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			82 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="ScriptEditor" inherits="PanelContainer" version="4.0">
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| 	<brief_description>
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| 		Godot editor's script editor.
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| 	</brief_description>
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| 	<description>
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| 		[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_script_editor].
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="get_current_editor" qualifiers="const">
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| 			<return type="ScriptEditorBase" />
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| 			<description>
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| 				Returns the [ScriptEditorBase] object that the user is currently editing.
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| 			</description>
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| 		</method>
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| 		<method name="get_current_script">
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| 			<return type="Script" />
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| 			<description>
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| 				Returns a [Script] that is currently active in editor.
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| 			</description>
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| 		</method>
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| 		<method name="get_open_script_editors" qualifiers="const">
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| 			<return type="Array" />
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| 			<description>
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| 				Returns an array with all [ScriptEditorBase] objects which are currently open in editor.
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| 			</description>
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| 		</method>
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| 		<method name="get_open_scripts" qualifiers="const">
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| 			<return type="Array" />
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| 			<description>
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| 				Returns an array with all [Script] objects which are currently open in editor.
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| 			</description>
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| 		</method>
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| 		<method name="goto_line">
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| 			<return type="void" />
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| 			<argument index="0" name="line_number" type="int" />
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| 			<description>
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| 				Goes to the specified line in the current script.
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| 			</description>
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| 		</method>
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| 		<method name="open_script_create_dialog">
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| 			<return type="void" />
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| 			<argument index="0" name="base_name" type="String" />
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| 			<argument index="1" name="base_path" type="String" />
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| 			<description>
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| 				Opens the script create dialog. The script will extend [code]base_name[/code]. The file extension can be omitted from [code]base_path[/code]. It will be added based on the selected scripting language.
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| 			</description>
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| 		</method>
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| 		<method name="register_syntax_highlighter">
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| 			<return type="void" />
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| 			<argument index="0" name="syntax_highlighter" type="EditorSyntaxHighlighter" />
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| 			<description>
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| 				Registers the [EditorSyntaxHighlighter] to the editor, the [EditorSyntaxHighlighter] will be available on all open scripts.
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| 				[b]Note:[/b] Does not apply to scripts that are already opened.
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| 			</description>
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| 		</method>
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| 		<method name="unregister_syntax_highlighter">
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| 			<return type="void" />
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| 			<argument index="0" name="syntax_highlighter" type="EditorSyntaxHighlighter" />
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| 			<description>
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| 				Unregisters the [EditorSyntaxHighlighter] from the editor.
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| 				[b]Note:[/b] The [EditorSyntaxHighlighter] will still be applied to scripts that are already opened.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<signals>
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| 		<signal name="editor_script_changed">
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| 			<argument index="0" name="script" type="Script" />
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| 			<description>
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| 				Emitted when user changed active script. Argument is a freshly activated [Script].
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| 			</description>
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| 		</signal>
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| 		<signal name="script_close">
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| 			<argument index="0" name="script" type="Script" />
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| 			<description>
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| 				Emitted when editor is about to close the active script. Argument is a [Script] that is going to be closed.
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| 			</description>
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| 		</signal>
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| 	</signals>
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| </class>
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