mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	 90019676b0
			
		
	
	
		90019676b0
		
	
	
	
	
		
			
			Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.
		
			
				
	
	
		
			88 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  resource_uid.h                                                       */
 | |
| /*************************************************************************/
 | |
| /*                       This file is part of:                           */
 | |
| /*                           GODOT ENGINE                                */
 | |
| /*                      https://godotengine.org                          */
 | |
| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
 | |
| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
 | |
| /*                                                                       */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
 | |
| /* "Software"), to deal in the Software without restriction, including   */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,   */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to    */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to */
 | |
| /* the following conditions:                                             */
 | |
| /*                                                                       */
 | |
| /* The above copyright notice and this permission notice shall be        */
 | |
| /* included in all copies or substantial portions of the Software.       */
 | |
| /*                                                                       */
 | |
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | |
| /*************************************************************************/
 | |
| 
 | |
| #ifndef RESOURCE_UID_H
 | |
| #define RESOURCE_UID_H
 | |
| 
 | |
| #include "core/object/ref_counted.h"
 | |
| #include "core/string/string_name.h"
 | |
| #include "core/templates/hash_map.h"
 | |
| 
 | |
| class ResourceUID : public Object {
 | |
| 	GDCLASS(ResourceUID, Object)
 | |
| public:
 | |
| 	typedef int64_t ID;
 | |
| 	enum {
 | |
| 		INVALID_ID = -1
 | |
| 	};
 | |
| 
 | |
| 	static String get_cache_file();
 | |
| 
 | |
| private:
 | |
| 	void *crypto = nullptr; // CryptoCore::RandomGenerator (avoid including crypto_core.h)
 | |
| 	Mutex mutex;
 | |
| 	struct Cache {
 | |
| 		CharString cs;
 | |
| 		bool saved_to_cache = false;
 | |
| 	};
 | |
| 
 | |
| 	HashMap<ID, Cache> unique_ids; //unique IDs and utf8 paths (less memory used)
 | |
| 	static ResourceUID *singleton;
 | |
| 
 | |
| 	uint32_t cache_entries = 0;
 | |
| 	bool changed = false;
 | |
| 
 | |
| protected:
 | |
| 	static void _bind_methods();
 | |
| 
 | |
| public:
 | |
| 	String id_to_text(ID p_id) const;
 | |
| 	ID text_to_id(const String &p_text) const;
 | |
| 
 | |
| 	ID create_id();
 | |
| 	bool has_id(ID p_id) const;
 | |
| 	void add_id(ID p_id, const String &p_path);
 | |
| 	void set_id(ID p_id, const String &p_path);
 | |
| 	String get_id_path(ID p_id) const;
 | |
| 	void remove_id(ID p_id);
 | |
| 
 | |
| 	Error load_from_cache();
 | |
| 	Error save_to_cache();
 | |
| 	Error update_cache();
 | |
| 
 | |
| 	void clear();
 | |
| 
 | |
| 	static ResourceUID *get_singleton() { return singleton; }
 | |
| 
 | |
| 	ResourceUID();
 | |
| 	~ResourceUID();
 | |
| };
 | |
| 
 | |
| #endif // RESOURCE_UID_H
 |