l);
 | |
| 				gn->set_slot(idx,false,0,Color(),true,s.type,typecol[s.type]);
 | |
| 				idx++;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 	} break; // all inputs (case Shader type dependent)
 | |
| 	case ShaderGraph::NODE_SCALAR_CONST: {
 | |
| 		gn->set_title("Scalar");
 | |
| 		SpinBox *sb = memnew( SpinBox );
 | |
| 		sb->set_min(-100000);
 | |
| 		sb->set_max(100000);
 | |
| 		sb->set_step(0.001);
 | |
| 		sb->set_val(graph->scalar_const_node_get_value(type,p_id));
 | |
| 		sb->connect("value_changed",this,"_scalar_const_changed",varray(p_id));
 | |
| 		gn->add_child(sb);
 | |
| 		gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 	} break; //scalar constant
 | |
| 	case ShaderGraph::NODE_VEC_CONST: {
 | |
| 
 | |
| 		gn->set_title("Vector");
 | |
| 		Array v3p(true);
 | |
| 		for(int i=0;i<3;i++) {
 | |
| 			HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 			Label *l = memnew( Label );
 | |
| 			l->set_text(String::chr('X'+i));
 | |
| 			hbc->add_child(l);
 | |
| 			SpinBox *sb = memnew( SpinBox );
 | |
| 			sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
 | |
| 			sb->set_min(-100000);
 | |
| 			sb->set_max(100000);
 | |
| 			sb->set_step(0.001);
 | |
| 			sb->set_val(graph->vec_const_node_get_value(type,p_id)[i]);
 | |
| 			sb->connect("value_changed",this,"_vec_const_changed",varray(p_id,v3p));
 | |
| 			v3p.push_back(sb);
 | |
| 			hbc->add_child(sb);
 | |
| 			gn->add_child(hbc);
 | |
| 		}
 | |
| 		gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 
 | |
| 	} break; //vec3 constant
 | |
| 	case ShaderGraph::NODE_RGB_CONST: {
 | |
| 
 | |
| 		gn->set_title("Color");
 | |
| 		ColorPickerButton *cpb = memnew( ColorPickerButton );
 | |
| 		cpb->set_color(graph->rgb_const_node_get_value(type,p_id));
 | |
| 		cpb->connect("color_changed",this,"_rgb_const_changed",varray(p_id));
 | |
| 		gn->add_child(cpb);
 | |
| 		Label *l = memnew( Label );
 | |
| 		l->set_text("RGB");
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child(l);
 | |
| 		l = memnew( Label );
 | |
| 		l->set_text("Alpha");
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child(l);
 | |
| 
 | |
| 		gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 	} break; //rgb constant (shows a color picker instead)
 | |
| 	case ShaderGraph::NODE_XFORM_CONST: {
 | |
| 		gn->set_title("XForm");
 | |
| 		ToolButton *edit = memnew( ToolButton );
 | |
| 		edit->set_text("edit..");
 | |
| 		edit->connect("pressed",this,"_xform_const_changed",varray(p_id,edit));
 | |
| 		gn->add_child(edit);
 | |
| 		gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
 | |
| 
 | |
| 	} break; // 4x4 matrix constant
 | |
| 	case ShaderGraph::NODE_TIME: {
 | |
| 
 | |
| 		gn->set_title("Time");
 | |
| 		Label *l = memnew( Label );
 | |
| 		l->set_text("(s)");
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child(l);
 | |
| 		gn->set_slot(0,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 	} break; // time in seconds
 | |
| 	case ShaderGraph::NODE_SCREEN_TEX: {
 | |
| 
 | |
| 		gn->set_title("ScreenTex");
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (!graph->is_slot_connected(type,p_id,0)) {
 | |
| 			Vector3 v = graph->default_get_value(type, p_id, 0);
 | |
| 			hbc->add_child(make_editor("UV: " + v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			hbc->add_child(make_label("UV",Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("RGB")));
 | |
| 		gn->add_child(hbc);
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 
 | |
| 	} break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
 | |
| 	case ShaderGraph::NODE_SCALAR_OP: {
 | |
| 
 | |
| 		gn->set_title("ScalarOp");
 | |
| 		static const char* op_name[ShaderGraph::SCALAR_MAX_OP]={
 | |
| 			("Add"),
 | |
| 			("Sub"),
 | |
| 			("Mul"),
 | |
| 			("Div"),
 | |
| 			("Mod"),
 | |
| 			("Pow"),
 | |
| 			("Max"),
 | |
| 			("Min"),
 | |
| 			("Atan2")
 | |
| 		};
 | |
| 
 | |
| 		OptionButton *ob = memnew( OptionButton );
 | |
| 		for(int i=0;i<ShaderGraph::SCALAR_MAX_OP;i++) {
 | |
| 
 | |
| 			ob->add_item(op_name[i],i);
 | |
| 		}
 | |
| 
 | |
| 		ob->select(graph->scalar_op_node_get_op(type,p_id));
 | |
| 		ob->connect("item_selected",this,"_scalar_op_changed",varray(p_id));
 | |
| 		gn->add_child(ob);
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("a",Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("out")));
 | |
| 		gn->add_child(hbc);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("b",Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,1);
 | |
| 			gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
 | |
| 		}
 | |
| 
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
 | |
| 
 | |
| 
 | |
| 	} break; // scalar vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
 | |
| 	case ShaderGraph::NODE_VEC_OP: {
 | |
| 
 | |
| 		gn->set_title("VecOp");
 | |
| 		static const char* op_name[ShaderGraph::VEC_MAX_OP]={
 | |
| 			("Add"),
 | |
| 			("Sub"),
 | |
| 			("Mul"),
 | |
| 			("Div"),
 | |
| 			("Mod"),
 | |
| 			("Pow"),
 | |
| 			("Max"),
 | |
| 			("Min"),
 | |
| 			("Cross")
 | |
| 		};
 | |
| 
 | |
| 		OptionButton *ob = memnew( OptionButton );
 | |
| 		for(int i=0;i<ShaderGraph::VEC_MAX_OP;i++) {
 | |
| 
 | |
| 			ob->add_item(op_name[i],i);
 | |
| 		}
 | |
| 
 | |
| 		ob->select(graph->vec_op_node_get_op(type,p_id));
 | |
| 		ob->connect("item_selected",this,"_vec_op_changed",varray(p_id));
 | |
| 		gn->add_child(ob);
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("a",Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("out")));
 | |
| 		gn->add_child(hbc);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("b",Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,1);
 | |
| 			gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
 | |
| 		}
 | |
| 
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
 | |
| 
 | |
| 
 | |
| 	} break; // vec3 vs vec3 op (mul: { } break;ad: { } break;div: { } break;crossprod: { } break;etc)
 | |
| 	case ShaderGraph::NODE_VEC_SCALAR_OP: {
 | |
| 
 | |
| 		gn->set_title("VecScalarOp");
 | |
| 		static const char* op_name[ShaderGraph::VEC_SCALAR_MAX_OP]={
 | |
| 			("Mul"),
 | |
| 			("Div"),
 | |
| 			("Pow"),
 | |
| 		};
 | |
| 
 | |
| 		OptionButton *ob = memnew( OptionButton );
 | |
| 		for(int i=0;i<ShaderGraph::VEC_SCALAR_MAX_OP;i++) {
 | |
| 
 | |
| 			ob->add_item(op_name[i],i);
 | |
| 		}
 | |
| 
 | |
| 		ob->select(graph->vec_scalar_op_node_get_op(type,p_id));
 | |
| 		ob->connect("item_selected",this,"_vec_scalar_op_changed",varray(p_id));
 | |
| 		gn->add_child(ob);
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("a",Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("out")));
 | |
| 		gn->add_child(hbc);
 | |
| 
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("b",Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,1);
 | |
| 			gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
 | |
| 		}
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
 | |
| 
 | |
| 
 | |
| 	} break; // vec3 vs scalar op (mul: { } break; add: { } break; div: { } break; etc)
 | |
| 	case ShaderGraph::NODE_RGB_OP: {
 | |
| 
 | |
| 		gn->set_title("RGB Op");
 | |
| 		static const char* op_name[ShaderGraph::RGB_MAX_OP]={
 | |
| 			("Screen"),
 | |
| 			("Difference"),
 | |
| 			("Darken"),
 | |
| 			("Lighten"),
 | |
| 			("Overlay"),
 | |
| 			("Dodge"),
 | |
| 			("Burn"),
 | |
| 			("SoftLight"),
 | |
| 			("HardLight")
 | |
| 		};
 | |
| 
 | |
| 		OptionButton *ob = memnew( OptionButton );
 | |
| 		for(int i=0;i<ShaderGraph::RGB_MAX_OP;i++) {
 | |
| 
 | |
| 			ob->add_item(op_name[i],i);
 | |
| 		}
 | |
| 
 | |
| 		ob->select(graph->rgb_op_node_get_op(type,p_id));
 | |
| 		ob->connect("item_selected",this,"_rgb_op_changed",varray(p_id));
 | |
| 		gn->add_child(ob);
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("a",Variant::COLOR));
 | |
| 		} else {
 | |
| 			hbc->add_child(make_editor(String("a: "),gn,p_id,0,Variant::COLOR));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("out")));
 | |
| 		gn->add_child(hbc);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("b",Variant::COLOR));
 | |
| 		} else {
 | |
| 			gn->add_child(make_editor(String("b: "),gn,p_id,1,Variant::COLOR));
 | |
| 		}
 | |
| 
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
 | |
| 
 | |
| 	} break; // vec3 vs vec3 rgb op (with scalar amount): { } break; like brighten: { } break; darken: { } break; burn: { } break; dodge: { } break; multiply: { } break; etc.
 | |
| 	case ShaderGraph::NODE_XFORM_MULT: {
 | |
| 
 | |
| 		gn->set_title("XFMult");
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("a",Variant::TRANSFORM));
 | |
| 		} else {
 | |
| 			hbc->add_child(make_editor(String("a: edit..."),gn,p_id,0,Variant::TRANSFORM));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("out")));
 | |
| 		gn->add_child(hbc);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("b",Variant::TRANSFORM));
 | |
| 		} else {
 | |
| 			gn->add_child(make_editor(String("b: edit..."),gn,p_id,1,Variant::TRANSFORM));
 | |
| 		}
 | |
| 
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
 | |
| 
 | |
| 
 | |
| 	} break; // mat4 x mat4
 | |
| 	case ShaderGraph::NODE_XFORM_VEC_MULT: {
 | |
| 
 | |
| 		gn->set_title("XFVecMult");
 | |
| 
 | |
| 		CheckBox *button = memnew (CheckBox("RotOnly"));
 | |
| 		button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
 | |
| 		button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
 | |
| 
 | |
| 		gn->add_child(button);
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("xf",Variant::TRANSFORM));
 | |
| 		} else {
 | |
| 			hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,0,Variant::TRANSFORM));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		Label *l = memnew(Label("out"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		hbc->add_child( l);
 | |
| 		gn->add_child(hbc);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("a",Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,1);
 | |
| 			gn->add_child(make_editor(String("a: ")+v,gn,p_id,1,Variant::VECTOR3));
 | |
| 		}
 | |
| 
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
 | |
| 
 | |
| 	} break;
 | |
| 	case ShaderGraph::NODE_XFORM_VEC_INV_MULT: {
 | |
| 
 | |
| 		gn->set_title("XFVecInvMult");
 | |
| 
 | |
| 
 | |
| 		CheckBox *button = memnew( CheckBox("RotOnly"));
 | |
| 		button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
 | |
| 		button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
 | |
| 
 | |
| 		gn->add_child(button);
 | |
| 
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			gn->add_child(make_label("a",Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			gn->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			hbc->add_child(make_label("xf", Variant::TRANSFORM));
 | |
| 		} else {
 | |
| 			hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,1,Variant::TRANSFORM));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		Label *l = memnew(Label("out"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		hbc->add_child( l);
 | |
| 		gn->add_child(hbc);
 | |
| 
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 
 | |
| 
 | |
| 	} break; // mat4 x vec3 inverse mult (with no-translation option)
 | |
| 	case ShaderGraph::NODE_SCALAR_FUNC: {
 | |
| 
 | |
| 		gn->set_title("ScalarFunc");
 | |
| 		static const char* func_name[ShaderGraph::SCALAR_MAX_FUNC]={
 | |
| 			("Sin"),
 | |
| 			("Cos"),
 | |
| 			("Tan"),
 | |
| 			("ASin"),
 | |
| 			("ACos"),
 | |
| 			("ATan"),
 | |
| 			("SinH"),
 | |
| 			("CosH"),
 | |
| 			("TanH"),
 | |
| 			("Log"),
 | |
| 			("Exp"),
 | |
| 			("Sqrt"),
 | |
| 			("Abs"),
 | |
| 			("Sign"),
 | |
| 			("Floor"),
 | |
| 			("Round"),
 | |
| 			("Ceil"),
 | |
| 			("Frac"),
 | |
| 			("Satr"),
 | |
| 			("Neg")
 | |
| 		};
 | |
| 
 | |
| 		OptionButton *ob = memnew( OptionButton );
 | |
| 		for(int i=0;i<ShaderGraph::SCALAR_MAX_FUNC;i++) {
 | |
| 
 | |
| 			ob->add_item(func_name[i],i);
 | |
| 		}
 | |
| 
 | |
| 		ob->select(graph->scalar_func_node_get_function(type,p_id));
 | |
| 		ob->connect("item_selected",this,"_scalar_func_changed",varray(p_id));
 | |
| 		gn->add_child(ob);
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("in", Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("out")));
 | |
| 		gn->add_child(hbc);
 | |
| 
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 
 | |
| 	} break; // scalar function (sin: { } break; cos: { } break; etc)
 | |
| 	case ShaderGraph::NODE_VEC_FUNC: {
 | |
| 
 | |
| 
 | |
| 
 | |
| 		gn->set_title("VecFunc");
 | |
| 		static const char* func_name[ShaderGraph::VEC_MAX_FUNC]={
 | |
| 			("Normalize"),
 | |
| 			("Saturate"),
 | |
| 			("Negate"),
 | |
| 			("Reciprocal"),
 | |
| 			("RGB to HSV"),
 | |
| 			("HSV to RGB"),
 | |
| 		};
 | |
| 
 | |
| 		OptionButton *ob = memnew( OptionButton );
 | |
| 		for(int i=0;i<ShaderGraph::VEC_MAX_FUNC;i++) {
 | |
| 
 | |
| 			ob->add_item(func_name[i],i);
 | |
| 		}
 | |
| 
 | |
| 		ob->select(graph->vec_func_node_get_function(type,p_id));
 | |
| 		ob->connect("item_selected",this,"_vec_func_changed",varray(p_id));
 | |
| 		gn->add_child(ob);
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("in", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("out")));
 | |
| 		gn->add_child(hbc);
 | |
| 
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 
 | |
| 	} break; // vector function (normalize: { } break; negate: { } break; reciprocal: { } break; rgb2hsv: { } break; hsv2rgb: { } break; etc: { } break; etc)
 | |
| 	case ShaderGraph::NODE_VEC_LEN: {
 | |
| 		gn->set_title("VecLength");
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("in", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("len")));
 | |
| 		gn->add_child(hbc);
 | |
| 
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 	} break; // vec3 length
 | |
| 	case ShaderGraph::NODE_DOT_PROD: {
 | |
| 
 | |
| 		gn->set_title("DotProduct");
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("a", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("dp")));
 | |
| 		gn->add_child(hbc);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("b", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,1);
 | |
| 			gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
 | |
| 		}
 | |
| 
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
 | |
| 
 | |
| 	} break; // vec3 . vec3 (dot product -> scalar output)
 | |
| 	case ShaderGraph::NODE_VEC_TO_SCALAR: {
 | |
| 
 | |
| 		gn->set_title("Vec2Scalar");
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("vec", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("vec: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		Label *l=memnew(Label("x"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		hbc->add_child( l);
 | |
| 		gn->add_child(hbc);
 | |
| 		l=memnew(Label("y"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child( l );
 | |
| 		l=memnew(Label("z"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child( l);
 | |
| 
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 		gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 		gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 	} break; // 1 vec3 input: { } break; 3 scalar outputs
 | |
| 	case ShaderGraph::NODE_SCALAR_TO_VEC: {
 | |
| 
 | |
| 		gn->set_title("Scalar2Vec");
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("x", Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("x: ")+Variant(v),gn,p_id,0,Variant::REAL));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("vec")));
 | |
| 		gn->add_child(hbc);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("y", Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,1);
 | |
| 			gn->add_child(make_editor(String("y: ")+Variant(v),gn,p_id,1,Variant::REAL));
 | |
| 		}
 | |
| 		if (graph->is_slot_connected(type, p_id, 2)) {
 | |
| 			gn->add_child(make_label("in", Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,2);
 | |
| 			gn->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,2,Variant::REAL));
 | |
| 		}
 | |
| 
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
 | |
| 
 | |
| 	} break; // 3 scalar input: { } break; 1 vec3 output
 | |
| 	case ShaderGraph::NODE_VEC_TO_XFORM: {
 | |
| 
 | |
| 		gn->set_title("Vec2XForm");
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("x", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("x: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("xf")));
 | |
| 		gn->add_child(hbc);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("y", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,1);
 | |
| 			gn->add_child(make_editor(String("y: ")+v,gn,p_id,1,Variant::VECTOR3));
 | |
| 		}
 | |
| 		if (graph->is_slot_connected(type, p_id, 2)) {
 | |
| 			gn->add_child(make_label("z", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,2);
 | |
| 			gn->add_child(make_editor(String("z: ")+v,gn,p_id,2,Variant::VECTOR3));
 | |
| 		}
 | |
| 		if (graph->is_slot_connected(type, p_id, 3)) {
 | |
| 			gn->add_child(make_label("ofs", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,3);
 | |
| 			gn->add_child(make_editor(String("ofs: ")+v,gn,p_id,3,Variant::VECTOR3));
 | |
| 		}
 | |
| 
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
 | |
| 		gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
 | |
| 
 | |
| 	} break; // 3 vec input: { } break; 1 xform output
 | |
| 	case ShaderGraph::NODE_XFORM_TO_VEC: {
 | |
| 
 | |
| 		gn->set_title("XForm2Vec");
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("fx", Variant::TRANSFORM));
 | |
| 		} else {
 | |
| 			hbc->add_child(make_editor(String("fx: edit..."),gn,p_id,0,Variant::TRANSFORM));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		Label *l=memnew(Label("x"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		hbc->add_child( l);
 | |
| 		gn->add_child(hbc);
 | |
| 		l=memnew(Label("y"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child( l );
 | |
| 		l=memnew(Label("z"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child( l);
 | |
| 		l=memnew(Label("ofs"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child( l);
 | |
| 
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 
 | |
| 	} break; // 3 vec input: { } break; 1 xform output
 | |
| 	case ShaderGraph::NODE_SCALAR_INTERP: {
 | |
| 
 | |
| 		gn->set_title("ScalarInterp");
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("a", Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("interp")));
 | |
| 		gn->add_child(hbc);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("b", Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,1);
 | |
| 			gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
 | |
| 		}
 | |
| 		if (graph->is_slot_connected(type, p_id, 2)) {
 | |
| 			gn->add_child(make_label("c", Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,2);
 | |
| 			gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
 | |
| 		}
 | |
| 
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
 | |
| 
 | |
| 
 | |
| 	} break; // scalar interpolation (with optional curve)
 | |
| 	case ShaderGraph::NODE_VEC_INTERP: {
 | |
| 
 | |
| 		gn->set_title("VecInterp");
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("a", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		hbc->add_child( memnew(Label("interp")));
 | |
| 		gn->add_child(hbc);
 | |
| 		if (graph->is_slot_connected(type, p_id, 1)) {
 | |
| 			gn->add_child(make_label("b", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,1);
 | |
| 			gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
 | |
| 		}
 | |
| 		if (graph->is_slot_connected(type, p_id, 2)) {
 | |
| 			gn->add_child(make_label("c", Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,2);
 | |
| 			gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
 | |
| 		}
 | |
| 
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
 | |
| 
 | |
| 	} break; // vec3 interpolation  (with optional curve)
 | |
| 	case ShaderGraph::NODE_COLOR_RAMP: {
 | |
| 
 | |
| 		gn->set_title("ColorRamp");
 | |
| 		GraphColorRampEdit * ramp  = memnew( GraphColorRampEdit );
 | |
| 
 | |
| 		DVector<real_t> offsets = graph->color_ramp_node_get_offsets(type,p_id);
 | |
| 		DVector<Color> colors = graph->color_ramp_node_get_colors(type,p_id);
 | |
| 
 | |
| 		int oc = offsets.size();
 | |
| 
 | |
| 		if (oc) {
 | |
| 			DVector<real_t>::Read rofs = offsets.read();
 | |
| 			DVector<Color>::Read rcol = colors.read();
 | |
| 
 | |
| 			Vector<float> ofsv;
 | |
| 			Vector<Color> colorv;
 | |
| 			for(int i=0;i<oc;i++) {
 | |
| 				ofsv.push_back(rofs[i]);
 | |
| 				colorv.push_back(rcol[i]);
 | |
| 			}
 | |
| 
 | |
| 			ramp->set_ramp(ofsv,colorv);
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		ramp->connect("ramp_changed",this,"_color_ramp_changed",varray(p_id,ramp));
 | |
| 		ramp->set_custom_minimum_size(Size2(128,1));
 | |
| 		gn->add_child(ramp);
 | |
| 
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("c", Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		Label *l=memnew(Label("rgb"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		hbc->add_child( l);
 | |
| 		gn->add_child(hbc);
 | |
| 		l=memnew(Label("alpha"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child( l);
 | |
| 
 | |
| 
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(2,false,ShaderGraph::SLOT_MAX,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 
 | |
| 	} break; // scalar interpolation (with optional curve)
 | |
| 	case ShaderGraph::NODE_CURVE_MAP: {
 | |
| 
 | |
| 		gn->set_title("CurveMap");
 | |
| 		GraphCurveMapEdit * map  = memnew( GraphCurveMapEdit );
 | |
| 
 | |
| 		DVector<Vector2> points = graph->curve_map_node_get_points(type,p_id);
 | |
| 
 | |
| 		int oc = points.size();
 | |
| 
 | |
| 		if (oc) {
 | |
| 			DVector<Vector2>::Read rofs = points.read();
 | |
| 
 | |
| 
 | |
| 			Vector<Vector2> ofsv;
 | |
| 			for(int i=0;i<oc;i++) {
 | |
| 				ofsv.push_back(rofs[i]);
 | |
| 			}
 | |
| 
 | |
| 			map->set_points(ofsv);
 | |
| 
 | |
| 		}
 | |
| 		map->connect("curve_changed",this,"_curve_changed",varray(p_id,map));
 | |
| 
 | |
| 		//map->connect("map_changed",this,"_curve_map_changed",varray(p_id,map));
 | |
| 		map->set_custom_minimum_size(Size2(128,64));
 | |
| 		gn->add_child(map);
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("c", Variant::REAL));
 | |
| 		} else {
 | |
| 			float v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		Label *l=memnew(Label("cmap"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		hbc->add_child( l);
 | |
| 		gn->add_child(hbc);
 | |
| 
 | |
| 
 | |
| 		gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 
 | |
| 	} break; // scalar interpolation (with optional curve)
 | |
| 
 | |
| 	case ShaderGraph::NODE_SCALAR_INPUT: {
 | |
| 
 | |
| 		gn->set_title("ScalarUniform");
 | |
| 		LineEdit *le = memnew( LineEdit );
 | |
| 		gn->add_child(le);
 | |
| 		le->set_text(graph->input_node_get_name(type,p_id));
 | |
| 		le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
 | |
| 		SpinBox *sb = memnew( SpinBox );
 | |
| 		sb->set_min(-100000);
 | |
| 		sb->set_max(100000);
 | |
| 		sb->set_step(0.001);
 | |
| 		sb->set_val(graph->scalar_input_node_get_value(type,p_id));
 | |
| 		sb->connect("value_changed",this,"_scalar_input_changed",varray(p_id));
 | |
| 		gn->add_child(sb);
 | |
| 		gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 	} break; // scalar uniform (assignable in material)
 | |
| 	case ShaderGraph::NODE_VEC_INPUT: {
 | |
| 
 | |
| 		gn->set_title("VectorUniform");
 | |
| 		LineEdit *le = memnew( LineEdit );
 | |
| 		gn->add_child(le);
 | |
| 		le->set_text(graph->input_node_get_name(type,p_id));
 | |
| 		le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
 | |
| 		Array v3p(true);
 | |
| 		for(int i=0;i<3;i++) {
 | |
| 			HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 			Label *l = memnew( Label );
 | |
| 			l->set_text(String::chr('X'+i));
 | |
| 			hbc->add_child(l);
 | |
| 			SpinBox *sb = memnew( SpinBox );
 | |
| 			sb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
 | |
| 			sb->set_min(-100000);
 | |
| 			sb->set_max(100000);
 | |
| 			sb->set_step(0.001);
 | |
| 			sb->set_val(graph->vec_input_node_get_value(type,p_id)[i]);
 | |
| 			sb->connect("value_changed",this,"_vec_input_changed",varray(p_id,v3p));
 | |
| 			v3p.push_back(sb);
 | |
| 			hbc->add_child(sb);
 | |
| 			gn->add_child(hbc);
 | |
| 		}
 | |
| 		gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 
 | |
| 	} break; // vec3 uniform (assignable in material)
 | |
| 	case ShaderGraph::NODE_RGB_INPUT: {
 | |
| 
 | |
| 		gn->set_title("ColorUniform");
 | |
| 		LineEdit *le = memnew( LineEdit );
 | |
| 		gn->add_child(le);
 | |
| 		le->set_text(graph->input_node_get_name(type,p_id));
 | |
| 		le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
 | |
| 		ColorPickerButton *cpb = memnew( ColorPickerButton );
 | |
| 		cpb->set_color(graph->rgb_input_node_get_value(type,p_id));
 | |
| 		cpb->connect("color_changed",this,"_rgb_input_changed",varray(p_id));
 | |
| 		gn->add_child(cpb);
 | |
| 		Label *l = memnew( Label );
 | |
| 		l->set_text("RGB");
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child(l);
 | |
| 		l = memnew( Label );
 | |
| 		l->set_text("Alpha");
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child(l);
 | |
| 
 | |
| 		gn->set_slot(2,false,0,Color(),true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 
 | |
| 	} break; // color uniform (assignable in material)
 | |
| 	case ShaderGraph::NODE_XFORM_INPUT: {
 | |
| 		gn->set_title("XFUniform");
 | |
| 		LineEdit *le = memnew( LineEdit );
 | |
| 		gn->add_child(le);
 | |
| 		le->set_text(graph->input_node_get_name(type,p_id));
 | |
| 		le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
 | |
| 		ToolButton *edit = memnew( ToolButton );
 | |
| 		edit->set_text("edit..");
 | |
| 		edit->connect("pressed",this,"_xform_input_changed",varray(p_id,edit));
 | |
| 		gn->add_child(edit);
 | |
| 		gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
 | |
| 
 | |
| 	} break; // mat4 uniform (assignable in material)
 | |
| 	case ShaderGraph::NODE_TEXTURE_INPUT: {
 | |
| 
 | |
| 		gn->set_title("TexUniform");
 | |
| 		LineEdit *le = memnew( LineEdit );
 | |
| 		gn->add_child(le);
 | |
| 		le->set_text(graph->input_node_get_name(type,p_id));
 | |
| 		le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
 | |
| 		TextureFrame *tex = memnew( TextureFrame );
 | |
| 		tex->set_expand(true);
 | |
| 		tex->set_custom_minimum_size(Size2(80,80));
 | |
| 		tex->set_drag_forwarding(this);
 | |
| 		gn->add_child(tex);
 | |
| 		tex->set_ignore_mouse(false);
 | |
| 		tex->set_texture(graph->texture_input_node_get_value(type,p_id));
 | |
| 		ToolButton *edit = memnew( ToolButton );
 | |
| 		edit->set_text("edit..");
 | |
| 		edit->connect("pressed",this,"_tex_edited",varray(p_id,edit));
 | |
| 		gn->add_child(edit);
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("UV", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		Label *l=memnew(Label("RGB"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		hbc->add_child(l);
 | |
| 		gn->add_child(hbc);
 | |
| 		l = memnew( Label );
 | |
| 		l->set_text("Alpha");
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child(l);
 | |
| 
 | |
| 		gn->set_slot(3,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(4,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 	} break; // texture input (assignable in material)
 | |
| 	case ShaderGraph::NODE_CUBEMAP_INPUT: {
 | |
| 
 | |
| 		gn->set_title("TexUniform");
 | |
| 		LineEdit *le = memnew( LineEdit );
 | |
| 		gn->add_child(le);
 | |
| 		le->set_text(graph->input_node_get_name(type,p_id));
 | |
| 		le->connect("text_entered",this,"_input_name_changed",varray(p_id,le));
 | |
| 
 | |
| 		ToolButton *edit = memnew( ToolButton );
 | |
| 		edit->set_text("edit..");
 | |
| 		edit->connect("pressed",this,"_cube_edited",varray(p_id,edit));
 | |
| 		gn->add_child(edit);
 | |
| 
 | |
| 
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("UV", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		Label *l=memnew(Label("RGB"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		hbc->add_child(l);
 | |
| 		gn->add_child(hbc);
 | |
| 		l = memnew( Label );
 | |
| 		l->set_text("Alpha");
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child(l);
 | |
| 
 | |
| 		gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(3,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 	} break; // cubemap input (assignable in material)
 | |
| 	case ShaderGraph::NODE_DEFAULT_TEXTURE: {
 | |
| 
 | |
| 		gn->set_title("CanvasItemTex");
 | |
| 		HBoxContainer *hbc = memnew( HBoxContainer );
 | |
| 		hbc->add_constant_override("separation",0);
 | |
| 		if (graph->is_slot_connected(type, p_id, 0)) {
 | |
| 			hbc->add_child(make_label("UV", Variant::VECTOR3));
 | |
| 		} else {
 | |
| 			Vector3 v = graph->default_get_value(type,p_id,0);
 | |
| 			hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
 | |
| 		}
 | |
| 		hbc->add_spacer();
 | |
| 		Label *l=memnew(Label("RGB"));
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		hbc->add_child(l);
 | |
| 		gn->add_child(hbc);
 | |
| 		l = memnew( Label );
 | |
| 		l->set_text("Alpha");
 | |
| 		l->set_align(Label::ALIGN_RIGHT);
 | |
| 		gn->add_child(l);
 | |
| 
 | |
| 		gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
 | |
| 		gn->set_slot(1,false,0,Color(),true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
 | |
| 
 | |
| 
 | |
| 	} break; // screen texture sampler (takes UV) (only usable in fragment case Shader)
 | |
| 
 | |
| 	case ShaderGraph::NODE_OUTPUT: {
 | |
| 		gn->set_title("Output");
 | |
| 		gn->set_show_close_button(false);
 | |
| 
 | |
| 		List<ShaderGraph::SlotInfo> si;
 | |
| 		ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
 | |
| 
 | |
| 		Array colors;
 | |
| 		colors.push_back("Color");
 | |
| 		colors.push_back("LightColor");
 | |
| 		colors.push_back("Light");
 | |
| 		colors.push_back("Diffuse");
 | |
| 		colors.push_back("Specular");
 | |
| 		colors.push_back("Emmision");
 | |
| 		Array reals;
 | |
| 		reals.push_back("Alpha");
 | |
| 		reals.push_back("DiffuseAlpha");
 | |
| 		reals.push_back("NormalMapDepth");
 | |
| 		reals.push_back("SpecExp");
 | |
| 		reals.push_back("Glow");
 | |
| 		reals.push_back("ShadeParam");
 | |
| 		reals.push_back("SpecularExp");
 | |
| 		reals.push_back("LightAlpha");
 | |
| 		reals.push_back("PointSize");
 | |
| 		reals.push_back("Discard");
 | |
| 
 | |
| 		int idx=0;
 | |
| 		for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
 | |
| 			ShaderGraph::SlotInfo& s=E->get();
 | |
| 			if (s.dir==ShaderGraph::SLOT_OUT) {
 | |
| 				Variant::Type v;
 | |
| 				if (colors.find(s.name)>=0)
 | |
| 					v=Variant::COLOR;
 | |
| 				else if (reals.find(s.name)>=0)
 | |
| 					v=Variant::REAL;
 | |
| 				else
 | |
| 					v=Variant::VECTOR3;
 | |
| 				gn->add_child(make_label(s.name, v));
 | |
| 				gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
 | |
| 				idx++;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 	} break; // output (case Shader type dependent)
 | |
| 	case ShaderGraph::NODE_COMMENT: {
 | |
| 		gn->set_title("Comment");
 | |
| 		TextEdit *te = memnew(TextEdit);
 | |
| 		te->set_custom_minimum_size(Size2(100,100));
 | |
| 		gn->add_child(te);
 | |
| 		te->set_text(graph->comment_node_get_text(type,p_id));
 | |
| 		te->connect("text_changed",this,"_comment_edited",varray(p_id,te));
 | |
| 
 | |
| 	} break; // comment
 | |
| 
 | |
| 
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	gn->connect("dragged",this,"_node_moved",varray(p_id));
 | |
| 	gn->connect("close_request",this,"_node_removed",varray(p_id),CONNECT_DEFERRED);
 | |
| 	graph_edit->add_child(gn);
 | |
| 	node_map[p_id]=gn;
 | |
| 	gn->set_offset(graph->node_get_pos(type,p_id));
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_update_graph() {
 | |
| 
 | |
| 
 | |
| 	if (block_update)
 | |
| 		return;
 | |
| 
 | |
| 	for (Map<int,GraphNode*>::Element *E=node_map.front();E;E=E->next()) {
 | |
| 
 | |
| 		memdelete(E->get());
 | |
| 	}
 | |
| 
 | |
| 	node_map.clear();
 | |
| 
 | |
| 	if (!graph.is_valid())
 | |
| 		return;
 | |
| 
 | |
| 
 | |
| 	List<int> nl;
 | |
| 	graph->get_node_list(type,&nl);
 | |
| 
 | |
| 	for(List<int>::Element *E=nl.front();E;E=E->next()) {
 | |
| 
 | |
| 		_create_node(E->get());
 | |
| 	}
 | |
| 	graph_edit->clear_connections();
 | |
| 
 | |
| 	List<ShaderGraph::Connection> connections;
 | |
| 	graph->get_node_connections(type,&connections);
 | |
| 	for(List<ShaderGraph::Connection>::Element *E=connections.front();E;E=E->next()) {
 | |
| 
 | |
| 		ERR_CONTINUE(!node_map.has(E->get().src_id) || !node_map.has(E->get().dst_id));
 | |
| 		graph_edit->connect_node(node_map[E->get().src_id]->get_name(),E->get().src_slot,node_map[E->get().dst_id]->get_name(),E->get().dst_slot);
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_sg_updated() {
 | |
| 
 | |
| 	if (!graph.is_valid())
 | |
| 		return;
 | |
| 	switch(graph->get_graph_error(type)) {
 | |
| 	case ShaderGraph::GRAPH_OK: status->set_text(""); break;
 | |
| 	case ShaderGraph::GRAPH_ERROR_CYCLIC: status->set_text(TTR("Error: Cyclic Connection Link")); break;
 | |
| 	case ShaderGraph::GRAPH_ERROR_MISSING_CONNECTIONS: status->set_text(TTR("Error: Missing Input Connections")); break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Variant ShaderGraphView::get_drag_data_fw(const Point2 &p_point, Control *p_from)
 | |
| {
 | |
| 	TextureFrame* frame = p_from->cast_to<TextureFrame>();
 | |
| 	if (!frame)
 | |
| 		return Variant();
 | |
| 
 | |
| 	if (!frame->get_texture().is_valid())
 | |
| 		return Variant();
 | |
| 
 | |
| 	RES res = frame->get_texture();
 | |
| 	return EditorNode::get_singleton()->drag_resource(res,p_from);
 | |
| 
 | |
| 	return Variant();
 | |
| }
 | |
| 
 | |
| bool ShaderGraphView::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const
 | |
| {
 | |
| 	if (p_data.get_type() != Variant::DICTIONARY)
 | |
| 		return false;
 | |
| 
 | |
| 	Dictionary d = p_data;
 | |
| 
 | |
| 	if (d.has("type")){
 | |
| 		if (d["type"] == "resource" && d.has("resource")) {
 | |
| 			Variant val = d["resource"];
 | |
| 
 | |
| 			if (val.get_type()==Variant::OBJECT) {
 | |
| 				RES res = val;
 | |
| 				if (res.is_valid() && res->cast_to<Texture>())
 | |
| 					return true;
 | |
| 			}
 | |
| 		}
 | |
| 		else if (d["type"] == "files" && d.has("files")) {
 | |
| 			Vector<String> files = d["files"];
 | |
| 			if (files.size() != 1)
 | |
| 				return false;
 | |
| 			return (ResourceLoader::get_resource_type(files[0]) == "ImageTexture");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from)
 | |
| {
 | |
| 	if (!can_drop_data_fw(p_point, p_data, p_from))
 | |
| 		return;
 | |
| 
 | |
| 	TextureFrame *frame = p_from->cast_to<TextureFrame>();
 | |
| 	if (!frame)
 | |
| 		return;
 | |
| 
 | |
| 	Dictionary d = p_data;
 | |
| 	Ref<Texture> tex;
 | |
| 
 | |
| 	if (d.has("type")) {
 | |
| 		if (d["type"] == "resource" && d.has("resource")){
 | |
| 			Variant val = d["resource"];
 | |
| 
 | |
| 			if (val.get_type()==Variant::OBJECT) {
 | |
| 				RES res = val;
 | |
| 				if (res.is_valid())
 | |
| 					tex = Ref<Texture>(res->cast_to<Texture>());
 | |
| 			}
 | |
| 		}
 | |
| 		else if (d["type"] == "files" && d.has("files")) {
 | |
| 			Vector<String> files = d["files"];
 | |
| 			RES res = ResourceLoader::load(files[0]);
 | |
| 			if (res.is_valid())
 | |
| 				tex = Ref<Texture>(res->cast_to<Texture>());
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (!tex.is_valid()) return;
 | |
| 
 | |
| 	GraphNode *gn = frame->get_parent()->cast_to<GraphNode>();
 | |
| 	if (!gn) return;
 | |
| 
 | |
| 	int id = -1;
 | |
| 	for(Map<int,GraphNode*>::Element *E = node_map.front();E;E=E->next())
 | |
| 		if (E->get() == gn) {
 | |
| 			id = E->key();
 | |
| 			break;
 | |
| 		}
 | |
| 	print_line(String::num(double(id)));
 | |
| 	if (id < 0) return;
 | |
| 
 | |
| 	if (graph->node_get_type(type,id)==ShaderGraph::NODE_TEXTURE_INPUT) {
 | |
| 
 | |
| 		UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 		ur->create_action(TTR("Change Texture Uniform"));
 | |
| 		ur->add_do_method(graph.ptr(),"texture_input_node_set_value",type,id,tex);
 | |
| 		ur->add_undo_method(graph.ptr(),"texture_input_node_set_value",type,id,graph->texture_input_node_get_value(type,id));
 | |
| 		ur->add_do_method(this,"_update_graph");
 | |
| 		ur->add_undo_method(this,"_update_graph");
 | |
| 		ur->commit_action();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::set_graph(Ref<ShaderGraph> p_graph){
 | |
| 
 | |
| 
 | |
| 	if (graph.is_valid()) {
 | |
| 		graph->disconnect("updated",this,"_sg_updated");
 | |
| 	}
 | |
| 	graph=p_graph;
 | |
| 	if (graph.is_valid()) {
 | |
| 		graph->connect("updated",this,"_sg_updated");
 | |
| 	}
 | |
| 	_update_graph();
 | |
| 	_sg_updated();
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_notification(int p_what) {
 | |
| 
 | |
| 	if (p_what==NOTIFICATION_ENTER_TREE) {
 | |
| 
 | |
| 		ped_popup->connect("variant_changed",this,"_variant_edited");
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::add_node(int p_type, const Vector2 &location) {
 | |
| 
 | |
| 	if (p_type==ShaderGraph::NODE_INPUT && graph->node_count(type, p_type)>0)
 | |
| 		return;
 | |
| 
 | |
| 	List<int> existing;
 | |
| 	graph->get_node_list(type,&existing);
 | |
| 	existing.sort();
 | |
| 	int newid=1;
 | |
| 	for(List<int>::Element *E=existing.front();E;E=E->next()) {
 | |
| 		if (!E->next() || (E->get()+1!=E->next()->get())){
 | |
| 			newid=E->get()+1;
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	Vector2 init_ofs = location;
 | |
| 	while(true) {
 | |
| 		bool valid=true;
 | |
| 		for(List<int>::Element *E=existing.front();E;E=E->next()) {
 | |
| 			Vector2 pos = graph->node_get_pos(type,E->get());
 | |
| 			if (init_ofs==pos) {
 | |
| 				init_ofs+=Vector2(20,20);
 | |
| 				valid=false;
 | |
| 				break;
 | |
| 
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (valid)
 | |
| 			break;
 | |
| 	}
 | |
| 	UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
 | |
| 	ur->create_action(TTR("Add Shader Graph Node"));
 | |
| 	ur->add_do_method(graph.ptr(),"node_add",type,p_type,newid);
 | |
| 	ur->add_do_method(graph.ptr(),"node_set_pos",type,newid,init_ofs);
 | |
| 	ur->add_undo_method(graph.ptr(),"node_remove",type,newid);
 | |
| 	ur->add_do_method(this,"_update_graph");
 | |
| 	ur->add_undo_method(this,"_update_graph");
 | |
| 	ur->commit_action();
 | |
| 
 | |
| }
 | |
| 
 | |
| void ShaderGraphView::_bind_methods() {
 | |
| 
 | |
| 	ObjectTypeDB::bind_method("_update_graph",&ShaderGraphView::_update_graph);
 | |
| 	ObjectTypeDB::bind_method("_begin_node_move", &ShaderGraphView::_begin_node_move);
 | |
| 	ObjectTypeDB::bind_method("_node_moved",&ShaderGraphView::_node_moved);
 | |
| 	ObjectTypeDB::bind_method("_end_node_move", &ShaderGraphView::_end_node_move);
 | |
| 	ObjectTypeDB::bind_method("_move_node",&ShaderGraphView::_move_node);
 | |
| 	ObjectTypeDB::bind_method("_node_removed",&ShaderGraphView::_node_removed);
 | |
| 	ObjectTypeDB::bind_method("_connection_request",&ShaderGraphView::_connection_request);
 | |
| 	ObjectTypeDB::bind_method("_disconnection_request",&ShaderGraphView::_disconnection_request);
 | |
| 	ObjectTypeDB::bind_method("_duplicate_nodes_request", &ShaderGraphView::_duplicate_nodes_request);
 | |
| 	ObjectTypeDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes);
 | |
| 	ObjectTypeDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request);
 | |
| 
 | |
| 	ObjectTypeDB::bind_method("_default_changed",&ShaderGraphView::_default_changed);
 | |
| 	ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed);
 | |
| 	ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed);
 | |
| 	ObjectTypeDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed);
 | |
| 	ObjectTypeDB::bind_method("_xform_const_changed",&ShaderGraphView::_xform_const_changed);
 | |
| 	ObjectTypeDB::bind_method("_scalar_op_changed",&ShaderGraphView::_scalar_op_changed);
 | |
| 	ObjectTypeDB::bind_method("_vec_op_changed",&ShaderGraphView::_vec_op_changed);
 | |
| 	ObjectTypeDB::bind_method("_vec_scalar_op_changed",&ShaderGraphView::_vec_scalar_op_changed);
 | |
| 	ObjectTypeDB::bind_method("_rgb_op_changed",&ShaderGraphView::_rgb_op_changed);
 | |
| 	ObjectTypeDB::bind_method("_xform_inv_rev_changed",&ShaderGraphView::_xform_inv_rev_changed);
 | |
| 	ObjectTypeDB::bind_method("_scalar_func_changed",&ShaderGraphView::_scalar_func_changed);
 | |
| 	ObjectTypeDB::bind_method("_vec_func_changed",&ShaderGraphView::_vec_func_changed);
 | |
| 	ObjectTypeDB::bind_method("_scalar_input_changed",&ShaderGraphView::_scalar_input_changed);
 | |
| 	ObjectTypeDB::bind_method("_vec_input_changed",&ShaderGraphView::_vec_input_changed);
 | |
| 	ObjectTypeDB::bind_method("_xform_input_changed",&ShaderGraphView::_xform_input_changed);
 | |
| 	ObjectTypeDB::bind_method("_rgb_input_changed",&ShaderGraphView::_rgb_input_changed);
 | |
| 	ObjectTypeDB::bind_method("_tex_input_change",&ShaderGraphView::_tex_input_change);
 | |
| 	ObjectTypeDB::bind_method("_cube_input_change",&ShaderGraphView::_cube_input_change);
 | |
| 	ObjectTypeDB::bind_method("_input_name_changed",&ShaderGraphView::_input_name_changed);
 | |
| 	ObjectTypeDB::bind_method("_tex_edited",&ShaderGraphView::_tex_edited);
 | |
| 	ObjectTypeDB::bind_method("_variant_edited",&ShaderGraphView::_variant_edited);
 | |
| 	ObjectTypeDB::bind_method("_cube_edited",&ShaderGraphView::_cube_edited);
 | |
| 	ObjectTypeDB::bind_method("_comment_edited",&ShaderGraphView::_comment_edited);
 | |
| 	ObjectTypeDB::bind_method("_color_ramp_changed",&ShaderGraphView::_color_ramp_changed);
 | |
| 	ObjectTypeDB::bind_method("_curve_changed",&ShaderGraphView::_curve_changed);
 | |
| 
 | |
| 	ObjectTypeDB::bind_method(_MD("get_drag_data_fw"), &ShaderGraphView::get_drag_data_fw);
 | |
| 	ObjectTypeDB::bind_method(_MD("can_drop_data_fw"), &ShaderGraphView::can_drop_data_fw);
 | |
| 	ObjectTypeDB::bind_method(_MD("drop_data_fw"), &ShaderGraphView::drop_data_fw);
 | |
| 
 | |
| 	ObjectTypeDB::bind_method("_sg_updated",&ShaderGraphView::_sg_updated);
 | |
| }
 | |
| 
 | |
| ShaderGraphView::ShaderGraphView(ShaderGraph::ShaderType p_type) {
 | |
| 
 | |
| 	type=p_type;
 | |
| 	graph_edit = memnew( GraphEdit );
 | |
| 	block_update=false;
 | |
| 	ped_popup = memnew( CustomPropertyEditor );
 | |
| 	graph_edit->add_child(ped_popup);
 | |
| 	status = memnew( Label );
 | |
| 	graph_edit->get_top_layer()->add_child(status);
 | |
| 	graph_edit->connect("_begin_node_move", this, "_begin_node_move");
 | |
| 	graph_edit->connect("_end_node_move", this, "_end_node_move");
 | |
| 	status->set_pos(Vector2(5,5));
 | |
| 	status->add_color_override("font_color_shadow",Color(0,0,0));
 | |
| 	status->add_color_override("font_color",Color(1,0.4,0.3));
 | |
| 	status->add_constant_override("shadow_as_outline",1);
 | |
| 	status->add_constant_override("shadow_offset_x",2);
 | |
| 	status->add_constant_override("shadow_offset_y",2);
 | |
| 	status->set_text("");
 | |
| }
 | |
| 
 | |
| 
 | |
| //////////////edit//////////////
 | |
| void ShaderGraphEditor::edit(Ref<ShaderGraph> p_shader) {
 | |
| 
 | |
| 	for(int i=0;i<ShaderGraph::SHADER_TYPE_MAX;i++) {
 | |
| 		graph_edits[i]->set_graph(p_shader);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ShaderGraphEditor::_add_node(int p_type) {
 | |
| 
 | |
| 	ShaderGraph::ShaderType shader_type=ShaderGraph::ShaderType(tabs->get_current_tab());
 | |
| 	graph_edits[shader_type]->add_node(p_type, next_location);
 | |
| }
 | |
| 
 | |
| void ShaderGraphEditor::_popup_requested(const Vector2 &p_position)
 | |
| {
 | |
| 	Vector2 scroll_ofs=graph_edits[tabs->get_current_tab()]->get_graph_edit()->get_scroll_ofs();
 | |
| 	next_location = get_local_mouse_pos() + scroll_ofs;
 | |
| 	popup->set_global_pos(p_position);
 | |
| 	popup->set_size( Size2( 200, 0) );
 | |
| 	popup->popup();
 | |
| 	popup->call_deferred("grab_click_focus");
 | |
| 	popup->set_invalidate_click_until_motion();
 | |
| }
 | |
| 
 | |
| void ShaderGraphEditor::_notification(int p_what) {
 | |
| 	if (p_what==NOTIFICATION_ENTER_TREE) {
 | |
| 
 | |
| 		for(int i=0;i<ShaderGraph::NODE_TYPE_MAX;i++) {
 | |
| 
 | |
| 			if (i==ShaderGraph::NODE_OUTPUT)
 | |
| 				continue;
 | |
| 			if (!_2d && i==ShaderGraph::NODE_DEFAULT_TEXTURE)
 | |
| 				continue;
 | |
| 
 | |
| 			String nn = node_names[i];
 | |
| 			String ic = nn.get_slice(":",0);
 | |
| 			String v = nn.get_slice(":",1);
 | |
| 			bool addsep=false;
 | |
| 			if (nn.ends_with(":")) {
 | |
| 				addsep=true;
 | |
| 			}
 | |
| 			popup->add_icon_item(get_icon(ic,"EditorIcons"),v,i);
 | |
| 			if (addsep)
 | |
| 				popup->add_separator();
 | |
| 		}
 | |
| 		popup->connect("item_pressed",this,"_add_node");
 | |
| 
 | |
| 
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ShaderGraphEditor::_bind_methods() {
 | |
| 
 | |
| 	ObjectTypeDB::bind_method("_add_node",&ShaderGraphEditor::_add_node);
 | |
| 	ObjectTypeDB::bind_method("_popup_requested",&ShaderGraphEditor::_popup_requested);
 | |
| }
 | |
| 
 | |
| 
 | |
| const char* ShaderGraphEditor::node_names[ShaderGraph::NODE_TYPE_MAX]={
 | |
| 	("GraphInput:Input"), // all inputs (shader type dependent)
 | |
| 	("GraphScalar:Scalar Constant"), //scalar constant
 | |
| 	("GraphVector:Vector Constant"), //vec3 constant
 | |
| 	("GraphRgb:RGB Constant"), //rgb constant (shows a color picker instead)
 | |
| 	("GraphXform:XForm Constant"), // 4x4 matrix constant
 | |
| 	("GraphTime:Time:"), // time in seconds
 | |
| 	("GraphTexscreen:Screen Sample"), // screen texture sampler (takes uv) (only usable in fragment shader)
 | |
| 	("GraphScalarOp:Scalar Operator"), // scalar vs scalar op (mul", add", div", etc)
 | |
| 	("GraphVecOp:Vector Operator"), // vec3 vs vec3 op (mul",ad",div",crossprod",etc)
 | |
| 	("GraphVecScalarOp:Scalar+Vector Operator"), // vec3 vs scalar op (mul", add", div", etc)
 | |
| 	("GraphRgbOp:RGB Operator:"), // vec3 vs vec3 rgb op (with scalar amount)", like brighten", darken", burn", dodge", multiply", etc.
 | |
| 	("GraphXformMult:XForm Multiply"), // mat4 x mat4
 | |
| 	("GraphXformVecMult:XForm+Vector Multiply"), // mat4 x vec3 mult (with no-translation option)
 | |
| 	("GraphXformVecImult:Form+Vector InvMultiply:"), // mat4 x vec3 inverse mult (with no-translation option)
 | |
| 	("GraphXformScalarFunc:Scalar Function"), // scalar function (sin", cos", etc)
 | |
| 	("GraphXformVecFunc:Vector Function"), // vector function (normalize", negate", reciprocal", rgb2hsv", hsv2rgb", etc", etc)
 | |
| 	("GraphVecLength:Vector Length"), // vec3 length
 | |
| 	("GraphVecDp:Dot Product:"), // vec3 . vec3 (dot product -> scalar output)
 | |
| 	("GraphVecToScalars:Vector -> Scalars"), // 1 vec3 input", 3 scalar outputs
 | |
| 	("GraphScalarsToVec:Scalars -> Vector"), // 3 scalar input", 1 vec3 output
 | |
| 	("GraphXformToVecs:XForm -> Vectors"), // 3 vec input", 1 xform output
 | |
| 	("GraphVecsToXform:Vectors -> XForm:"), // 3 vec input", 1 xform output
 | |
| 	("GraphScalarInterp:Scalar Interpolate"), // scalar interpolation (with optional curve)
 | |
| 	("GraphVecInterp:Vector Interpolate:"), // vec3 interpolation  (with optional curve)
 | |
| 	("GraphColorRamp:Color Ramp"), // vec3 interpolation  (with optional curve)
 | |
| 	("GraphCurveMap:Curve Remap:"), // vec3 interpolation  (with optional curve)
 | |
| 	("GraphScalarUniform:Scalar Uniform"), // scalar uniform (assignable in material)
 | |
| 	("GraphVectorUniform:Vector Uniform"), // vec3 uniform (assignable in material)
 | |
| 	("GraphRgbUniform:RGB Uniform"), // color uniform (assignable in material)
 | |
| 	("GraphXformUniform:XForm Uniform"), // mat4 uniform (assignable in material)
 | |
| 	("GraphTextureUniform:Texture Uniform"), // texture input (assignable in material)
 | |
| 	("GraphCubeUniform:CubeMap Uniform:"), // cubemap input (assignable in material)
 | |
| 	("GraphDefaultTexture:CanvasItem Texture:"), // cubemap input (assignable in material)
 | |
| 	("Output"), // output (shader type dependent)
 | |
| 	("GraphComment:Comment"), // comment
 | |
| 
 | |
| 
 | |
| };
 | |
| ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
 | |
| 	_2d=p_2d;
 | |
| 
 | |
| 	popup = memnew( PopupMenu );
 | |
| 	add_child(popup);
 | |
| 
 | |
| 
 | |
| 	tabs = memnew(TabContainer);
 | |
| 	tabs->set_v_size_flags(SIZE_EXPAND_FILL);
 | |
| 	add_child(tabs);
 | |
| 	const char* sname[ShaderGraph::SHADER_TYPE_MAX]={
 | |
| 		"Vertex",
 | |
| 		"Fragment",
 | |
| 		"Light"
 | |
| 	};
 | |
| 	for(int i=0;i<ShaderGraph::SHADER_TYPE_MAX;i++) {
 | |
| 
 | |
| 		graph_edits[i]= memnew( ShaderGraphView(ShaderGraph::ShaderType(i)) );
 | |
| 		add_child(graph_edits[i]);
 | |
| 		graph_edits[i]->get_graph_edit()->set_name(sname[i]);
 | |
| 		tabs->add_child(graph_edits[i]->get_graph_edit());
 | |
| 		graph_edits[i]->get_graph_edit()->connect("connection_request",graph_edits[i],"_connection_request");
 | |
| 		graph_edits[i]->get_graph_edit()->connect("disconnection_request",graph_edits[i],"_disconnection_request");
 | |
| 		graph_edits[i]->get_graph_edit()->connect("duplicate_nodes_request", graph_edits[i], "_duplicate_nodes_request");
 | |
| 		graph_edits[i]->get_graph_edit()->connect("popup_request",this,"_popup_requested");
 | |
| 		graph_edits[i]->get_graph_edit()->connect("delete_nodes_request",graph_edits[i],"_delete_nodes_request");
 | |
| 		graph_edits[i]->get_graph_edit()->set_right_disconnects(true);
 | |
| 	}
 | |
| 
 | |
| 	tabs->set_current_tab(1);
 | |
| 
 | |
| 	set_custom_minimum_size(Size2(100,300));
 | |
| }
 | |
| 
 | |
| 
 | |
| void ShaderGraphEditorPlugin::edit(Object *p_object) {
 | |
| 
 | |
| 	shader_editor->edit(p_object->cast_to<ShaderGraph>());
 | |
| }
 | |
| 
 | |
| bool ShaderGraphEditorPlugin::handles(Object *p_object) const {
 | |
| 
 | |
| 	ShaderGraph *shader=p_object->cast_to<ShaderGraph>();
 | |
| 	if (!shader)
 | |
| 		return false;
 | |
| 	if (_2d)
 | |
| 		return shader->get_mode()==Shader::MODE_CANVAS_ITEM;
 | |
| 	else
 | |
| 		return shader->get_mode()==Shader::MODE_MATERIAL;
 | |
| }
 | |
| 
 | |
| void ShaderGraphEditorPlugin::make_visible(bool p_visible) {
 | |
| 
 | |
| 	if (p_visible) {
 | |
| 		shader_editor->show();
 | |
| 	} else {
 | |
| 
 | |
| 		shader_editor->hide();
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d) {
 | |
| 
 | |
| 	_2d=p_2d;
 | |
| 	editor=p_node;
 | |
| 	shader_editor = memnew( ShaderGraphEditor(p_2d) );
 | |
| 	shader_editor->hide();
 | |
| 	if (p_2d)
 | |
| 		CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(shader_editor);
 | |
| 	else
 | |
| 		SpatialEditor::get_singleton()->get_shader_split()->add_child(shader_editor);
 | |
| 
 | |
| 
 | |
| 	//	editor->get_viewport()->add_child(shader_editor);
 | |
| 	//	shader_editor->set_area_as_parent_rect();
 | |
| 	//	shader_editor->hide();
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| ShaderGraphEditorPlugin::~ShaderGraphEditorPlugin()
 | |
| {
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | 
