godot/core/math
2025-09-16 21:33:53 +03:00
..
a_star.compat.inc add partial path return option for astar 2024-04-03 22:27:33 -07:00
a_star.cpp Add a way to filter neighbor points to AStar2D/3D 2025-07-28 13:25:02 +03:00
a_star.h Add a way to filter neighbor points to AStar2D/3D 2025-07-28 13:25:02 +03:00
a_star_grid_2d.compat.inc add partial path return option for astar 2024-04-03 22:27:33 -07:00
a_star_grid_2d.cpp Corrected the order of DiagonalMode in Add Property 2025-08-01 14:59:59 -07:00
a_star_grid_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
aabb.cpp Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
aabb.h Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
audio_frame.h Merge pull request #104239 from Ivorforce/optimize-undenormalize 2025-04-14 19:39:46 -05:00
basis.cpp Optimized and exposed Basis::scaled_local. 2025-06-05 13:06:46 -05:00
basis.h Core: Integrate semantic constants in math structs 2025-08-19 10:15:08 -05:00
bvh.h Un-support force_trivial parameter for LocalVector. Instead, users are reformatted to use resize_uninitialized to make it explicit that the resize does not initialize missing elements. 2025-05-27 18:43:36 +02:00
bvh_abb.h Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
bvh_cull.inc Merge pull request #57630 from lawnjelly/bvh4_templated_checks 2022-03-04 23:29:38 +01:00
bvh_debug.inc Fix some uses of float and real_t in core/math 2024-03-29 16:44:12 -07:00
bvh_integrity.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_logic.inc Style: Add 19.1.0 LLVM options to .clang-format 2024-11-22 09:24:32 -06:00
bvh_misc.inc Style: Add 19.1.0 LLVM options to .clang-format 2024-11-22 09:24:32 -06:00
bvh_pair.inc Core ubsan fixes 2024-12-18 14:31:12 +01:00
bvh_public.inc Un-support force_trivial parameter for LocalVector. Instead, users are reformatted to use resize_uninitialized to make it explicit that the resize does not initialize missing elements. 2025-05-27 18:43:36 +02:00
bvh_refit.inc Fix not refitting upward from leaf nodes. 2023-09-28 20:27:51 +08:00
bvh_split.inc Fix some uses of float and real_t in core/math 2024-03-29 16:44:12 -07:00
bvh_structs.inc Un-support force_trivial parameter for LocalVector. Instead, users are reformatted to use resize_uninitialized to make it explicit that the resize does not initialize missing elements. 2025-05-27 18:43:36 +02:00
bvh_tree.h Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
color.cpp Rename String::resize to resize_uninitialized, to better communicate to callers that new characters must be initialized. 2025-06-11 18:13:02 +02:00
color.h Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
color_names.inc Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
convex_hull.cpp Remove OAHashMap, in favour of AHashMap. 2025-05-31 15:50:10 +02:00
convex_hull.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
delaunay_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
delaunay_3d.h Remove OAHashMap, in favour of AHashMap. 2025-05-31 15:50:10 +02:00
disjoint_set.h Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
dynamic_bvh.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
dynamic_bvh.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
expression.cpp Improve error messages for method calls expecting only 1 argument 2025-06-12 17:02:59 +02:00
expression.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
face3.cpp Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
face3.h Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
geometry_2d.cpp Geometry2D minor optimization 2025-09-16 21:33:53 +03:00
geometry_2d.h Core: Integrate warning suppression macro helpers 2025-04-03 10:13:46 -05:00
geometry_3d.cpp Revert some instances of Math::INF back to 1e20 2025-06-05 09:32:40 -04:00
geometry_3d.h Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
math_defs.h Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
math_fieldwise.cpp Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
math_fieldwise.h Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
math_funcs.cpp Core: Convert Math class to namespace 2025-03-21 10:29:18 -05:00
math_funcs.h Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
plane.cpp Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
plane.h Core: Integrate semantic constants in math structs 2025-08-19 10:15:08 -05:00
projection.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
projection.h Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
quaternion.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
quaternion.h Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
quick_hull.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
quick_hull.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
random_number_generator.cpp Add RandomNumberGenerator::rand_weighted method 2024-02-29 13:29:53 +01:00
random_number_generator.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
random_pcg.cpp Fix RandomPCG::random(int, int) overflow bug 2025-05-06 17:54:12 -04:00
random_pcg.h Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
rect2.cpp [Core] Add is_same to types that have float components 2025-02-03 19:25:50 +01:00
rect2.h Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
rect2i.cpp Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
rect2i.h Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
static_raycaster.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
static_raycaster.h Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
transform_2d.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
transform_2d.h Core: Integrate semantic constants in math structs 2025-08-19 10:15:08 -05:00
transform_3d.cpp Core: Add constexpr constructors/operators to math structs 2025-03-17 12:15:31 -05:00
transform_3d.h Core: Integrate semantic constants in math structs 2025-08-19 10:15:08 -05:00
transform_interpolator.cpp Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
transform_interpolator.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
triangle_mesh.cpp Expose TriangleMesh api functions wrapped for scripting 2025-04-02 09:52:35 +02:00
triangle_mesh.h Expose TriangleMesh api functions wrapped for scripting 2025-04-02 09:52:35 +02:00
triangulate.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
triangulate.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
vector2.cpp [Core] Add is_same to types that have float components 2025-02-03 19:25:50 +01:00
vector2.h Core: Integrate semantic constants in math structs 2025-08-19 10:15:08 -05:00
vector2i.cpp Core: Add constexpr constructors/operators to math structs 2025-03-17 12:15:31 -05:00
vector2i.h Core: Integrate semantic constants in math structs 2025-08-19 10:15:08 -05:00
vector3.cpp [Core] Add is_same to types that have float components 2025-02-03 19:25:50 +01:00
vector3.h Core: Integrate semantic constants in math structs 2025-08-19 10:15:08 -05:00
vector3i.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector3i.h Core: Integrate semantic constants in math structs 2025-08-19 10:15:08 -05:00
vector4.cpp [Core] Add is_same to types that have float components 2025-02-03 19:25:50 +01:00
vector4.h Core: Integrate semantic constants in math structs 2025-08-19 10:15:08 -05:00
vector4i.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector4i.h Core: Integrate semantic constants in math structs 2025-08-19 10:15:08 -05:00