| .. | 
		
		
			
			
			
			
				| fbx_anim_container.h | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| fbx_bone.cpp | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| fbx_bone.h | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| fbx_material.cpp | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| fbx_material.h | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| fbx_mesh_data.cpp | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| fbx_mesh_data.h | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| fbx_node.h | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| fbx_skeleton.cpp | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| fbx_skeleton.h | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| import_state.h | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| model_abstraction.h | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| pivot_transform.cpp | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 | 
		
			
			
			
			
				| pivot_transform.h | Update copyright statements to 2022 | 2022-01-13 15:54:13 +01:00 |