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			71 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  constraint_bullet.h                                                  */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef CONSTRAINT_BULLET_H
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| #define CONSTRAINT_BULLET_H
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| 
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| #include "bullet_utilities.h"
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| #include "rid_bullet.h"
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| 
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| #include <BulletDynamics/ConstraintSolver/btTypedConstraint.h>
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| 
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| /**
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| 	@author AndreaCatania
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| */
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| 
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| class RigidBodyBullet;
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| class SpaceBullet;
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| class btTypedConstraint;
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| 
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| class ConstraintBullet : public RIDBullet {
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| protected:
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| 	SpaceBullet *space;
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| 	btTypedConstraint *constraint;
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| 	bool disabled_collisions_between_bodies;
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| 
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| public:
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| 	ConstraintBullet();
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| 
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| 	virtual void setup(btTypedConstraint *p_constraint);
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| 	virtual void set_space(SpaceBullet *p_space);
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| 	virtual void destroy_internal_constraint();
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| 
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| 	void disable_collisions_between_bodies(const bool p_disabled);
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| 	_FORCE_INLINE_ bool is_disabled_collisions_between_bodies() const { return disabled_collisions_between_bodies; }
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| 
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| public:
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| 	virtual ~ConstraintBullet() {
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| 		bulletdelete(constraint);
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| 		constraint = nullptr;
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| 	}
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| 
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| 	_FORCE_INLINE_ btTypedConstraint *get_bt_constraint() { return constraint; }
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| };
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| #endif
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